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382 TopicsToken Economics: The New FinOps for Agentic AI
In AI applications, tokens are now cost — and token economics deserves architectural attention For a long time, AI application design started with model capability: Can the model write code? Can it reason? Can it use tools? Can it handle long context? Those questions still matter, but in the age of agentic applications, they are no longer sufficient. The more important production question is this: How many tokens does the architecture burn to complete one useful task? A classic chat application often maps one user turn to one model call. An agentic system is different. One user goal can trigger planning, retrieval, tool selection, tool execution, result interpretation, reflection, repair, and summarization. The user sees one instruction; the system may execute dozens of model calls behind the scenes. Tokens are no longer just a measure of text length. They become a measure of system design, runtime behavior, developer workflow, and business cost. GitHub Copilot’s 2026 move to usage-based billing through GitHub AI Credits captures the industry shift clearly. Usage is now aligned with token consumption, including input, output, and cached tokens. That matters because Copilot has evolved from an in-editor assistant into an agentic platform that can handle long, multi-step coding sessions across repositories. In that world, a tiny prompt and a multi-hour autonomous coding workflow should not be treated as the same economic unit. Token economics is therefore not about telling developers to “write shorter prompts.” It is about designing systems where: useful context is preserved, while noise is removed; repeated context is cached or deduplicated; simple tasks do not pay for frontier models; short-term state is managed structurally instead of copied repeatedly; every model call is metered, comparable, and governed. In short: token economics is the practice of making agentic AI economically sustainable. Scenario thinking: GitHub Copilot billing, Copilot SDK, GPT-5.5, Anthropic, and MAI-Code Model The new GitHub Copilot billing model provides a useful framing for developers. Copilot is no longer only autocomplete. It is becoming a programmable agentic platform. It can use models, call tools, work across files, stream responses, and participate in long-running coding workflows. With the GitHub Copilot SDK, developers can embed that agentic runtime into their own applications, services, and developer tools. That is powerful, but it also changes the cost model. Once an agent loop becomes programmable, token cost also needs to become programmable. If a system can plan, call tools, edit files, retry, repair, and summarize, it also needs to meter, route, cache, compress, and evaluate. EvalAgentic gives this idea a concrete playground. The project groups models into cost and capability tiers: Tier Example models Example price / 1K tokens Typical use LARGE claude-opus-4.8, gpt-5.5 $0.030 Agents, code generation, multi-step reasoning MID gpt-5.4-mini $0.012 Dialogue, summarization, extraction TINY gpt-5-mini $0.001 Classification, keyword matching, rule-like tasks This tiering lets us reason about real scenarios: GPT-5.5-class models are valuable for hard reasoning and engineering workflows, but they should not be the default for every step. Using a frontier model for simple classification is like hiring a principal architect to label folders. Anthropic high-capability models can be excellent for complex reasoning and coding, but they benefit from routing discipline. Requirements analysis, test interpretation, deployment explanation, and code generation may not need the same model tier. MAI-Code Model-style coding models should be treated as specialized capability layers. Their value is not just “better code generation”; it is deciding when code-specialized intelligence should be invoked in a larger agent pipeline. The real question is not “Which model is the best?” It is: Which model is the most economical and reliable for this step of this workflow? Four engineering techniques for saving tokens Context Compression: turn long text into executable structure Implementation principle Context Compression converts long natural-language context into the structured information an agent actually needs. Business documents are often verbose: resumes, contracts, product manuals, requirements, and support logs contain narrative text, boilerplate, repeated explanations, and low-value context. The next agent step may only need a few fields. EvalAgentic demonstrates this with a long resume-like input that is compressed into a compact JSON object. Instead of injecting the full original text into every prompt, the system extracts key fields and dynamically injects only the data required by the current task. A practical compression pipeline includes: Redundancy detection — identify long-tail text, repeated descriptions, stale history, and low-value context. Structured extraction — use Copilot or a mid-tier model to transform prose into JSON, tables, or typed schemas. Dynamic injection — inject only the fields needed for the next step. Recoverable references — preserve source pointers so compressed context remains auditable. How to evaluate Prompt token reduction before and after compression. Answer quality and task success rate. Schema fidelity and missing-field rate. Latency improvement. Cost per successful task. Compression is not summarization. Summaries are designed for humans. Structured compression is designed for agents. Prompt Deduplication / Cache: stop paying twice for the same context Implementation principle Many agent systems waste tokens because they repeatedly send the same context. The same resume, contract, repository README, user profile, API documentation, or business rule can be copied across turns and agents. Prompt Deduplication / Cache applies a simple principle: if context has already been processed, do not pay to process it again unless it has changed. A concrete design includes: compute a hash or semantic key for source context; reuse extracted structured results when content is identical or equivalent; apply a TTL for repeated entities, such as the 24-hour cache pattern shown in EvalAgentic; organize stable prompt prefixes to benefit from provider-level prompt caching where available; store shared context in an artifact store or memory layer so multiple agents do not copy the same blob. How to evaluate Cache hit rate. Cached token ratio. Duplicate prompt rate. Cost delta before and after caching. Correctness under cache, especially stale-cache failures. Caching is not “save everything forever.” Good caching knows when to reuse and when to invalidate. On-Demand Model Routing: let task complexity decide model tier Implementation principle On-Demand Model Routing routes each request to the cheapest model that can complete the task reliably. The entry point can use a rule tree, a lightweight classifier, or a hybrid complexity score. EvalAgentic’s routing tree is intentionally easy to explain: INCOMING REQUEST └─ Prompt < 500 tokens? ── YES ─→ TINY: classify / extract └─ NO ──→ multi-step reasoning? ├─ NO ─→ MID: dialogue / summary └─ YES ─→ LARGE: agent / code The engineering logic is straightforward: simple classification and keyword matching go to TINY; summarization and structured conversion go to MID; multi-step reasoning, coding, cross-file changes, and orchestration go to LARGE; code-specialized models such as MAI-Code Model can be placed in the coding phase rather than used across the whole pipeline. How to evaluate Routing accuracy. Cost per route. Quality regression by tier. Escalation rate from small models to larger models. End-to-end success rate. Routing does not mean “always use the smallest model.” It means frontier intelligence is reserved for the steps where it actually changes the outcome. Short-term Memory: preserve state instead of replaying history Implementation principle Short-term Memory controls context growth across multi-turn and multi-agent workflows. Without it, agents often replay the full conversation history, full tool outputs, and full intermediate reasoning on every turn. The context grows; quality may not improve; the bill definitely does. A better design stores state structurally: user goal; current plan; tool outputs and references; failure reasons; next actions; handoff artifacts between agents. In a multi-agent coding pipeline, the Requirements Agent should hand off a structured spec. The Coding Agent should read that spec, not the entire prior conversation. The Testing Agent should consume testable artifacts, not every word produced by the Coding Agent. How to evaluate Context growth curve across turns. Memory retrieval precision. Rework rate caused by missing state. Recovery quality after failed steps. Average input tokens per turn. Short-term memory is not about remembering everything. It is about remembering the next useful thing. EvalAgentic as a concrete evaluation example EvalAgentic is effective as an evangelism project because it turns token economics into an observable before/after system. The architecture has five layers: Frontend — frontend/index.html provides Tabs A / B / C, live SSE logs, and before/after charts. API — backend/server.py exposes FastAPI routes and Server-Sent Events streaming. Orchestration — eval.py handles A/B evaluation; coding_agents.py handles the multi-agent coding scenario. Core — compressor.py, router.py, gh_models.py, and token_meter.py implement compression, routing, Copilot SDK calls, and token metering. Providers — GitHub Copilot SDK and Microsoft Agent Framework provide model access and agent orchestration. Tab A: Compression comparison Tab A compares long-form context before and after structured compression. The key message is that token saving does not come from writing a clever sentence. It comes from converting verbose context into a structured artifact that downstream agents can consume efficiently. Tab B: On-demand model routing Tab B demonstrates that cost is not only about raw token count. If a system routes simple tasks to cheaper tiers and reserves expensive models for complex reasoning, total cost can fall even if some token counts increase. This is a subtle but important point: token economics is not token starvation; it is model portfolio optimization. Tab C: Coding scenario — multi-agent with Agent Framework Tab C is the most persuasive demo. The same deliverable — a Taobao-like goods-list site with HTML + JavaScript frontend, Flask backend, and Docker deployment — is produced twice by a four-agent pipeline: Requirements Agent; Coding Agent; Testing Agent; Deployment Agent. The before pipeline uses no compression and sends every agent to GPT-5.5 / LARGE. The after pipeline injects a compressed JSON spec and uses on-demand routing: requirements can use MID, coding can use LARGE, testing can use MID, and deployment can use TINY. This mirrors real enterprise development. Architecture and complex code generation may deserve frontier models. Test interpretation, deployment packaging, and simple validation often do not. Summary and refinement based on the project diagrams The EvalAgentic README describes three important visuals: the architecture flow, the routing tree, and the token-meter design. Together, they form a governance loop: User Scenario ↓ Context Compression ↓ Prompt Deduplication / Cache ↓ On-Demand Model Routing ↓ Short-term Memory ↓ Token Metering & Budget Actions ↓ Before / After Evaluation Optimize the path, not only the prompt Many teams start token optimization by editing prompt wording. That helps, but the largest waste usually lives in the execution path: how many calls are made, how much context is repeated, how often tools retry, and whether every step uses the same expensive model. EvalAgentic makes the path visible through A/B comparisons. Token Meter is the control plane of cost governance EvalAgentic’s token_meter.py uses a non-invasive interceptor pattern: INTERCEPTOR (@token_meter) ↓ COUNTER CORE: accounting / budget threshold / trigger ↓ ACTION HUB: throttle (>80% budget) / rollback (>budget) This is the right architectural instinct. Production systems need thresholds, throttling, rollback, and traceability. Without those controls, one retry loop can quietly turn a small user request into a budget incident. Cost metrics must be evaluated with quality metrics A system that cuts cost by 80% but drops success rate by 50% is not optimized. It is broken more cheaply. The evaluation matrix should combine cost, quality, latency, and reliability: Dimension Metric Why it matters Cost Cost per successful task Measures the real unit economics Token Input / output / cached tokens Identifies compression and cache opportunities Quality Pass rate / regression rate Ensures cheaper tiers do not break outcomes Efficiency Latency / retry count Prevents cheap models from causing expensive retries Governance Budget breach / rollback count Validates runtime control Narrative A simple three-line narrative works well for demos: Token is no longer a technical detail. It is the bill of your architecture. EvalAgentic shows the same scenario before and after cost-aware design. The goal is not to make models cheaper; the goal is to make agent systems economically governable. For a developer audience, the sharper version is: A good agent does not use the biggest model everywhere. It uses the right intelligence at the right step, with the right context, under the right budget. Practical recommendations for real projects Establish a token baseline first. Measure input, output, retries, tool calls, and cost per scenario before optimizing. Make compression a component, not a prompt habit. Define schemas, cache policies, and fallback behavior. Introduce a model routing matrix. Route by task type, complexity, risk, latency, and cost. Define handoff contracts between agents. Pass structured artifacts, not endless conversation history. Evaluate every optimization with A/B tests. Compare cost, quality, latency, and stability. Add budget actions. Throttle at a threshold, rollback on breach, and add circuit breakers for failed retries. Closing: token economics is the second curve of agent engineering The first phase of AI application development was about calling models. The second phase was about putting models into products. The next phase of agentic AI is about running those systems reliably, affordably, and governably. EvalAgentic matters because it turns Context Compression, Prompt Deduplication / Cache, On-Demand Model Routing, and Short-term Memory into something developers can run, compare, and explain. It moves token economics from opinion to instrumentation. Future AI applications will not only ask: How smart is this agent? They will ask: How many tokens does it spend per completed task? Which model did it use? Did it hit cache? Did retries run away? Did the system reserve frontier intelligence for the steps that deserved it? References kinfey/EvalAgentic GitHub Copilot is moving to usage-based billing Updates to GitHub Copilot billing and plans Copilot SDK - GitHub Docs3.5KViews1like0CommentsGitHub Copilot App - Canvas Is Not a UI Builder
