ai foundry
47 TopicsAI Toolkit Extension Pack for Visual Studio Code: Ignite 2025 Update
Unlock the Latest Agentic App Capabilities The Ignite 2025 update delivers a major leap forward for the AI Toolkit extension pack in VS Code, introducing a unified, end-to-end environment for building, visualizing, and deploying agentic applications to Microsoft Foundry, and the addition of Anthropic’s frontier Claude models in the Model Catalog! This release enables developers to build and debug locally in VS Code, then deploy to the cloud with a single click. Seamlessly switch between VS Code and the Foundry portal for visualization, orchestration, and evaluation, creating a smooth roundtrip workflow that accelerates innovation and delivers a truly unified AI development experience. Download the http://aka.ms/aitoolkit today and start building next-generation agentic apps in VS Code! What Can You Do with the AI Toolkit Extension Pack? Access Anthropic models in the Model Catalog Following the Microsoft, NVIDIA and Anthropic strategic partnerships announcement today, we are excited to share that Anthropic’s frontier Claude models including Claude Sonnet 4.5, Claude Opus 4.1, and Claude Haiku 4.5, are now integrated into the AI Toolkit, providing even more choices and flexibility when building intelligent applications and AI agents. Build AI Agents Using GitHub Copilot Scaffold agent applications using best-practice patterns, tool-calling examples, tracing hooks, and test scaffolds, all powered by Copilot and aligned with the Microsoft Agent Framework. Generate agent code in Python or .NET, giving you flexibility to target your preferred runtime. Build and Customize YAML Workflows Design YAML-based workflows in the Foundry portal, then continue editing and testing directly in VS Code. To customize your YAML-based workflows, instantly convert it to Agent Framework code using GitHub Copilot. Upgrade from declarative design to code-first customization without starting from scratch. Visualize Multi-Agent Workflows Envision your code-based agent workflows with an interactive graph visualizer that reveals each component and how they connect Watch in real-time how each node lights up as you run your agent. Use the visualizer to understand and debug complex agent graphs, making iteration fast and intuitive. Experiment, Debug, and Evaluate Locally Use the Hosted Agents Playground to quickly interact with your agents on your development machine. Leverage local tracing support to debug reasoning steps, tool calls, and latency hotspots—so you can quickly diagnose and fix issues. Define metrics, tasks, and datasets for agent evaluation, then implement metrics using the Foundry Evaluation SDK and orchestrate evaluations runs with the help of Copilot. Seamless Integration Across Environments Jump from Foundry Portal to VS Code Web for a development environment in your preferred code editor setting. Open YAML workflows, playgrounds, and agent templates directly in VS Code for editing and deployment. How to Get Started Install the AI Toolkit extension pack from the VS Code marketplace. Check out documentation. Get started with building workflows with Microsoft Foundry in VS Code 1. Work with Hosted (Pro-code) Agent workflows in VS Code 2. Work with Declarative (Low-code) Agent workflows in VS Code Feedback & Support Try out the extensions and let us know what you think! File issues or feedback on our GitHub repo for Foundry extension and AI Toolkit extension. Your input helps us make continuous improvements.2.7KViews4likes0CommentsUnderstanding Small Language Modes
Small Language Models (SLMs) bring AI from the cloud to your device. Unlike Large Language Models that require massive compute and energy, SLMs run locally, offering speed, privacy, and efficiency. They’re ideal for edge applications like mobile, robotics, and IoT.On‑Device AI with Windows AI Foundry and Foundry Local
From “waiting” to “instant”- without sending data away AI is everywhere, but speed, privacy, and reliability are critical. Users expect instant answers without compromise. On-device AI makes that possible: fast, private and available, even when the network isn’t - empowering apps to deliver seamless experiences. Imagine an intelligent assistant that works in seconds, without sending a text to the cloud. This approach brings speed and data control to the places that need it most; while still letting you tap into cloud power when it makes sense. Windows AI Foundry: A Local Home for Models Windows AI Foundry is a developer toolkit that makes it simple to run AI models directly on Windows devices. It uses ONNX Runtime under the hood and can leverage CPU, GPU (via DirectML), or NPU acceleration, without requiring you to manage those details. The principle is straightforward: Keep the model and the data on the same device. Inference becomes faster, and data stays local by default unless you explicitly