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Latest Comments

In our center's XR Lab we developed a collaborative tabletop application running on HL1, in which a "master" sends a 3D scene spatial anchor to the other participants which, in turn use it to synchronize their view with the master in such a way that all of them coherently place the same objects in r...
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Anyone considering adopting one of these products should be aware that the depth engine, a key component of the Azure Kinect SDK, is binary-only (not open-source). It has major problems with moving objects due to temporal filtering which cannot be switched off, and will likely not be made available ...
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I love seeing good decisions taking place. This is one.I have spoken ;)
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Hey, your AR art gallery project sounds like a real adventure! It's awesome how you're diving into using augmented reality to enhance the art-viewing experience. The idea of displaying additional info about the artwork using AR is genius. Dribbble's like a goldmine for inspiration, and I'm totally w...
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I believe that having the MRTK be realized as an independent organization will be great in the fact the restraints for developers will be minimal. This was a great decision that Microsoft made and I'm eager to see what else is in store.
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