What if your development environment didn't just help you write code, but helped you observe, steer, and evolve a living system while it runs? That's the shift GitHub Copilot App Canvas represents. Canvas redefines how developers interact with agent-driven software: not by building traditional user interfaces, but by creating interactive environments where humans and AI co-create, test, and iterate in real time. This post walks through a real Canvas extension we built, a Multi-Agent Dev Canvas that demonstrates how Canvas becomes a runtime observability and control plane for an agent-driven system. We'll cover why Canvas exists, how it differs from traditional UI development, and how you can use it to accelerate the design-test-evolve loop for any multi-agent application. The Misconception: "Canvas Is for Building UIs" The first instinct many developers have when they see Canvas is to treat it like a UI framework, a place to build dashboards, boards, or user-facing applications. That's not what Canvas is for. Here's the distinction that matters: Traditional UIs are for using software. They serve end-users who interact with a finished product. Canvas is for shaping software while it runs. It serves developers and AI agents who are actively building, testing, and evolving a system. Canvas solves problems your final UI should never try to solve in a visible way. It's the observability layer, the control plane, the validation surface — all the things you need during development that disappear before production. Think of it this way: you wouldn't ship your debugger to users, but you absolutely need it while building. What We Built: A Multi-Agent Dev Canvas To demonstrate Canvas as a development runtime, we built a Multi-Agent Dev Canvas, a standalone GitHub Copilot Canvas extension (this repo, copilot-canvas-runtime) that treats an entire multi-agent system as a living, observable environment. The same pattern applies to any agent-driven system built on services such as Microsoft Foundry. The Multi-Agent Dev Canvas: a runtime observability and control plane where developers and AI agents collaborate to design, test, and evolve an agent-driven system in real time. The canvas provides four integrated panels: System View: See Your Agents Working Five specialised agents are displayed as live cards with real-time status indicators. Each card shows the agent's name, responsibility, current status (idle, running, done, or error), task count, and last action taken. When an agent is active, its card pulses blue. When it fails, it glows red. You see the system breathe. decompose_system — Breaks requirements into agent tasks execute_workflow — Coordinates agents to perform tasks validate_output — Runs evaluation tests and returns structured results update_system_design — Modifies architecture based on feedback track_state — Persists and updates system state over time Task Flows: Watch Work Move Through the Pipeline Below the agents, a flow graph visualises how tasks route between agents. When you decompose a system requirement like "Build an AI-powered code review agent," the canvas shows five components (pr-ingestion, code-analysis, feedback-generator, learning-loop, notification-service) flowing from the decomposer to the executor and designer agents. Each flow carries a status badge, pending, pass, or fail. Validation Panel: Continuous Testing, Not Afterthought Testing The validation panel displays structured test results with pass/fail badges and reasoning. When you run validation, each test case evaluates against specific criteria: ✅ "PR ingestion handles large diffs" — Meets criteria: process diffs over 5,000 lines without timeout ❌ "Feedback is actionable" — Failed: does not satisfy criteria that each suggestion includes a code fix ✅ "Learning loop converges" — Meets criteria: accept rate improves over 10 iterations ✅ "Notifications are non-blocking" — Meets criteria: delivery latency under 500ms This isn't a test runner you invoke separately, it's a validation surface embedded in the development loop. You see failures the moment they happen, in context, alongside the agents and flows that produced them. Live State Timeline: Every Mutation, Visible The right panel tracks every state change with timestamps. Decomposition events, workflow executions, validation runs, failure injections — all appear chronologically. This is the system's memory, visible to both the human developer and the AI agents working alongside them. Canvas as a Runtime: The Key Capabilities What makes Canvas a runtime rather than a display layer is that the agent can act through it. The canvas exposes seven agent-callable actions: Action What It Does decompose_system Accept requirements and components, generate task flows, update the system design execute_workflow Run pending tasks through the agent pipeline, produce artifacts validate_output Evaluate test cases against criteria, return structured pass/fail with reasoning update_system_design Modify the architecture description, constraints, or component list live track_state Read the full system state — agents, flows, validations, history, artifacts inject_failure Force an agent into an error state to test system adaptation pause_resume Toggle execution on and off The human developer can click Decompose, Execute, or Validate directly in the canvas. The AI agent can invoke the same actions programmatically. Both parties operate on the same surface, the same state, the same system, that's what makes Canvas collaborative in a way traditional tooling is not. Why This Matters: Canvas vs. Figma vs. Traditional UIs It helps to position Canvas against tools developers already know: Figma is Human-to-Human collaboration on design. Multiple people interact with the same visual surface, but nothing executes. It's a design tool. Traditional UIs are Human-to-System. Users interact with finished software through a polished interface. Canvas is Human-to-AI-to-System. It's a shared space where things actually execute. The developer steers, the AI acts, and the system evolves, all visible, all in real time. Canvas is collaborative in the Figma sense — it's a shared space, it's visual, multiple participants interact with the same surface. But unlike Figma, the participants include AI agents, and the surface isn't a mockup — it's a live system. How the Extension Works: Under the Hood A Canvas extension is a standard GitHub Copilot CLI extension, a single extension.mjs file that speaks JSON-RPC over stdio. The key components: 1. State Management Each canvas instance maintains its own system state: agents, task flows, validations, a state history timeline, artifacts, and the current system design. State is held in-memory per instance and pushed to the iframe via Server-Sent Events whenever it changes. function createInitialState() { return { agents: [ { id: "decomposer", name: "decompose_system", status: "idle", responsibility: "Break requirements into agent tasks" }, { id: "executor", name: "execute_workflow", status: "idle", responsibility: "Coordinate agents to perform tasks" }, // ... three more agents ], taskFlows: [], validations: [], stateHistory: [], artifacts: [], systemDesign: { description: "", constraints: [], components: [] }, execution: { paused: false, stepCount: 0 }, }; } 2. Real-Time Updates via Server-Sent Events The canvas runs a loopback HTTP server per instance. The iframe connects to an /events endpoint and receives state updates as they happen — no polling, no websocket complexity. if (req.url === "/events") { res.writeHead(200, { "Content-Type": "text/event-stream", "Cache-Control": "no-cache" }); clients.add(res); // Push current state immediately on connect res.write(`data: ${JSON.stringify(getState(instanceId))}\n\n`); } 3. Dual Interaction Model Every action is available through two paths. The human clicks a button in the iframe, which POSTs to the local server. The AI agent calls invoke_canvas_action through the SDK. Both paths mutate the same state and trigger the same SSE broadcast. Neither is privileged over the other. 4. Canvas Declaration The canvas registers with the Copilot SDK using createCanvas , declaring its identity, description, and all agent-callable actions with JSON Schema validation on inputs: createCanvas({ id: "multi-agent-dev", displayName: "Multi-Agent Dev Canvas", description: "Runtime observability and control plane for multi-agent development", actions: [ { name: "decompose_system", description: "Break requirements into agent tasks", inputSchema: { type: "object", properties: { requirements: { type: "string" }, components: { type: "array", items: { type: "string" } } }, required: ["requirements"] }, handler: async (ctx) => { /* ... */ }, }, // ... six more actions ], open: async (ctx) => { /* start server, return URL */ }, onClose: async (ctx) => { /* clean up */ }, }); Scenarios This Enables The Multi-Agent Dev Canvas supports four development scenarios that would be impossible with traditional tooling: 1. End-to-End Feature Design Tell the agent "Build an AI-powered code review system." Watch it decompose the requirement into five components, route tasks to specialist agents, execute the workflow, and validate the outputs, all visible in real time. Iterate by modifying constraints or components and re-running. 2. Live Agent Collaboration Observation See how agents hand off work to each other. The flow graph shows which agent produced what, which tasks are pending, and where bottlenecks form. This is the kind of observability you need when debugging multi-agent orchestration but would never expose in a production UI. 3. Fault Injection and Adaptation Testing Use inject_failure to force an agent into an error state. Watch how the system responds. Does the orchestrator recover? Do downstream tasks fail gracefully? This chaos-engineering approach, applied during development, visible in real time, catches integration failures before they reach production. 4. Validation-Driven Iteration Define test criteria, run validation, see which tests fail, update the system design, re-run. The validation panel isn't a separate CI pipeline, it's embedded in the development surface, creating a continuous feedback loop between design decisions and their measurable outcomes. Getting Started: Build Your Own Canvas Extension To create a Canvas extension in your own project: Read the SDK docs — Run extensions_manage({ operation: "guide" }) in GitHub Copilot CLI to get the canonical documentation paths. Scaffold — Run extensions_manage({ operation: "scaffold", kind: "canvas", name: "my-canvas", location: "project" }) to generate the boilerplate. Implement — Edit extension.mjs with your canvas logic: state model, actions, renderer HTML, and SSE updates. Reload — Run extensions_reload to activate your changes. Drive — Open with open_canvas , invoke actions with invoke_canvas_action , and iterate. The canvas extension lives in .github/extensions/your-canvas/extension.mjs for project-scoped extensions, or in your user extensions directory for personal use. No package.json needed, the github/copilot-sdk import is auto-resolved. Key Takeaways Canvas is a development runtime, not a UI framework. You don't build Canvas instead of your UI, you use Canvas to figure out, test, and evolve the UI and system before and during building it. Canvas solves problems your final UI should never expose. Agent observability, fault injection, live state mutation, validation feedback loops, these are development concerns, not user concerns. Canvas is Human-to-AI-to-System collaboration. Both the developer and the AI agent operate on the same surface, the same state, the same running system. It's Figma-like collaboration, but with AI agents, and things actually execute. Canvas turns debugging, testing, and execution into a continuous visual feedback loop. Instead of switching between an editor, a terminal, a test runner, and a monitoring dashboard, you have one surface where the system lives and evolves. Canvas extensions are lightweight. A single extension.mjs file, no dependencies, loopback HTTP server with SSE, the infrastructure gets out of the way so you can focus on the system you're building. The Bigger Picture Canvas redefines software development by shifting from writing static code to orchestrating living systems. Developers and AI co-create, observe, and evolve solutions in real time. Instead of building UIs for users, we build interactive environments for agents, turning debugging, testing, and execution into a continuous, visual feedback loop that accelerates innovation and brings ideas to production faster than ever. The Multi-Agent Dev Canvas we built here is one example. The pattern applies anywhere you're building agent-driven systems: AI orchestration, workflow automation, data pipelines, autonomous services. Anywhere you need to see, steer, and validate a complex system as it runs, that's where Canvas belongs. Resources copilot-canvas-runtime — this repository: the Multi-Agent Dev Canvas extension, scenario, and demo prompt GitHub Copilot Documentation — Official documentation for GitHub Copilot features Microsoft Foundry Documentation — Build and deploy AI agents with Microsoft FoundryGitHub Copilot App Canvas Is a Runtime