choose to use the cloud. Foundry Local Foundry Local is the engine that powers this experience. Think of it as local AI runtime - fast, private, and easy to integrate into an app. Why Adopt On‑Device AI? Faster, more responsive apps: Local inference often reduces perceived latency and improves user experience. Privacy‑first by design: Keep sensitive data on the device; avoid cloud round trips unless the user opts in. Offline capability: An app can provide AI features even without a network connection. Cost control: Reduce cloud compute and data costs for common, high‑volume tasks. This approach is especially useful in regulated industries, field‑work tools, and any app where users expect quick, on‑device responses. Hybrid Pattern for Real Apps On-device AI doesn’t replace the cloud, it complements it. Here’s how: Standalone On‑Device: Quick, private actions like document summarization, local search, and offline assistants. Cloud‑Enhanced (Optional): Large-context models, up-to-date knowledge, or heavy multimodal workloads. Design an app to keep data local by default and surface cloud options transparently with user consent and clear disclosures. Windows AI Foundry supports hybrid workflows: Use Foundry Local for real-time inference. Sync with Azure AI services for model updates, telemetry, and advanced analytics. Implement fallback strategies for resource-intensive scenarios. Application Workflow Code Example using Foundry Local: 1. Only On-Device: Tries Foundry Local first, falls back to ONNX if foundry_runtime.check_foundry_available(): # Use on-device Foundry Local models try: answer = foundry_runtime.run_inference(question, context) return answer, source="Foundry Local (On-Device)" except Exception as e: logger.warning(f"Foundry failed: {e}, trying ONNX...") if onnx_model.is_loaded(): # Fallback to local BERT ONNX model try: answer = bert_model.get_answer(question, context) return answer, source="BERT ONNX (On-Device)" except Exception as e: logger.warning(f"ONNX failed: {e}") return "Error: No local AI available" 2. Hybrid approach: On-device first, cloud as last resort def get_answer(question, context): """ Priority order: 1. Foundry Local (best: advanced + private) 2. ONNX Runtime (good: fast + private) 3. Cloud API (fallback: requires internet, less private) # in case of Hybrid approach, based on real-time scenario """ if foundry_runtime.check_foundry_available(): # Use on-device Foundry Local models try: answer = foundry_runtime.run_inference(question, context) return answer, source="Foundry Local (On-Device)" except Exception as e: logger.warning(f"Foundry failed: {e}, trying ONNX...") if onnx_model.is_loaded(): # Fallback to local BERT ONNX model try: answer = bert_model.get_answer(question, context) return answer, source="BERT ONNX (On-Device)" except Exception as e: logger.warning(f"ONNX failed: {e}, trying cloud...") # Last resort: Cloud API (requires internet) if network_available(): try: import requests response = requests.post( '{BASE_URL_AI_CHAT_COMPLETION}', headers={'Authorization': f'Bearer {API_KEY}'}, json={ 'model': '{MODEL_NAME}', 'messages': [{ 'role': 'user', 'content': f'Context: {context}\n\nQuestion: {question}' }] }, timeout=10 ) answer = response.json()['choices'][0]['message']['content'] return answer, source="Cloud API (Online)" except Exception as e: return "Error: No AI runtime available", source="Failed" else: return "Error: No internet and no local AI available", source="Offline" Demo Project Output: Foundry Local answering context-based questions offline : The Foundry Local engine ran the Phi-4-mini model offline and retrieved context-based data. : The Foundry Local engine ran the Phi-4-mini model offline and mentioned that there is no answer. Practical Use Cases Privacy-First Reading Assistant: Summarize documents locally without sending text to the cloud. Healthcare Apps: Analyze medical data on-device for compliance. Financial Tools: Risk scoring without exposing sensitive financial data. IoT & Edge Devices: Real-time anomaly detection without network dependency. Conclusion On-device AI isn’t just a trend - it’s a shift toward smarter, faster, and more secure applications. With Windows AI Foundry and Foundry Local, developers can deliver experiences that respect user specific data, reduce latency, and work even when connectivity fails. By combining local inference with optional cloud enhancements, you get the best of both worlds: instant performance and scalable intelligence. Whether you’re creating document summarizers, offline assistants, or compliance-ready solutions, this approach ensures your apps stay responsive, reliable, and user-centric. References Get started with Foundry Local - Foundry Local | Microsoft Learn What is Windows AI Foundry? | Microsoft Learn https://devblogs.microsoft.com/foundry/unlock-instant-on-device-ai-with-foundry-local/I want to show my agent a picture—Can I?
