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Re: Invalid controller prefabs in Mesh101 sample project

lukaszdudziak , Thank you for reporting this. We'll investigate.

Please note that Mesh has very specific requirements on which Unity version is used. Per here and here
"
The Mesh Toolkit now requires the use of Unity Version 2022.3.15f1.
"

3 Replies

  • lukaszdudziak's avatar
    lukaszdudziak
    Brass Contributor
    I have used Unity 2022.3.15f1 as it is suggested. This issue is very easy to reproduce. Create a new project based on URP 3D template and import Mesh Toolkit as it is described here https://learn.microsoft.com/en-us/mesh/develop/build-your-basic-environment/add-the-mesh-toolkit-package
    You can go to the prefab located in Packages/com.microsoft.mesh.toolkit/internal/mrtk.input/Visualizers/ControllerVisualizer/Models/generic-trigger-squeeze-touchpad-thumbstick/LeftControllerModel.prefab to see that it has a broken reference.
    It is also broken in the Mesh101 demo project.

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