10-07-2019 04:42 PM
10-07-2019 04:42 PM
Will anyone from the Teams product group offer an update on performance of the windows app? It seems like the majority of comments today are around CPU usage, memory usage, latency for chat history, etc, but nobody seems to be willing to offer a meaningful comment around it.
For two years, all we've heard is that the group is looking into improving performance. Does that mean a new app is coming out soon NOT built on the 'super efficient' Electron rails?
10-08-2019 12:12 AM
10-08-2019 10:13 PM
10-08-2019 10:43 PM
I agree, Teams is using less resources now than a year ago. But there is still room for improvements.
@Dustin Halvorson I guess you have seen the uservoice about this and Microsoft answered there that they have improved performance for the Teams client and they are still working on improvements.
10-09-2019 12:43 AM
Is it though...
That's just the client sitting idly in the tray, within our company tenant with just 10 teams or so I've joined...
10-09-2019 07:20 AM
@Dustin Halvorson there are no plans that I've heard of for any new app not built on Electron. There have been significant enhancements to Teams that make it faster for things like starting chats, navigating etc. There are still a few areas of this to come e.g. faster tenant switching.
Fundamentally Teams client will continue to operate like a browser, with a memory footprint like a browser.
10-09-2019 10:22 AM
10-15-2019 04:07 PM
@Chris Webb Yet the minimum requirements still say 2GB! That's unrealistic.
In an organization that wants to move to Teams that has spinning disks, and 4GB of RAM in desktops, it's a product that is impossible to support.
It's frustrating to see the team continuing to post on things like integrations with third parties, when the core of the product is still extremely inefficient, and there doesn't look to be any priority put towards it.
10-16-2019 07:38 AM
If there are no plans to move away from electron then the uservoice ticket should be closed as "working as intended" so people don't hold out hope for improvements. If you aren't intending to fix performance then maybe focus on adding/improving teams functionality available via API so 3rd party clients can take over some of this performance work.
01-14-2020 04:47 AM
@Chris Webb Thanks. I agree memory is not exceeding ~800mb lately. Maybe some update fixed this :)
On the other hand, my CPU spikes were still dramatic. I fixed this by disabling the GPU rendering in Teams (strange? I would say GPU rendering should improve the performance instead of degrading).
He also speaks about disabling the Outlook add-ins and integration, but actually I want to keep those features. I'm happy with the performance for now.
01-14-2020 11:25 AM
01-15-2020 01:31 AM
I'm randomly, daily, experiencing a laggy computer. Checking the Task manger when this happens reveals Teams using 30-50% cpu when I haven't touched teams. The cpu usage doesn't subside after a while either, it seems to keep doing it forever.
Force closing/restarting teams solves the issue, until tomorrow again I guess. Had this happen a few times last year as well, but it behaved well most of the time until recently where it happens more often.