There is a quiet shift happening in how we build software with AI. We are moving from writing static code to orchestrating living systems where developers and AI agents co-create, observe, and evolve a solution in real time. This post is a working theory of what GitHub Copilot App Canvas is actually for, grounded in a real, runnable demo you can clone today: leestott/agent-runtime-canvas. The Agent Runtime canvas open beside the chat — control bar, activity spotlight, requirement & constraints, and the live agent roster. The headline claim, which the rest of this post defends with code: Traditional UIs are for using software. Canvas is for shaping software while it runs. 1. The misconception worth getting out of the way The first instinct most engineers have when they see Canvas is to build a UI with it a dashboard, a DevOps board, an admin panel. That is the wrong mental model, and it leads to disappointment. A Kanban board rendered in Canvas is just a worse version of a tool that already exists. Canvas is not where your users live. It is where your system becomes visible to you and to the AI while you are still figuring it out. The distinction matters: You don't build Canvas instead of your UI. You use Canvas to figure out, test, and evolve the UI and the system before and during building it. Canvas solves problems your final UI should never try to solve in a visible way agent coordination, intermediate state, test validation, failure propagation. These are observability concerns, not end-user features. Canvas is intended for test validation and the implementation of agent-driven solutions not for shipping a production control panel. A useful analogy: Figma is Human-to-Human one person designs a static artifact for another person to read. Canvas is Human-to-AI-to-System a shared surface where a human, an AI agent, and a running system all act on the same live model. Figma shows you a picture of the software. Canvas is a runtime where things actually execute. 2. The positioning, stated plainly Here is the thesis the demo is built to prove: Canvas redefines software development by shifting from writing static code to orchestrating living systems, where developers and AI co-create, observe, and evolve solutions in real time. Instead of building UIs for users, we build interactive environments for agents — turning debugging, testing, and execution into a continuous, visual feedback loop that accelerates innovation and brings ideas to production faster than ever. Read that again with the demo in mind, because the demo is not a slide, it is a working Copilot CLI extension that renders exactly this loop. 3. What we built: the Agent Runtime canvas agent-runtime-canvas is a GitHub Copilot CLI canvas extension called Agent Runtime. It turns Canvas into a runtime observability and control plane for a multi-agent software system that is being designed, tested, and evolved in real time. The canvas renders a single living SystemModel that both humans and the AI agent edit at the same time. The agent drives it through five canvas actions; the human drives it through panel controls. Every change streams to the iframe over Server-Sent Events (SSE), so the system visibly evolves through interaction. The seven panels: a system you can watch think Panel What it makes observable Requirement & constraints The feature under design plus editable policies and constraints Agents Active agents, their responsibilities, and live state (idle / working / done / error / blocked) Task Flow The dependency graph of tasks across agents, with live status Artifacts The intermediate outputs each task emits Validation Test cases, pass/fail, expected vs. actual, and the reasoning behind each verdict Live State The shared memory objects the agents read and write — directly human-editable Timeline A change-over-time log, including before→after state diffs None of these are things you would put in front of an end user. All of them are things you desperately want to see while you and an AI are co-designing an agentic system. The five agent actions The AI co-creates and evolves the system by calling five actions, declared in the canvas extension: Action Effect decompose_system Break a requirement into collaborating agents + a task-flow graph execute_workflow Coordinate agents to advance tasks ( step / run / pause / resume / reset ) validate_output Run evaluation tests, return structured pass/fail + reasoning update_system_design Modify architecture/logic: requirement, constraints, agents, tasks track_state Persist/update a shared state object, recording the diff on the timeline The critical detail is that human controls and agent actions funnel through the exact same store. There is no separate "AI view" and "human view" — one model, two kinds of participant. 4. How it actually works (the parts that matter) The extension is deliberately small and dependency-free. It uses only Node's built-in modules plus github/copilot-sdk , which the CLI auto-resolves. Three files do the work: .github/extensions/agent-runtime/ extension.mjs # wiring: loopback HTTP server, SSE, /control, 5 canvas actions store.mjs # durable SystemModel + execution engine + validation ui.mjs # iframe renderer (system view, validation, state, timeline) One shared model, broadcast on every mutation The heart of the demo is the SystemStore . It is an EventEmitter : every mutation bumps a version, appends a timeline entry, persists to disk, and broadcasts a fresh snapshot to all connected panels. This is the single line that makes "humans and AI edit the same live system" true rather than aspirational: // store.mjs — every change is versioned, logged, persisted, and broadcast. _commit(eventType, summary, detail) { this.model.version += 1; this.model.updatedAt = now(); if (eventType) { this.model.timeline.unshift({ id: uid("ev"), ts: now(), type: eventType, summary, detail: detail || null, }); this.model.timeline = this.model.timeline.slice(0, 200); } this._queueSave(); // best-effort JSON persistence under ~/.copilot this.emit("change", this.model); // fan out to every SSE client return this.model; } The agent action and the human button hit the same method In extension.mjs , the canvas action handler and the iframe's /control POST both call store.execute(...) . That symmetry is the whole point — neither the human nor the AI is privileged: // extension.mjs — a human control POST maps onto the same store method // the AI agent calls through the execute_workflow canvas action. function applyControl(store, body) { switch (body.action) { case "execute": return store.execute(body.mode || "step", body); case "validate": return store.validate(body.tests); case "decompose":return store.decompose(body.requirement, body); case "inject_failure": return store.injectFailure(body.taskKey); case "edit_state": return store.editState(body.key, body.value); // ...requirement, constraints, clear_failures, update_design } } Execution you can watch one task at a time The engine advances the task graph through a visible begin→dwell→finish lifecycle so the active agent is always observable. A ready task is one whose dependencies are all done : // store.mjs — the scheduler only starts a task when its deps are satisfied. _readyTask() { return this.model.tasks.find( (t) => t.status === "pending" && t.deps.every((d) => { const dep = this.model.tasks.find((x) => x.id === d); return dep && dep.status === "done"; }), ); } When a task finishes, its agent emits an artifact and writes to shared state; when a dependency fails, the engine walks the graph to a fixpoint and marks every downstream task blocked . That is failure propagation you can see — exactly the kind of thing a production UI would (correctly) hide, and exactly the kind of thing you need exposed while designing the system. Validation as a first-class, re-runnable citizen The default evaluation suite asserts properties of the running system, not of static code — every test returns an expected value, an actual value, and a human -readable reason: // store.mjs — tests assert properties of the live system model. _defaultTests() { const t = (name, target, assertion) => ({ id: uid("test"), name, target, assertion }); return [ t("All tasks reach a terminal state", "tasks", "no_pending"), t("No tasks failed", "tasks", "none_failed"), t("Every completed task emitted an artifact", "artifacts", "artifact_per_done"), t("Design state populated before build", "state", "design_before_build"), t("Decision recorded by Reviewer", "state", "has_decision"), ]; } This is the "continuous, visual feedback loop" from the thesis, made concrete: decompose → execute → validate → redesign → re-validate, with the Timeline recording every before→after transition. 5. Run it yourself You need a GitHub Copilot CLI / app with canvas support (the canvas-renderer capability) and this repo opened as your workspace. There is no npm install the SDK is auto-resolved and the extension uses only built-in Node modules. Clone and open the workspace. git clone https://github.com/leestott/agent-runtime-canvas.git cd agent-runtime-canvas The extension auto-discovers from .github/extensions/agent-runtime/ . Open the canvas with a requirement. Ask Copilot: Open the Agent Runtime canvas with the requirement "Add CSV export to the reports page". Walk the loop. Decompose into five agents and a six-task graph, press Run ▶, watch the spotlight track the active agent, press Run tests ✓ for 5/5 green, then Inject failure ⚡ to watch downstream tasks go blocked and validation drop to 4/5 — and recover. State persists per documentId under ~/.copilot/extensions/agent-runtime/artifacts/ , so a reload resumes exactly where you left off. The companion demoscript.md in the repo gives you a tight, timed walkthrough. 6. Why this is an observability story Once you accept that Canvas is a runtime rather than a UI, the most compelling use case becomes observability of agentic systems. Agentic software is notoriously hard to debug: the interesting behavior lives in intermediate state, coordination order, and the moments where one agent's failure cascades into another's. A production UI is designed to hide all of that. A Canvas is designed to surface it, temporarily, while you are shaping the system — and then get out of the way. This reframes Canvas alongside the broader Microsoft and GitHub agent tooling story. As teams adopt the GitHub Copilot SDK and patterns like the open Model Context Protocol to wire agents into real systems, the gap is rarely "can the agent act?" it is "can a human see what the agent did, judge it, and steer it?" Canvas is a candidate answer to that second question. When you take agents toward production on Azure with services like Microsoft Foundry, the same instinct applies: build the evaluation and observability loop first, and let it shape the system before you commit a single end-user pixel. 7. The open question: why can't Canvas be multi-user? There is an obvious next frontier, and it is worth stating as an honest open question rather than a finished feature. Everything that makes Canvas valuable also makes it a natural collaborative surface: It is a shared space. It is visual. It is collaborative. Multiple participants — human and AI — interact with the same surface. If Figma earned its place by making Human-to-Human design multiplayer, the provocative question is whether a project- or repo-scoped Canvas can make Human-to-AI-to-System development multiplayer too: several engineers and several agents shaping one running system on one surface. The demo here is single-user by design, but its architecture — one shared store, versioned, broadcast to every subscriber — is already the shape you would need. That is a genuine research direction, and worth experimenting with as licensing and access broaden. 8. Honest limitations In the spirit of building credibility rather than hype: This is a demonstration. The decomposition, artifacts, and state are synthesized to make the runtime loop legible — it models an agentic system rather than running arbitrary production agents. It is single-user and single-machine. The loopback HTTP server and per-document store are local by design; multi-user is an aspiration, not a shipped capability. Access is gated. Canvas support requires a Copilot CLI/app build with the canvas-renderer capability. Licensing and preview access are the biggest practical blockers to wider experimentation today. Persistence is best-effort. State is written to a local JSON artifact; treat it as demo durability, not a database. Key takeaways Don't build a UI in Canvas. Use Canvas to shape, test, and evolve a system — and the UI — while it runs. Traditional UIs are for using software; Canvas is for shaping software while it runs. Canvas is Human-to-AI-to-System, a runtime where things execute — not a static design surface. Its strongest use case is observability and validation of agentic systems: surface the intermediate state your production UI should hide. The shared-model architecture — one versioned store broadcast to every participant — is what makes human + AI co-editing real, and what hints at a multi-user future. Next steps Clone and run the demo: github.com/leestott/agent-runtime-canvas. Read the extension source under .github/extensions/agent-runtime/ — start with store.mjs . Explore the building blocks: the GitHub Copilot SDK, the Model Context Protocol, and Microsoft Foundry for taking agentic systems toward production. Try the multi-user thought experiment: fork the store, add a second subscriber, and ask what changes when two humans and two agents share one surface.241Views0likes0CommentsMaster the Command Line with GitHub Copilot CLI:
If you are a student aiming to become an AI engineer or a software developer, the terminal is about to become your most powerful classroom. https://github.com/features/copilot/cli/ brings an AI agent directly into your command line, and its slash commands (typed as /something ) are the shortcuts that unlock its real capabilities. The problem most students hit is simple: they install a powerful tool and then only ever use 10% of it. They type questions, get answers, and never discover the commands that turn Copilot CLI from a chatbot into a genuine pair programmer. This post fixes that. We will walk through the most useful slash commands, explain why you would reach for each one, and give you concrete student scenarios for every command. Why This Matters Now AI-assisted development is no longer optional in the industry. Employers increasingly expect graduates to be fluent with AI developer tools, not just programming languages. Learning the Copilot CLI slash commands early gives you two advantages: Speed: You spend less time context-switching between docs, terminal, and editor. Good habits: Commands like code review and security review teach you professional workflows while you are still learning. Everything below is grounded in the actual command set shipped in Copilot CLI. To see the full, current list at any time, just type /help inside the CLI. How to Run a Slash Command Slash commands are typed at the Copilot CLI prompt. Start a command with a forward slash and the CLI shows you an autocomplete menu: # Launch the CLI copilot # Then, at the prompt, type a slash to browse commands / # Or jump straight to one /model /plan /review A few related shortcuts are worth memorising on day one: ? — show quick help @ — mention files so Copilot reads them # — mention GitHub issues and pull requests ! — execute a raw shell command without leaving the prompt The Most Useful Slash Commands for Students The table below groups the highest-value commands by the job you are trying to do. Each row includes a realistic student scenario so you know exactly when to reach for it. Learning and Planning Command What it does Student scenario: why use it /plan Creates an implementation plan before any code is written. You have a coursework project ("build a sentiment classifier") but no idea where to start. Run /plan to get a step-by-step roadmap you can follow and learn from, instead of diving in blind. /research Runs a deep research investigation using GitHub search and web sources. For a dissertation or capstone, you need to compare approaches (e.g. "vector databases for RAG"). Use /research to gather grounded, cited findings rather than guessing. /ask Asks a quick side question without adding it to the conversation history. Mid-project you forget what a Python decorator does. Ask with /ask so your main task context stays clean and focused. /model Selects which AI model to use (or auto to let Copilot pick). A simple formatting fix needs a fast model; a tricky algorithm needs a stronger one. Learn to match the model to the task — a real engineering skill. Writing and Reviewing Code Command What it does Student scenario: why use it /diff Reviews the changes made in the current directory. Before submitting an assignment, run /diff to see exactly what changed — catch that debug print() you forgot to remove. /review Runs a code review agent to analyse your changes. No teaching assistant available at 2am? /review gives you professional-style feedback on bugs and logic errors so you learn before the deadline, not after grading. /security-review Analyses staged and unstaged changes for security vulnerabilities. Building a web app for a module? Run /security-review to spot issues like injection flaws — and start building the security mindset employers want. /pr Operates on pull requests for the current branch. Contributing to a group project or open source? Use /pr to manage pull requests and learn the collaboration workflow used in every real engineering team. /ide Connects Copilot to an IDE workspace. You prefer working in VS Code. Connect with /ide so Copilot understands your open files and editor context. Managing Your Work Session Command What it does Student scenario: why use it /resume Switches to a different saved session. You worked on a lab yesterday and want to continue today. /resume brings back the full context instead of starting from scratch. /context Shows context-window token usage and a visualization. Copilot seems to be "forgetting" earlier details. Check /context to understand how much conversation history fits — a core concept for any aspiring AI engineer. /compact Summarises conversation history to reduce context usage. Long debugging session running out of context? /compact condenses it so you can keep going without losing the thread. /undo / /rewind Rewinds the last turn and reverts file changes. Copilot made an edit that broke your tests. /undo safely rolls it back so you can experiment fearlessly. /usage Displays session usage metrics and statistics. Curious how much you are relying on the AI? /usage helps you stay aware of your consumption and learning balance. Setting Up and Extending the Environment Command What it does Student scenario: why use it /init Initialises Copilot instructions for the current repository. Starting a new project repo? /init sets up custom instructions so Copilot follows your project's conventions consistently. /mcp Manages Model Context Protocol (MCP) server configuration. Want Copilot to query a database or external tool? /mcp connects MCP servers — a cutting-edge skill for AI engineering portfolios. /agent Browses and selects specialised agents. Different tasks suit different agents. /agent lets you pick the right specialist for the job. /memory Shows memory status, or enables/disables memory across sessions. Want Copilot to remember your preferences (e.g. "I use Python type hints")? Manage that with /memory . A Realistic Student Workflow, End to End Here is how these commands fit together for a typical assignment — building a small machine learning script. Notice how the commands chain into a professional development loop: # 1. Plan the work before touching code /plan # 2. Pick an appropriate model for the task /model # 3. Let Copilot reference your data file @data/train.csv # 4. After Copilot writes code, see what changed /diff # 5. Get an automated code review /review # 6. Check for security issues before you submit /security-review # 7. If an edit broke something, roll it back /undo This loop —> plan, build, review, secure, iterate, is exactly the cycle used by professional engineering teams. By practising it now with Copilot CLI, you are rehearsing the workflow you will use in your first job. Responsible Use: Learn With AI, Not Instead Of It A quick but important note for students. AI assistance is a learning accelerator, not a replacement for understanding. Keep these principles in mind: Read the explanations, not just the code. Use /ask and /review to understand why something works. Check your institution's policy. Many courses have rules about AI use in assessed work, make sure you comply and cite appropriately. Never paste secrets. Keep API keys, passwords, and personal data out of prompts. Verify before you trust. Run the code, read the security review, and confirm claims against official documentation. Key Takeaways Slash commands turn Copilot CLI from a Q&A box into a full development partner. Start with /plan , /diff , /review , and /security-review they build professional habits immediately. Use /model , /context , and /compact to understand how AI systems actually work under the hood. Type /help any time to see the complete, current command list for your version. Next Steps and Resources Read the official guide: Use GitHub Copilot CLI Explore the broader docs: GitHub Copilot documentation Open the CLI and run /help to browse every command interactively. Pick one assignment this week and run the full plan → review → security-review loop on it. The fastest way to learn is to try. Launch Copilot CLI, type a single / , and start exploring. Your future engineering self will thank you.392Views0likes0CommentsAction Required: Migrate Your Copilot CLI MCP Config Away from .vscode/mcp.json
If you use the GitHub Copilot CLI with Model Context Protocol (MCP) servers, you may have hit this message on launch: Copilot CLI's incomplete support for .vscode/mcp.json has been removed. See https://gh.io/copilotcli-mcpmigrate to migrate to .mcp.json or .github/mcp.json . This is a quick, one-time fix. Here's what changed, why, and exactly what you need to do. What Changed The Copilot CLI previously made a best-effort attempt to read .vscode/mcp.json , the file VS Code uses to define MCP servers. That support was incomplete, so it has been removed. The CLI now loads MCP servers only from its own dedicated files: .mcp.json in your project root (or working directory) .github/mcp.json in your repository Your .vscode/mcp.json file is not deleted and still works for VS Code. The CLI simply no longer reads it. Why It Matters The VS Code and Copilot CLI configuration formats look similar but are not identical. Two differences trip people up: The top-level key is servers in VS Code, but mcpServers in the CLI. The CLI requires a type field on each server (for example, "local" for a stdio command-based server, or "http" for a remote server). Because of these differences, you can't just rename the file — you also need to adjust its contents. What You Need to Do Step 1: Find your existing config Locate the VS Code MCP file you've been using, for example: // .vscode/mcp.json (VS Code format) { "servers": { "workiq": { "command": "npx", "args": ["-y", "@microsoft/workiq", "mcp"], "tools": ["*"] } } } Step 2: Create .mcp.json in the same directory Convert it to the Copilot CLI format by renaming the top-level key and adding "type" : // .mcp.json (Copilot CLI format) { "mcpServers": { "workiq": { "type": "local", "command": "npx", "args": ["-y", "@microsoft/workiq", "mcp"], "tools": ["*"] } } } Prefer the change to live with your repository so teammates pick it up automatically? Put the same content in .github/mcp.json instead. Step 3: Verify From the directory containing the new file, list the servers the CLI can see: copilot mcp list You should see your server reported, for example workiq (local) , and the startup warning will stop. Quick Reference VS Code ( .vscode/mcp.json ) Copilot CLI ( .mcp.json / .github/mcp.json ) Top-level key servers Top-level key mcpServers No type field Add "type": "local" (stdio) or "http" (remote) Read by VS Code only Read by Copilot CLI only Don't Forget Your Other Repositories This setting is per-directory. If you run copilot inside multiple projects that each have a .vscode/mcp.json , repeat the migration in each one. The change is always the same: rename servers to mcpServers and add a type to every server. Key Takeaways The Copilot CLI no longer reads .vscode/mcp.json . Move your MCP servers into .mcp.json (project) or .github/mcp.json (repo). Change the key from servers to mcpServers and add "type" to each server. Leave .vscode/mcp.json in place so VS Code keeps working. Confirm with copilot mcp list . Learn More Copilot CLI MCP migration guidance GitHub Copilot CLI command reference Model Context Protocol292Views0likes0CommentsMind the Specs: Grading formal specifications and KPIs as artefacts for LLM-driven code generation
