VR
48 TopicsMesh Toolkit Update – Questions about Unity, Code Customization & Timeline
Hi everyone, I just read the recent announcement about the Microsoft Mesh Toolkit being retired as of June 24th, 2025, and I have to say it came quite suddenly. According to the message, the toolkit will be replaced with a new in-app, no-code customization experience. I have a few important questions: 1. Will Unity still be supported? Many of us (including our team) rely on Unity for creating and publishing Mesh experiences. Will this integration continue to work, or is it being phased out along with the toolkit? 2. Will code-based customization (scripting, APIs, etc.) still be possible? Or is everything moving toward a purely no-code model? That would be unfortunate—custom scripting has been essential for our more complex experiences. 3. When can we expect the new tools to be available? Is there a timeline or preview we can test? And when will we be able to migrate/update our existing environments to the new system? We currently run several meetings and collaborative sessions in Mesh spaces, so this change has a big impact on us. A clear migration plan would really help us prepare. Looking forward to hearing from the team and from others in the same boat! Best regards492Views5likes8CommentsNo events showing in Microsoft Mesh after latest update
Yesterday mesh auto updated and ever since I can't view any ongoing or past events. This happened right before an important demo. Am I the only one with this issue? On the web the event is active. I can also find it on my laptop, which has not updated the app. However, on my VR headset it displays that no events are active. The outcome is the same for both organizers and participants of the event We found a workaround which was to guide the participants into the Environment Template, but that's complicated for people not that aren't used to VR or, tech in general. This needs to be fixed!Solved415Views3likes14CommentsNo differentiation between Avatar Triggers
Unity version: 2022.3.34 Mesh version: 5.2414.130 Hello, I have noticed an issue that appears when you have multiple Avatar Triggers in one scene. The issue is that the scripts attached to them will run regardless of which Trigger zone the avatar enters. Let's say, I have 2 trigger zones (1 and 2) and both of them have script (doesn't matter if it's the same script or different ones). If the script on Trigger zone 1 do ABC when Avatar Trigger value changed to true and Trigger zone 2 do XYZ when Avatar Trigger value changed to true, both ABC and XYZ will happen regardless if the avatar only entered Trigger zone 1 or Trigger zone 2. I have tried using different scripts, saved each Avatar Trigger component in different variables, Used different tags but the issue seems to be in the Avatar Trigger logic itself (even having an Avatar trigger game object with no scripts attached to it will trigger the scripts on other game objects). Of course I could have done something wrong, and I would appreciate some guidance if that's the case.86Views1like1CommentWindows Build 22563.ni_release.220219-1637 and Mixed Reality Portal compatability
Post 22563.ni development update I discovered Windows Mixed Reality would not initiate from Taskbar or App List. Headset (Reverb G2) recognized by system. External calls to Windows Mixed Reality also impacted. Taskbar / background resets each time WMR initiated. All other drivers updated. Rolled back prior level and return to full function. Need assistance in troubleshooting etc.,.710Views0likes1CommentLive preview stalled duo to low bandwidth or loss of connectivity.
