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lukaszdudziak's avatar
lukaszdudziak
Brass Contributor
Sep 11, 2024

One of the test avatar breaks MeshEmulator view

Test Avatar prefab Toolkit_TestAvatar_Purple.prefab contains a camera component that overrides MeshEmulator view in PlayMode. Please remove highlighted objects.

 

I have Mesh-Toolkit-Unity 5.2412.187. Other test avatars are fine.

Many thanks for adding them!

2 Replies

  • Hi Lukasz,

    Thank you for bringing the test avatars bug to our attention. We've addressed the issue and will include a fix in an upcoming toolkit release!
    • MarkVanMars's avatar
      MarkVanMars
      Copper Contributor

      Hi Brandon, 

       

      I see the prefabs of the Test Avatars under the Microsoft Mesh Toolkit Package in the latest release, yet I have No idea how to add/link the test avatar to display instead of the blue mesh emulator. The video I watched on YouTube where Daniel Wilson showed how to use the mesh avatar in unity to test interaction in the VR environment is really what I am after. 

       

      Any idea how to add the test avatar to a scene with hand interactions ??

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