Large language models now write code straight from a prompt, but the specification in between is never checked, and a model asked to judge its own work brings the same blind spots to the review. We built a pipeline that lifts a plain-language requirements bundle into two graded specifications (a formal Alloy model and a set of numerical KPI targets), scores both before a single line of code is written, and hands the graded result to the code generator. It starts from GitHub Spec Kit and the Azure Well-Architected Framework. Here is what we built, and what we learned from running it at scale. The problem Writing software used to be four separate activities: gathering requirements, writing a specification, verifying it, and implementing it. A language model collapses all four into a single step. Two of those activities used to give us a quality signal before any code existed: a formal specification you could inspect, and measurable targets an implementation had to hit. The prompt-to-code loop inherits neither. There is no externally observable signal, before a line of code is written, that the requirements a model received are even well-formed enough to drive a correct implementation. You might think the model could just check its own work. It cannot do so reliably. Ask a language model to check the logic it just wrote: not only will it bring the same blind spot to the review, but its stochastic nature will make it produce different answers on each run. A SAT solver does not behave this way. Its verdict is deterministic: the same specification produces the same verdict every time. The thing that historically kept formal specification out of everyday development was never its rigour, it was the cost of writing the specification by hand. And that is exactly the step a language model can now do. What we built We built an agentic pipeline that sits between the requirements and the generated code. In plain terms it takes the requirements once, turns them into two things that can be checked by a machine: a precise description of rules that the system must obey, and a set of measurable targets that the system must hit. These artefacts are both graded, and are handed to the code generator. We split the work in two and gave each half to the tool that is good at it. The language model does the creative part, turning messy prose into formal structure. Deterministic checks, not the model's own opinion, grade what it produces. From a single Spec Kit artefacts bundle the pipeline builds two graded specifications before any code exists, and then carries both into code generation. Since these grades are computed deterministically rather than just generated, you can actually trust them. The input is a GitHub Spec Kit bundle. Spec Kit is an open-source, specification-first toolkit: instead of prompting for code directly, you describe what you want to build, and it produces a set of structured artefacts, a feature specification, a data model, and a set of API contracts. Our pipeline reads that bundle and turns it into the two graded specifications in parallel. overview. Spec Kit artefacts on the left. The Alloy lifter (with SAT solver and the attack step) and the KPI agent run in parallel. Their graded outputs are merged into a verification report that feeds the guided code generator. A dashed baseline path feeds the goal alone to the generator for comparison. Lift the requirements into a formal model The first half is structural. An Alloy lifter translates the requirements into a formal model written in Alloy, a specification language whose rules a SAT solver can check exhaustively, and whose verdict is deterministic, so the grade never depends on asking an LLM what it thinks. A banking requirement like "zero balance discrepancies" becomes a precise, checkable rule: the money leaving one account and the money arriving in another must always add up to the balances you started with, so a transfer can never quietly create or destroy money. The solver searches for any scenario that would break the rule. We modified Spec Kit's templates to force the model to output functional requirements and their corresponding Alloy code blocks in a structured format. Against the stock templates, that change alone nearly doubled the Alloy code compilation rate, jumping from 40 to 74 percent. A machine-written specification cannot be trusted, though, so the lifter does more than write it: it attacks it. Each load-bearing rule is deliberately broken by clearing its body and injecting a clause that forces a violation and the solver is re-run on the broken model. If the solver fails after this mutation, the original rule genuinely caught the violation it was meant to catch. If it still passes, the rule never really constrained anything on its own. Mutation testing usually grades a test suite against a specification that is assumed correct; here the roles are reversed, and the specification itself is on trial. Turn the requirements into measurable targets The second half is measurable. A KPI agent takes the same Spec Kit bundle, retrieves the most relevant principles from the Azure Well-Architected Framework, and derives numerical targets in the Goal-Question-Metric style. Each target carries an explicit threshold, a direction, and a measurement method, the kind of target a monitoring tool could actually track. Where earlier automated approaches stopped at describing quality in words, this half emits the actual numbers an implementation has to satisfy. And the knowledge base is a setting, not a fixture: swapping the Well-Architected Framework for ISO 25010, the NIST Cybersecurity Framework, or Google's SRE workbook requires zero changes to the underlying code. Review the report before any code Both graded halves merge into one human-readable verification report: the patterns the model applied, which rules passed, the counterexamples the solver found, the attack results, and the KPI threshold table. A developer reads it first and can see exactly where the specification is weak: a rule that passed for the wrong reason, or a requirement that nothing covers. After revising the specification, they re-run the lifting phase. Because the process is cached, re-runs are cheap, allowing the developer to loop until the report looks perfect, all before any code exists. The work shifts from reviewing generated code after the fact to curating a specification and reading a report before anything is built. Carry the graded context into code generation Only then does the report do its real job. In the guided pipeline, the merged report becomes the context handed to a code generator, which is asked to implement each rule, requirement, and KPI threshold and to leave markers tracing the code back to them. A baseline generator gets only the plain-language goal. Same generator, same settings; the only difference is whether it can see the graded specification. Feeding graded artefacts, rather than raw prose, into code generation is the piece that ties the whole pipeline together. So three choices separate this from simply asking a model for a spec: the specification is attacked rather than trusted, the targets are numbers rather than prose, and what reaches the code generator is graded evidence rather than raw text. How we tested it We ran the pipeline at scale: 270 Alloy lifts and 1,930 KPI records, across three application domains chosen to differ sharply (banking, software-as-a-service, and healthcare), three levels of requirement detail, four knowledge bases, and three model tiers, with ten runs of each combination so a real effect could be told apart from noise. For the code-generation half, we generated two codes for each case, once with the graded report as context and once from the plain-language goal alone, and compared the two. What we found First, the foundation: the specifications proved gradeable. The rubric cleanly separated sound specifications from degenerate ones. Because it returned the same verdict run after run, the grades are reliable enough to act on. The three key observations are as follows: The model matters more than the prompt Of the two knobs a practitioner controls, the model you choose and the amount of detail you write, the model dominated by roughly nine to one. A weak model could not be rescued by richer requirements. But you do not need the most expensive one: a mid-tier model delivered about 98 percent of the best model's quality at under a third of the cost and about half the time. The cheapest tier was a false economy, producing a model the analyser could even load only 23 percent of the time. More detail can backfire More requirements are not always better. Sparse and standard requirements scored the same, but over-specified requirements collapsed: KPI quality fell from about 0.89 to about 0.73, and the effect held across all four knowledge bases. Pile in too much numerical detail and the pipeline starts echoing the numbers it was handed instead of deriving sound ones, which is the opposite of what more detail is supposed to buy. Graded context produces far better code This is the payoff, and it is the point of the whole pipeline. Across all nine combinations of domain and detail, code generated with the graded verification context scored about 8 out of 10, against about 1 out of 10 for the same generator given only the plain-language goal. The guided code carried the traceability back to each requirement, the named rules, and the structural patterns that a bare prompt gives us no way to know about. This part of the study is a single run per combination, so we report the size and the consistency of the gap rather than a precise average, but the gap was large and it held in every case. What this means for you Four things to take from our study into your own work: Write requirements at a standard, middle level of detail. Not sparse, and not exhaustively numerical. The middle is the sweet spot on both halves of the specification. Reach for a capable mid-tier model before you invest in heavy prompt engineering. Model choice moves quality more than requirement detail does, and the mid tier is the value leader. Give the code generator externally graded context instead of letting it specify for itself. That is where most of the quality gain came from. Treat the knowledge base as a setting worth tuning, not a fixed ingredient. Each is a recommendation that data supports under the conditions we tested, not a universal law. The limit Every grade measures structure, not meaning. A high score says the specification is well-formed, discriminating, and stable. It does not say whether the invariants are the right ones, or the thresholds are the right ones for your deployment. A specification can be perfectly well-formed and still describe the wrong system. That judgement stays with a human, which is where we think it belongs. The pipeline is built to make that judgement efficient by moving it earlier, to curating the specification and reading the report, rather than to remove it. Generated code should not be shipped end to end without human validation. Try it The full pipeline, every input, and the artefacts behind every figure are in the project repository. If you want the Microsoft tools it builds on, start here: Project repository: https://github.com/RadaanMadhan/Specification-Led-Development GitHub Spec Kit: https://github.com/github/spec-kit Azure Well-Architected Framework: https://learn.microsoft.com/en-us/azure/well-architected/ If you'd like to explore the work in more detail, we've included the full technical report in the project repository, covering the related work, methodology, pipeline design, experimental setup, and extended results. About the team This project was carried out by six students at Imperial College London: Leon Hausmann, Charlotte Maxwell, Radaan Madhan, Keshav Das, Anson Huang, and Ander Cobo, in collaboration with Microsoft and supervised by Lee Stott (Microsoft) and Max Cattafi (Imperial College London)184Views1like0CommentsBuilding ShadowQuest: A Multi-Agent RPG
