Forum Discussion
lukaszdudziak
Sep 11, 2024Brass Contributor
One of the test avatar breaks MeshEmulator view
Test Avatar prefab Toolkit_TestAvatar_Purple.prefab contains a camera component that overrides MeshEmulator view in PlayMode. Please remove highlighted objects. I have Mesh-Toolkit-Unity 5....
BrandonPalmer
Sep 13, 2024Former Employee
Hi Lukasz,
Thank you for bringing the test avatars bug to our attention. We've addressed the issue and will include a fix in an upcoming toolkit release!
Thank you for bringing the test avatars bug to our attention. We've addressed the issue and will include a fix in an upcoming toolkit release!
MarkVanMars
Nov 27, 2024Copper Contributor
Hi Brandon,
I see the prefabs of the Test Avatars under the Microsoft Mesh Toolkit Package in the latest release, yet I have No idea how to add/link the test avatar to display instead of the blue mesh emulator. The video I watched on YouTube where Daniel Wilson showed how to use the mesh avatar in unity to test interaction in the VR environment is really what I am after.
Any idea how to add the test avatar to a scene with hand interactions ??