an interesting development for sure - and one we will certainly be looking into - however whilst video/call-focused meetings via Teams take centre stage, of the uses cases presented, I have a concern/question with regard our traditional, current and future requirements for our collaborative spaces - namely, for when hosting sessions that employ graphically intensive CAD applications using local, in-room, workstations with specs. far exceeding those of a typical AV room used for meetups. Dependancy on local performance is why Surface Hubs and Studios, whilst attractive for their haptics (even in today's anti-touch climate) do not yet suit our needs and whilst we wait on the hardware to catch-up, or diversify, we require the software to greatly improve the sharing/showing desktop experience during a meeting feed. For example, those in room would see the content of the full screen and connected guests would see the screen content that's shared (window, portion, etc) whilst the Teams interface, with everyone's faces, the chat & other UI elements get docked/reduced to an absolute minimum. Perhaps we are doing something wrong, but screen real estate (on any device) feels far too cramped at present.