Artificial Intelligence is rapidly evolving beyond traditional chatbots. Today, developers are building intelligent systems where multiple AI agents collaborate, retrieve knowledge, and solve problems together. Microsoft's Agents League Hackathon provided the perfect opportunity to explore this new approach through the Reasoning Agents challenge. For this challenge, I built ShadowQuest, a fantasy role-playing game (RPG) powered by Microsoft Foundry, Foundry IQ, Azure AI Search, GPT-4.1, and GitHub Copilot. The project demonstrates how specialized AI agents can work together while using Retrieval-Augmented Generation (RAG) to deliver accurate and context-aware responses. About the Challenge Microsoft Agents League is a global developer challenge designed to encourage developers to build intelligent AI applications using Microsoft's latest AI technologies. Participants could choose from three tracks: Creative Apps, Reasoning Agents, and Enterprise Agents. I selected the Reasoning Agents track because I wanted to explore how multiple AI agents could collaborate instead of relying on a single large language model. Another important requirement for this year's challenge was integrating at least one Microsoft Intelligence Layer. For ShadowQuest, I chose Foundry IQ as the project's intelligence layer. The Idea Behind ShadowQuest Fantasy RPGs are built around storytelling, exploration, and collaboration between different characters. Every character usually has a unique role, whether it's a warrior protecting the team, a mage interpreting magical knowledge, or a rogue discovering hidden paths. I wanted to recreate this experience using AI. Instead of building one AI assistant responsible for everything, I designed a system where multiple specialized agents collaborate to create a richer and more immersive adventure. ShadowQuest is set in a fantasy world filled with magical artifacts, forgotten kingdoms, mysterious locations, and story-driven quests. Players can ask questions about the world, explore different locations, and learn about the game's lore through conversations with AI agents. Building the Multi-Agent Architecture The architecture follows a simple but scalable design. At the center of the system is the Game Master Agent, which acts as the orchestrator. Every player interaction starts with the Game Master. It receives the player's request, determines what information is needed, retrieves additional knowledge when required, and generates the final response. Supporting the Game Master are three specialized agents: Warrior Agent – Focuses on combat strategy and tactical decisions. Mage Agent – Provides magical knowledge, world lore, and information about ancient artifacts. Rogue Agent – Specializes in exploration, investigation, and discovering hidden information. Each agent has a clearly defined responsibility, making the system easier to understand, maintain, and extend in the future. Using Foundry IQ as the Knowledge Layer One of the most important parts of the project was integrating Foundry IQ. Instead of storing every piece of game information inside prompts, I created a dedicated knowledge base containing information about characters, magical artifacts, locations, quests, and the history of the ShadowQuest world. This approach separates knowledge from reasoning. Whenever a player asks a question, the Game Master Agent first retrieves relevant information from the knowledge base before generating a response. This ensures that answers remain consistent with the game's world while reducing hallucinations. Foundry IQ became the central source of truth for the entire project, making it easy to manage and expand the game world without constantly modifying prompts. Azure AI Search and Retrieval-Augmented Generation To enable intelligent retrieval, I connected Foundry IQ with Azure AI Search. The RPG documents were indexed, and vector embeddings were generated using Microsoft's embedding models. This enables semantic search, allowing the system to understand the meaning behind a player's question instead of relying only on keyword matching. For example, if a player asks about a magical relic without mentioning its exact name, Azure AI Search can still retrieve the correct information based on semantic similarity. The complete workflow looks like this: The player submits a question. The Game Master Agent receives the request. Foundry IQ queries Azure AI Search. Relevant documents are retrieved. GPT-4.1 generates a grounded response using the retrieved context. This Retrieval-Augmented Generation (RAG) approach significantly improves the quality and reliability of responses. Accelerating Development with GitHub Copilot GitHub Copilot played an important role throughout the development process. It helped generate Python classes, improve documentation, create helper functions, and speed up repetitive coding tasks. During the live demonstration, I also showed how Copilot could quickly generate a new Healer Agent, demonstrating how AI-assisted development makes it easier to extend a multi-agent application while maintaining a consistent architecture. Rather than replacing the developer, Copilot acted as an intelligent coding assistant, allowing me to focus more on architecture and design decisions. Demonstrating ShadowQuest During the Microsoft Agents League Reasoning Agents Battle, I demonstrated the Game Master Agent by asking questions about the ShadowQuest world, magical artifacts, and game lore. One of the most interesting parts of the demonstration was observing the retrieval process. Before generating a response, the Game Master Agent called the knowledge retrieval function through Foundry IQ. This confirmed that the system was retrieving relevant information from the indexed knowledge base rather than relying only on GPT-4.1's internal knowledge. This demonstrated how RAG can create more grounded, reliable, and context-aware AI experiences. Lessons Learned Building ShadowQuest taught me that designing multi-agent systems is as much about architecture as it is about AI models. Clearly defining responsibilities for each agent made the application easier to maintain and opened the door for future expansion. I also learned how valuable Retrieval-Augmented Generation can be for applications that depend on structured knowledge. Separating reasoning from knowledge allows AI systems to remain accurate while making it easier to update information over time. Finally, participating in the Microsoft Agents League was an incredible opportunity to experiment with Microsoft's latest AI technologies, learn from other developers, and share ideas with a global community passionate about agentic AI. Looking Ahead ShadowQuest is only the beginning. In future iterations, I plan to expand the project by introducing additional agents such as a Merchant Agent and Healer Agent, implementing persistent player memory, adding dynamic quest generation, improving combat mechanics, and enabling deeper collaboration between agents. These improvements will make the game world more immersive while continuing to explore the possibilities of agent-based AI systems. Conclusion ShadowQuest demonstrates how Microsoft Foundry, Foundry IQ, Azure AI Search, GPT-4.1, and GitHub Copilot can be combined to build intelligent multi-agent applications. More importantly, the project reinforced an important idea: the future of AI is not a single assistant performing every task, but a team of specialized agents collaborating with shared knowledge to solve increasingly complex problems. Participating in the Microsoft Agents League was an inspiring experience that allowed me to explore the next generation of AI development while building a project that combines storytelling, reasoning, and knowledge retrieval. I look forward to continuing this journey and discovering new ways to build intelligent applications using Microsoft's growing AI ecosystem.182Views1like0CommentsMake Your Copilot Credits Count: A Student's Guide to Smarter AI Usage
If you're a student enrolled in GitHub Education, you already have something most developers pay for: free access to GitHub Copilot and its premium features. That's incredible. But here's the thing, free access doesn't mean unlimited usage, and not all AI interactions cost the same. Every chat message, every agent task, every model call consumes something called AI Credits, and knowing how they work will help you use Copilot smarter, produce better code, and build the kind of disciplined AI habits that professional developers are only just starting to learn. This post is inspired by a fantastic deep-dive from my collegaue developer advocate Bruno: "GitHub Copilot and Tokens: How to Keep Using AI Without Burning Your Budget" . We've taken those professional lessons and tailored them specifically for students because your learning environment, your assignments, and your goals are different from a seasoned engineer at a tech company. TL;DR: Use autocomplete before chat. Choose the right model. Keep context small. Start fresh chats often. Plan before you build. These habits will make you a better developer and stretch your credits further. What Are AI Credits and Why Do They Matter? When you interact with GitHub Copilot through chat, agent mode, or inline edits the model processes tokens. Tokens are small chunks of text (roughly 3–4 characters each). Every interaction consumes: Input tokens — everything sent to the model (your message, attached files, chat history, instructions) Output tokens — everything the model generates back to you Cached tokens — context the model reuses from previous turns (cheaper) These tokens are converted to AI Credits, where 1 AI Credit = $0.01 USD. Different models have very different token costs a lightweight model like GPT-5 mini charges $0.25 per million input tokens, while a powerful model like GPT-5.5 charges $5.00 per million input tokens (20x more expensive). Using the wrong model for a simple task is like taking a taxi to a destination that's a 5-minute walk. See the official pricing table: GitHub Copilot Models and Pricing . Figure 1: The four cost tiers of Copilot interactions. Autocomplete and Next Edit Suggestions are free — they do not consume AI Credits on paid plans Strategy 1: Tab Before Chat The Free Tier is Powerful Here is the single most impactful habit you can build: always try autocomplete before opening chat. According to GitHub's official billing documentation, code completions and Next Edit Suggestions are not billed as AI Credits on paid plans. That means every time you press Tab to accept an inline suggestion, you are getting AI assistance for free. Use autocomplete (Tab) for: Completing a line or a simple function Generating repetitive boilerplate (constructors, properties, getters/setters) Completing a repeated pattern you've started Writing obvious next lines like console.log , imports, or variable declarations Adjusting variable names inline Only move to Inline Edit (Ctrl+I / Cmd+I) when autocomplete isn't enough for a local change. Only open a Chat window when you need genuine reasoning an explanation, a plan, or a multi-step solution. As Bruno puts it: "The most expensive model in the world should not be helping you write public string Name { get; set; } . That's what Tab is for. And coffee." Strategy 2: Choose the Right Model for the Job GitHub Copilot gives you access to models from OpenAI, Anthropic, and Google each at different price points and capability levels. The key insight from VS Code's official Copilot usage guide is: reserve powerful reasoning models for tasks that genuinely need them. Your Task Recommended Model Tier Example Models Simple question or boilerplate Lightweight GPT-5 mini, Gemini 3 Flash Code explanation or basic docs Lightweight GPT-5 mini, GPT-5.4 nano Writing tests or debugging a single function Medium / Versatile Claude Haiku 4.5, GPT-5.4 Multi-file refactor or code review Medium / Versatile Claude Sonnet 4.6, GPT-5.4 Complex system design or architecture Powerful Claude Opus 4.7, GPT-5.5 Long agentic workflows Powerful (scoped!) Claude Opus 4.8, GPT-5.5 Not sure what you need Auto (recommended default) Copilot selects for you GitHub Copilot's Auto Model Selection feature automatically chooses a model based on task complexity, availability, and policies. For most students, Auto should be your default only switch manually when you have a specific reason. And when the complex task is done, switch back to Auto or a lighter model. Strategy 3: Context is Currency Smaller is Smarter Here's the counterintuitive truth that surprises most developers: the expensive part of a prompt is usually not the question you type it's everything surrounding it. Every token consumed by Copilot includes: All your previous chat messages in the session Every file you have open or attached Workspace search results Copilot pulled in Build output, terminal logs, or diff content Responses from any MCP (Model Context Protocol) servers you have enabled Your custom instructions file ( .github/copilot-instructions.md ) A single question inside a conversation with 80 messages, 12 open files, and 3 tool call results can cost significantly more than the same question asked fresh in a new chat with one relevant file attached. Figure 2: The same task asked two ways. Scope your prompts to save credits and often get better answers. Practical rules for context management: Attach only 2–3 relevant files — not your entire project Don't ask Copilot to analyse the whole repo when you only need changes in one module Paste only the first relevant error from a log, not 2,000 lines of output Remove timestamps and duplicate stack traces from pasted logs State the expected output format explicitly so the model stops early Use /compact in VS Code Chat to summarise a long conversation without losing key context Use /fork to explore an alternative direction without polluting the main conversation Strategy 4: Start Fresh Chats When You Change Tasks This is one of the simplest optimisations and one of the most ignored. The VS Code Copilot usage guide is explicit about it: when a conversation grows, it carries context from all previous messages. If you switch to an unrelated task in the same session, the model still processes that irrelevant history and you pay for it in credits. Bad pattern: Chat session: - "Help me fix the JWT bug in auth.ts" [10 messages] - "Now write unit tests for my sorting algorithm" [still in same chat!] - "Can you generate the README for my project?" [still in same chat!] - "Now debug this CSS layout issue..." [still in same chat!] Smart pattern: Chat 1: "Fix JWT bug in auth.ts" - DONE, close chat. Chat 2: "Write unit tests for sorting algorithm" - DONE, close chat. Chat 3: "Generate README for project" - fresh context, fresh