Hi all I hope this post can help your guys having the same problem as me. Basically, I want to share my view with Hololens 2 to a TV while I make a guides. Being more specifical, the TV is a Samsung "The Frame". So, I using the web device portal for Hololens 2 in my laptop, from the laptop to TV a HDMI cable for share the screen. The problem problem is: Are actually many issues with the "live preview" feature from device portal. When the live starts (doesn't matter if is 720p or 480p) it works fine, as soon as I open any guides training, the live mode begin to have lagging trouble. Error description: Live preview stalled duo to low bandwidth or loss of connectivity. If this problem persists, consider using a lower quality stream.Error [Cloud Scripting]: Cloud scripting upload failed
I Team, I have this error during the deploy from unity, below the error in detail: Error [Cloud Scripting]: Cloud scripting upload failed Exception: Running process exited with error code : 1 ErrorMessage : here another screen of the error from the mesh publish dialog78Views0likes0CommentsThe Growing Potential of Mixed Reality in the Tech Community
Mixed Reality (MR) is rapidly becoming one of the most exciting and transformative technologies in the tech community, blending the physical and digital worlds to create immersive, interactive experiences. As MR technology continues to evolve, it is unlocking new possibilities across various industries, from gaming and entertainment to education, healthcare, and beyond. One of the most significant impacts of Mixed Reality is its ability to enhance user interaction with digital content. Unlike Virtual Reality (VR), which immerses users in a completely virtual environment, or Augmented Reality (AR), which overlays digital information onto the physical world, MR allows users to interact with digital objects as if they were part of the real world. This seamless integration creates opportunities for more intuitive and natural user experiences, whether it’s manipulating 3D models in real-time, collaborating with remote colleagues using holograms, or visualizing complex data in a more meaningful way. The tech community is already seeing the potential of MR in areas such as training and simulation. For example, in healthcare, MR can be used to simulate surgeries, allowing medical professionals to practice procedures in a risk-free environment. In education, students can explore historical sites or complex scientific concepts through interactive, lifelike simulations, making learning more engaging and effective. The ability to create such immersive experiences is transforming how we approach problem-solving, learning, and skill development across various fields. Moreover, Mixed Reality is opening new doors for creativity and innovation in design and entertainment. Designers and artists can use MR to create and interact with 3D content in ways that were previously impossible, allowing for more dynamic and collaborative creation processes. In the entertainment industry, MR is pushing the boundaries of storytelling, enabling audiences to step into their favorite stories and interact with characters and environments in ways that were once the stuff of science fiction. As the technology behind Mixed Reality continues to advance, with improvements in hardware, software, and connectivity, the barriers to entry are gradually being lowered. This democratization of MR technology means that more developers, creators, and businesses can experiment with and adopt MR solutions, driving further innovation and expanding the ecosystem. The tech community plays a crucial role in this evolution, as developers and engineers work together to create new tools, frameworks, and platforms that make MR more accessible and scalable. However, the rise of Mixed Reality also presents new challenges, particularly in terms of content creation, user experience design, and ethical considerations. How do we ensure that MR experiences are accessible and inclusive? What are the implications for privacy and security as MR becomes more integrated into our daily lives? These are critical questions that the tech community will need to address as Mixed Reality becomes more pervasive. In conclusion, Mixed Reality represents a significant leap forward in how we interact with digital content and the physical world. Its potential to revolutionize industries and enhance human experiences is vast, and as the tech community continues to explore and develop this technology, we can expect to see even more groundbreaking applications emerge. Whether you're a developer, designer, or enthusiast, the Mixed Reality space offers endless opportunities to innovate and shape the future. https://michigancontactlens.com/390Views0likes2CommentsPassing live information from the scene to Cloud Scripting
Hello everyone, I am looking for a way to track the live position of objects in MS Mesh. I am currently exploring if this is possible to be implemented with Cloud Scripting. However, when an Event is called like "Selected", only the initial information of the scene is presented. So when a user is moving an object, I am currently unable to track this. 1. Is it possible to update the scene/DOM in Cloud Scripting while running the application? 2. Is there a way to send additional information to the Cloud Scripting environment? 3. Is there a way to implement custom Cloud Scripting Events or EventArgs? 4. Am I overlooking something and there is an easy way to track the live position of objects? Additional information: I am working on a research project where I would like to use Microsoft Mesh. To properly implement this, I would need to gather live data from MS Mesh, like the current position of Objects or Avatars. I tried multiple things but did not come to a solution. The "PositionChanged" does not seem to be called. According to the docs, I can get "Hit info, relative to the local coordinate space of the InteractableNod" which does not help. I found http://relative%20to%20the%20local%20coordinate%20space%20of%20the%20InteractableNod post, saying that Cloud Scripting <-> Visual Scripting is not possible. Thank you in advance for the help!Solved771Views0likes2CommentsMixed Reality Removed from Windows
Hey! I was told by a Windows Support agent that i should open a discussion here, so that's what i'm doing. Now, that WMR is basicaly removed from Windows Systems after the next update.. What can be done, to still use our VR headsets? We can disable Win Updates, but this isn't really the best option. Is there any alternative to WMR? Or what can be done? 🙂393Views1like0Comments