cost. New task = new chat. Your human brain benefits too — focused sessions produce better outcomes than sprawling multi-topic conversations. Strategy 5: Plan Before You Build Use Agent Mode Wisely Agent mode is one of the most powerful Copilot features for students working on larger assignments — it can create files, run terminal commands, edit across multiple files, and execute tests. But agent mode also carries the highest token cost, because it loops: it plans, acts, observes tool output, then plans again. The VS Code documentation recommends separating planning from implementation to reduce rework and back-and-forth. Here's a phased approach that saves credits and produces better results: Figure 3: The credit-smart workflow. Always try the cheaper option first, escalate only when needed. Phase 1: Plan (lightweight model, low cost) I need to add user authentication to my Express app. Before writing any code, give me a step-by-step plan covering which files to create, which packages to install, and what tests to write. Do not write code yet. Phase 2: Scoped Implementation (one feature at a time) Using the plan we agreed, implement only Step 1: create src/middleware/auth.ts with JWT validation. Do not modify any other files yet. Phase 3: Validate Run the existing tests in tests/auth.test.ts and report the results. Fix only test failures related to the new auth middleware. Phase 4: Cleanup The implementation is complete. Update README.md with setup instructions for the auth module. Keep it under 200 words. Each phase is small, scoped, and verifiable. You can stop at any phase, check the result, and only continue when you're satisfied. This dramatically reduces expensive re-runs where the agent reverses its own changes. Strategy 6: Review Your MCP Servers and Custom Instructions MCP Servers MCP (Model Context Protocol) servers let Copilot connect to external tools databases, GitHub issues, Jira, Slack, browser automation, and more. Each enabled server expands what the agent can do, but also adds to the context the model must consider, which increases token usage. For students, a practical rule: only enable MCP servers relevant to your current project. If you're working on a simple Python web app, you probably don't need browser automation, a Kubernetes connector, and a Slack integration all active at the same time. See the VS Code MCP servers documentation for how to enable, disable, and configure them. Custom Instructions A .github/copilot-instructions.md file in your repository lets you give Copilot standing instructions — coding standards, testing commands, architecture conventions. This is a fantastic feature. But that file is included in every prompt's context, so a bloated instructions file costs credits on every single interaction. A good custom instructions file is: Short — under 200 words for a student project Specific to this repository's real conventions Clear about test commands (e.g., npm test , pytest ) Free of generic advice that applies to every codebase on earth Example of a good student instructions file: # Copilot Instructions for MyWebApp Language: TypeScript (strict mode) Framework: Express.js with Prisma ORM Tests: Run with `npm test` (Jest) Lint: Run with `npm run lint` (ESLint + Prettier) Conventions: - Use async/await, not callbacks - Validate all request inputs with Zod - Keep controllers thin; put logic in service files - Write a test for every new public function That's it. Short, actionable, and genuinely useful — not a 500-line manifesto. Strategy 7: Use Traditional Tools First AI is excellent for reasoning, explaining, planning, and connecting ideas. It is not the right tool for every job. Before reaching for Copilot chat, ask yourself whether a traditional tool can answer your question faster, cheaper, and more reliably: Compiler / type-checker — to find type errors (TypeScript, mypy) Linter — to find style and logic issues (ESLint, Pylint, Checkstyle) Formatter — to fix formatting (Prettier, Black, gofmt) Test runner — to confirm whether your code works (Jest, pytest, JUnit) Debugger — to step through execution and inspect state Docs / Stack Overflow — for well-documented APIs and common patterns If your linter tells you there's a missing import, fix it directly — don't ask Copilot to analyse your code to find it. Let deterministic tools do deterministic work, and let AI do the reasoning where it genuinely adds value. Your GitHub Education Benefits: What You Get If you haven't already, apply for GitHub Education with your school email address. Once verified, you receive: Free GitHub Copilot including premium features — see how to enable Copilot as a student Free GitHub Codespaces — 180 core hours per month, equivalent to GitHub Pro (great for browser-based coding with Copilot built in) GitHub Student Developer Pack — free access to dozens of professional tools from GitHub's partners, including cloud credits, domains, and IDEs GitHub Classroom — your instructors can manage assignments and provide feedback GitHub Community Exchange — discover and contribute to student-built projects Campus Experts program — become a student leader in your tech community These benefits are designed to give you real-world tools in an educational setting. Copilot is the standout feature — it's the same tool professional developers use every day. Using it wisely during your studies means you'll arrive in the workforce already ahead of the curve. Pre-Prompt Checklist for Students Before you fire off your next Copilot prompt, run through this checklist. It takes 10 seconds and can save significant credits — and more importantly, it builds the mental habits of a professional AI user. Figure 4: Two-column checklist covering what to check before opening chat and when writing your prompt. Before you open chat: ☐ Can Tab / autocomplete solve this? ☐ Is inline edit (Ctrl+I) enough for this local change? ☐ Can a linter, compiler, or test runner answer this? ☐ Is this a different task from my last message? If so, start a new chat. ☐ Am I on Auto model selection (or the right tier for this task)? ☐ Should I ask for a plan before asking for code? ☐ Do I have MCP servers enabled that I don't need right now? ☐ Is my copilot-instructions.md file concise and current? When writing your prompt: ☐ Attach only 2–3 relevant files, not the whole project ☐ Paste only the first relevant error from any logs ☐ Define the files to change, the goal, and any files not to touch ☐ Ask for a plan before implementation on complex tasks ☐ Remove timestamps and duplicate stack traces from pasted logs ☐ State the expected output format and length ☐ Use /compact if the session is getting long ☐ Use /fork to explore alternatives without polluting the main thread A Note on Responsible AI Use in Education Using Copilot smartly is not just about saving credits it's about developing genuine skills. When you ask Copilot to write all your code without understanding it, you lose the learning opportunity the assignment was designed to create. When you review and understand every suggestion Copilot makes, you learn faster, build better instincts, and can confidently explain your own work. Best practices for academic integrity with AI tools: Understand before you accept — never paste code you can't explain Use Copilot to learn, not to skip learning — ask it to explain the code it generates Follow your institution's AI policy — many universities have specific guidance on AI use in assessments Treat Copilot as a senior pair-programmer, not an answer machine — question its suggestions, push back, iterate Verify facts and documentation links — AI can hallucinate; always check official sources GitHub Education exists to give you real professional tools while you learn. The goal is for you to graduate with genuine skills, a real portfolio, and the confidence that comes from building things yourself — with AI as your collaborator, not your ghostwriter. Key Takeaways Tab first — autocomplete and Next Edit Suggestions are free; use them for everything small Auto model by default — only switch to a powerful model when you have a clear reason Context is cost — fewer files, fewer messages, fewer tools = fewer tokens New task = new chat — don't carry stale context into unrelated work Plan before you build — a 10-message plan session is cheaper than 50 messages of rework Keep instructions short — your copilot-instructions.md runs on every prompt Use traditional tools first — linters and compilers are free, fast, and deterministic Understand your code — Copilot is a collaborator, not a replacement for learning Resources and Next Steps GitHub Education — apply for your free student benefits GitHub Student Developer Pack — explore free tools for students Enable GitHub Copilot as a student GitHub Copilot: Models and Pricing — understand exactly what each model costs Auto Model Selection in GitHub Copilot VS Code: Optimising GitHub Copilot Usage — the official guide that inspired many of these tips Managing MCP Servers in VS Code El Bruno: GitHub Copilot and Tokens (the original professional perspective) GitHub Education Community Discussions — connect with students and educators worldwide This post draws on insights from El Bruno's developer blog and best practices from GitHub Education. All pricing figures are sourced from the official GitHub Copilot billing documentation and are correct as of June 2026.4.3KViews0likes1CommentAccelerate your AI or agent build to sell on Marketplace with Quick-Start Development Toolkit
Want to skip right to coding in minutes? Start with the interactive wizard in App Advisor Building AI products quickly is becoming table stakes. Building them in a way that supports scalability, repeatability, and a path to commercialization is where software companies create advantage. The challenge now is reducing the time between identifying an opportunity and getting developers working inside a proven structure that supports real deployment outcomes. That’s where the AI, agentic, and Copilot branch of the Quick-Start Development Toolkit helps. Embedded directly within App Advisor, Quick-Start Development Toolkit helps software companies move from concept to implementation faster using guided development patterns, trusted architectures, deployable reference code, and practical resources designed to reduce friction across the development process. Build AI & agentic products faster without starting from scratch Development teams often know the customer scenario they want to solve. What slows momentum is deciding where to begin, selecting architecture patterns, and aligning implementation decisions across teams. The Quick-Start Development Toolkit helps remove that uncertainty. By answering a few focused questions about what you want to build, who it serves, and the products you’re building with, you’re matched with a development pattern designed to accelerate execution. Each development pattern includes: Self-serve, click-to-deploy reference code aligned to your scenario, Sample solution architecture to help visualize products and reduce guesswork, and Practical how-to resources and implementation guidance to overcome friction points, Everything is structured to support faster decision making and help teams move confidently into development. Accelerate development with purpose-built AI accelerators The AI and agent branch of Quick-Start Development Toolkit includes development accelerators designed around high-value scenarios, so your team can spend less time assembling foundations and more time building differentiated experiences. Each of these accelerators is built and fully maintained by Microsoft experts, so you can be confident your code template isn’t stale. Our most popular accelerators include: Multi-Agent Custom Automation Engine Accelerator: Delegate complex, repetitive tasks to AI agents that act on your behalf—executing work efficiently, reducing manual effort, and ensuring results align with your organization's standards. Conversation Knowledge Mining Accelerator: Improve contact center performance with AI-powered conversation intelligence—analyzing audio and text data on a large scale to show insights, improve service, and drive smarter decisions. Accelerate agentic applications for Unified Data Foundations (with Microsoft Fabric): Accelerate decision making at scale with secure, agentic AI built on a unified data foundation with two use cases for sales performance and customer insights. Each pattern includes common use cases, related resources, and pathways to adjacent scenarios so teams can continue progressing without losing momentum. The goal is to help your team move from experimentation to a product that can be packaged, deployed, and prepared for customers. You can see more of our accelerators here Coming this week: The Microsoft IQ solution accelerator leverages a shared intelligence layer to unify data, knowledge, and workflows, enabling AI-powered insights and coordinated actions for measurable business outcomes. Build with Microsoft Marketplace outcomes in mind Development choices shape commercial outcomes. Starting with trusted architecture and structured implementation guidance can help reduce redesign cycles later when preparing to package, publish, and scale. Quick-Start Development Toolkit helps software companies: Shorten time from idea to deployable AI product, Improve alignment across implementation decisions, Reduce development overhead through reusable foundations, and Create repeatable pathways toward publishing and selling. When development starts with clarity, commercialization becomes easier. Keep moving forward with App Advisor Quick-Start Development Toolkit is embedded within App Advisor because building is only one stage of the journey. App Advisor helps connect decisions across design, development, publishing, and growth so teams can continue moving forward with less context switching and more confidence. As your solution evolves, App Advisor provides curated, step-by-step guidance to help you prepare for Marketplace readiness and make the next decision faster. Ready to start? Explore Quick-Start Development Toolkit Start where you need help with App Advisor185Views4likes1CommentBuilding an On-Device Voice Assistant with Microsoft Foundry Local
Why on-device voice still matters Most "voice AI" tutorials assume your audio leaves the machine. You ship a WAV to Whisper-API, your transcript to GPT-4, and a synthesized response back over the wire. That works — but it also means three round trips, three per-token bills, and three places your user's voice gets logged. The new wave of small, hardware-optimised models changes the trade-off. NVIDIA's Nemotron Speech Streaming En 0.6B is a 600M-parameter streaming ASR model published into the Microsoft Foundry Local catalog. Paired with a small chat model like qwen2.5-0.5b or phi-4-mini , you can run the entire capture → transcribe → reason → respond loop in-process on a developer laptop, with no API keys and no network egress. This post walks through how the fl-nemotron sample does it, the SDK pitfalls we hit on the way, and the design decisions that made the pipeline reliable. What we're building A browser-hosted assistant served by FastAPI at http://127.0.0.1:8000 . The page captures microphone audio, posts it to /api/transcribe , then streams the chat reply back over Server-Sent Events from /api/chat . All inference runs locally through two Foundry Local models loaded into the same process. The shape of the pipeline: Microphone (browser MediaRecorder) │ WebM/Opus blob ▼ Client-side WAV encoder (16 kHz, mono, PCM-16) │ multipart/form-data ▼ FastAPI /api/transcribe │ ▼ Nemotron Speech Streaming En 0.6B (Foundry Local audio client) │ transcript text ▼ Chat LLM e.g. qwen2.5-0.5b (Foundry Local chat client) │ streamed tokens ▼ FastAPI /api/chat → SSE → browser bubble The version that bit us: foundry-local-sdk >= 1.1.0 Before any code, the single most important fact about this project: The Nemotron Speech Streaming model only appears in the Foundry Local 1.1.x catalog. Older SDKs (0.5.x / 0.6.x) cannot resolve the alias nemotron-speech-streaming-en-0.6b and fail with model not found . The module name also changed in 1.1.0 — it is now foundry_local_sdk (with the underscore- sdk suffix), not foundry_local . The pip wheel for foundry-local-core is bundled, so there is no separate MSI / winget install to worry about. Pin it explicitly: pip install --upgrade "foundry-local-sdk>=1.1.0,<2" And verify before anything else: python -c "import importlib.metadata as m; print('sdk', m.version('foundry-local-sdk'))" # expect: sdk 1.1.0 Loading both models from one manager The 1.1.x SDK exposes a single FoundryLocalManager that owns the runtime. Each loaded model gives you back a per-model OpenAI-compatible client — get_chat_client() for text models and get_audio_client() for ASR. There is no need to bring your own openai Python package; the SDK ships its own thin client. The wrapper used in the repo ( src/foundry_client.py ) does this: from foundry_local_sdk import Configuration, FoundryLocalManager FoundryLocalManager.initialize(Configuration(app_name="fl-nemotron")) manager = FoundryLocalManager.instance chat_model = manager.load_model("qwen2.5-0.5b") stt_model = manager.load_model("nemotron-speech-streaming-en-0.6b") chat_client = chat_model.get_chat_client() audio_client = stt_model.get_audio_client() Both models are downloaded on first use into the Foundry Local cache and stay resident for the lifetime of the process. On a laptop with 16 GB RAM, the combined working set sits comfortably under 4 GB. The transcription surprise The first naive approach was the obvious one: with open(wav_path, "rb") as f: result = audio_client.transcribe(file=f, model="nemotron-speech-streaming-en-0.6b") That call fails on Nemotron. The bundled ONNX Runtime GenAI in foundry-local-core does not register the nemotron_speech multi-modal model type that the standard AudioClient.transcribe() path tries to instantiate. The error surfaces as a cryptic model-type registration failure deep inside the native runtime. The fix is to use the streaming session API instead — a different native entry point ( core_interop.start_audio_stream ) that the streaming model does support. The repo isolates this in src/_nemotron_live.py : def transcribe_wav_live(audio_client, wav_path, *, language="en"): with wave.open(str(wav_path), "rb") as w: sample_rate = w.getframerate() channels = w.getnchannels() sample_width = w.getsampwidth() pcm = w.readframes(w.getnframes()) session = audio_client.create_live_transcription_session() session.settings.sample_rate = sample_rate session.settings.channels = channels session.settings.bits_per_sample = sample_width * 8 session.settings.language = language session.start() # Feed PCM in ~100 ms chunks from a worker thread, then stop. bytes_per_sec = sample_rate * channels * sample_width chunk_bytes = max(bytes_per_sec // 10, 1024) def _pusher(): try: for offset in range(0, len(pcm), chunk_bytes): session.append(pcm[offset:offset + chunk_bytes]) finally: session.stop() threading.Thread(target=_pusher, daemon=True).start() parts = [] for resp in session.get_stream(): for cp in getattr(resp, "content", []) or []: text = getattr(cp, "text", "") or getattr(cp, "transcript", "") or "" if text: parts.append(text) return " ".join(p.strip() for p in parts if p.strip()).strip() Two things to notice: Push from a thread, read from the main coroutine. session.append() is a blocking write into the native stream and session.get_stream() is a blocking generator. Run one in a worker thread so the other can drain in parallel — otherwise you deadlock the session. Chunk to ~100 ms. Smaller chunks (e.g. 10 ms) spend more time crossing the FFI boundary than transcribing; larger chunks (e.g. 1 s) hold back partial results and hurt perceived latency. Always session.stop() . Without it the generator never terminates and the request hangs. The other transcription surprise: browsers don't send WAV Inside the browser, MediaRecorder defaults to audio/webm; codecs=opus . That's great for size but bad for our STT model, which expects a 16-bit mono PCM WAV at a known sample rate. Decoding WebM/Opus server-side would require ffmpeg as a runtime dependency — which is exactly the kind of friction this project exists to remove. The cleaner solution is to encode WAV on the client. AudioContext.decodeAudioData already understands WebM/Opus, so the page can decode the recording, resample to 16 kHz, mix to mono, and emit a PCM-16 WAV blob in 30 lines of JavaScript: // Inside src/static/index.html async function webmToWav(blob) { const ctx = new (window.AudioContext || window.webkitAudioContext)({ sampleRate: 16000 }); const buf = await ctx.decodeAudioData(await blob.arrayBuffer()); // Mix to mono const ch = buf.numberOfChannels; const mono = new Float32Array(buf.length); for (let c = 0; c < ch; c++) { const data = buf.getChannelData(c); for (let i = 0; i < data.length; i++) mono[i] += data[i] / ch; } return encodeWav(mono, 16000); } function encodeWav(samples, sampleRate) { const buffer = new ArrayBuffer(44 + samples.length * 2); const view = new DataView(buffer); // RIFF header writeStr(view, 0, "RIFF"); view.setUint32(4, 36 + samples.length * 2, true); writeStr(view, 8, "WAVE"); // fmt chunk writeStr(view, 12, "fmt "); view.setUint32(16, 16, true); // PCM chunk size view.setUint16(20, 1, true); // PCM format view.setUint16(22, 1, true); // mono view.setUint32(24, sampleRate, true); view.setUint32(28, sampleRate * 2, true); // byte rate view.setUint16(32, 2, true); // block align view.setUint16(34, 16, true); // bits per sample // data chunk writeStr(view, 36, "data"); view.setUint32(40, samples.length * 2, true); // PCM-16 samples let o = 44; for (let i = 0; i < samples.length; i++, o += 2) { const s = Math.max(-1, Math.min(1, samples[i])); view.setInt16(o, s < 0 ? s * 0x8000 : s * 0x7FFF, true); } return new Blob([view], { type: "audio/wav" }); } Now the server's /api/transcribe endpoint just writes the bytes to a temp file and hands them to transcribe_wav_live() — no audio decoding libraries on the Python side. Wiring it into FastAPI The server ( src/app.py ) is deliberately small. The notable detail is that the same process holds both Foundry Local model handles for its entire lifetime, so there is no warm-up cost per request: @app.post("/api/transcribe") async def transcribe(audio: UploadFile = File(...)): data = await audio.read() with tempfile.NamedTemporaryFile(suffix=".wav", delete=False) as f: f.write(data); path = f.name text = _ai_client.transcribe(path) return {"text": text} @app.post("/api/chat") async def chat(req: ChatRequest): if req.stream: return StreamingResponse( _sse(_ai_client.stream_completion(req.messages)), media_type="text/event-stream", ) return {"text": _ai_client.chat_completion(req.messages)} Streaming uses Server-Sent Events because they are trivially supported in both fetch() and the FastAPI runtime, and they don't require a WebSocket upgrade through any proxy a developer might have in front of localhost . What it looks like The repo includes screenshots of the running UI: a welcome screen with both models loaded, a streamed haiku reply, an inline code block with copy-to-clipboard, and the recording state for the microphone. Performance, honestly This is a small-model, CPU-friendly stack. On an Arm64 Surface running the x64 SDK under emulation: First model load (cold cache): tens of seconds — downloads ~600 MB for Nemotron and ~400 MB for qwen2.5-0.5b . Subsequent loads (warm cache): a few seconds per model. End-to-end transcription of a 5-second utterance: well under a second after warm-up. First chat token from qwen2.5-0.5b : typically 200–500 ms; full short reply within 1–2 s. On x64 silicon with a recent CPU the numbers improve substantially, and the SDK will pick the best execution provider it finds (CPU / DirectML / CUDA) for each model. Trade-offs to know about Model quality. qwen2.5-0.5b is a 500M-parameter model. It is fast and small enough to ship on a laptop, but it is not GPT-4. Swap in phi-4-mini or mistral-nemo-12b-instruct if you have the RAM and want better reasoning — the wrapper accepts any chat alias in the Foundry Local catalog. STT is English-only here. The current Nemotron streaming model in the catalog is ...-en-0.6b . Multilingual variants are likely to follow. Browser microphone needs a real browser. Headless / automated browsers (Playwright, Puppeteer) deny getUserMedia by default. Open the page in Edge / Chrome / Firefox to grant the permission and capture audio for real. No agent framework yet. This sample is deliberately a single-turn loop over a chat client — there is no tool calling, planning, or multi-agent orchestration. Adding the Microsoft Agent Framework on top would be a natural next step for richer behaviour. Responsible AI considerations Running locally removes the cloud-egress class of privacy concerns, but it does not remove responsibility: Disclose recording. The browser prompts for mic permission; your UI should make it obvious when capture is active. The sample shows a red ⏹ button and a "Recording…" banner for that reason. Don't log raw audio. The sample writes audio to a per-request NamedTemporaryFile and deletes it after transcription. Treat the WAV as sensitive data even when it never leaves the device. Small models hallucinate. A 0.5B chat model is great for snappy local replies, but unsuitable for high-stakes answers. Pair it with retrieval, ground it on your own data, or escalate to a larger model when accuracy matters. Try it Clone github.com/leestott/fl-nemotron. ./setup.ps1 (or ./setup.sh ) to create a virtualenv and install the pinned SDK. python scripts/prefetch.py nemotron-speech-streaming-en-0.6b qwen2.5-0.5b to download both models. .venv\Scripts\uvicorn.exe app:app --app-dir src --port 8000 Open http://127.0.0.1:8000 in a real browser and click the 🎤 button. Where to go next Foundry Local documentation — official docs for the runtime, catalog, and SDK. microsoft/Foundry-Local — upstream samples and issue tracker. NVIDIA Nemotron model family — background on the speech and language models being published into the catalog. leestott/fl-nemotron — the full source for this post. Key takeaways Pin foundry-local-sdk >= 1.1.0 . Earlier SDKs cannot see the Nemotron Speech Streaming model. Use the LiveAudioTranscriptionSession API for Nemotron, not AudioClient.transcribe() . Encode WAV in the browser. It eliminates a heavy server-side ffmpeg dependency for a few lines of JS. Push audio chunks on a worker thread and drain the response generator on the main one to avoid deadlocks. A small Foundry Local chat model plus Nemotron STT gives you a credible local voice loop in a single Python process — no cloud, no keys, no data egress.