Welcome to Agent Support—a developer advice column for those head-scratching moments when you’re building an AI agent! Each post answers a question inspired by real conversations in the AI developer community, offering practical advice and tips. To kick things off, we’re tackling a common challenge for anyone experimenting with multimodal agents: working with image input. Let’s dive in! Dear Agent Support, I’m building an AI agent, and I’d like to include screenshots or product photos as part of the input. But I’m not sure if that’s even possible, or if I need to use a different kind of model altogether. Can I actually upload an image and have the agent process it? Great question, and one that trips up a lot of people early on! The short answer is: yes, some models can process images—but not all of them. Let’s break that down a bit. 🧠 Understanding Image Input When we talk about image input or image attachments, we’re talking about the ability to send a non-text file (like a .png, .jpg, or screenshot) into your prompt and have the model analyze or interpret it. That could mean describing what’s in the image, extracting text from it, answering questions about a chart, or giving feedback on a design layout. 🚫 Not All Models Support Image Input That said, this isn’t something every model can do. Most base language models are trained on text data only, they’re not designed to interpret non-text inputs like images. In most tools and interfaces, the option to upload an image only appears if the selected model supports it, since platforms typically hide or disable features that aren't compatible with a model's capabilities. So, if your current chat interface doesn’t mention anything about vision or image input, it’s likely because the model itself isn’t equipped to handle it. That’s where multimodal models come in. These are models that have been trained (or extended) to understand both text and images, and sometimes other data types too. Think of them as being fluent in more than one language, except in this case, one of those “languages” is visual. 🔎 How to Find Image-Supporting Models If you’re trying to figure out which models support images, the AI Toolkit is a great place to start! The extension includes a built-in Model Catalog where you can filter models by Feature—like Image Attachment—so you can skip the guesswork. Here’s how to do it: Open the Model Catalog from the AI Toolkit panel in Visual Studio Code. Click the Feature filter near the search bar. Select Image Attachment. Browse the filtered results to see which models can accept visual input. Once you've got your filtered list, you can check out the model details or try one in the Playground to test how it handles image-based prompts. 🧪 Test Before You Build Before you plug a model into your agent and start wiring things together, it’s a good idea to test how the model handles image input on its own. This gives you a quick feel for the model’s behavior and helps you catch any limitations before you're deep into building. You can do this in the Playground, where you can upload an image and pair it with a simple prompt like: “Describe the contents of this image.” OR “Summarize what’s happening in this screenshot.” If the model supports image input, you’ll be able to attach a file and get a response based on its visual analysis. If you don’t see the option to upload an image, double-check that the model you’ve selected has image capabilities—this is usually a model issue, not a UI bug. 🔁 Recap Here’s a quick rundown of what we covered: Not all models support image input—you’ll need a multimodal model specifically built to handle visual data. Most platforms won’t let you upload an image unless the model supports it, so if you don’t see that option, it’s probably a model limitation. You can use the AI Toolkit’s Model Catalog to filter models by capability—just check the box for Image Attachment. Test the model in the Playground before integrating it into your agent to make sure it behaves the way you expect. 📺 Want to Go Deeper? Check out my latest video on how to choose the right model for your agent—it’s part of the Build an Agent Series, where I walk through the building blocks of turning an idea into a working AI agent. And if you’re looking to sharpen your model instincts, don’t miss Model Mondays—a weekly series that helps developers like you build your Model IQ, one spotlight at a time. Whether you’re just starting out or already building AI-powered apps, it’s a great way to stay current and confident in your model choices. 👉 Explore the series and catch the next episode: aka.ms/model-mondays/rsvp If you're just getting started with building agents, check out our Agents for Beginners curriculum. And for all your general AI and AI agent questions, join us in the Azure AI Foundry Discord! You can find me hanging out there answering your questions about the AI Toolkit. I'm looking forward to chatting with you there! Whatever you're building, the right model is out there—and with the right tools, you'll know exactly how to find it.Adding AI Personality to Browser Games
Introduction Browser games traditionally follow predictable patterns, fixed text messages, static tutorials, scripted NPC responses. Players see the same "Game Over" message whether they nearly won or failed spectacularly. Tutorial text remains identical regardless of player skill level. The game experience, while fun, lacks the dynamic reactivity of human-moderated gameplay. What if your Space Invaders game could comment on gameplay in real-time? Taunt players when they miss easy shots? Celebrate close victories with personalized messages? Adjust difficulty suggestions based on actual performance metrics? This article demonstrates exactly that: integrating AI-powered dynamic commentary into a browser game using Spaceinvaders-FoundryLocal, vanilla JavaScript, and Microsoft Foundry Local. You'll learn how to integrate local AI into client-side games, design AI personality systems that enhance rather than distract, implement context-aware commentary generation, and architect optional AI features that don't break core gameplay when unavailable. Whether you're building educational games, interactive training simulations, or simply adding personality to entertainment projects, this approach provides a blueprint for AI-enhanced gaming experiences. Why Local AI Transforms Browser Gaming Adding AI to games sounds expensive, cloud API costs scale with player counts, introducing per-gameplay pricing that makes free-to-play models challenging. Privacy concerns emerge when gameplay data leaves user devices. Latency affects real-time experiences, waiting 2 seconds for commentary after an action breaks immersion. Network requirements exclude offline play. Local AI solves all these challenges simultaneously. Foundry Local runs Small Language Models (SLMs) entirely on player devices, no API costs, no data leaving the machine, no network dependency. Inference happens in milliseconds, enabling truly real-time responses. Games work offline after initial load, perfect for mobile or low-connectivity scenarios. SLMs excel at personality-driven tasks like game commentary. They don't need perfect factual recall or complex reasoning, they generate entertaining, contextually relevant text based on game state. A 1.5B parameter model produces engaging taunts and celebration messages indistinguishable from hand-written content, while running easily on mid-range laptops. Integrating AI as an optional enhancement demonstrates good architecture. Core gameplay must function perfectly without AI, commentary enhances the experience but failure doesn't break the game. This graceful degradation pattern ensures maximum compatibility while offering AI features to capable devices. Architecture: Progressive Enhancement with AI The Spaceinvaders-FoundryLocal implementation uses progressive enhancement, the game fully works without AI, but adds dynamic personality when available: The base game implements classic Space Invaders mechanics entirely in vanilla JavaScript. Player ship movement, bullet physics, enemy patterns, collision detection, scoring, and power-up systems all operate independently of AI. This ensures universal compatibility across browsers, devices, and network conditions. The AI layer adds dynamic commentary through a backend Node.js proxy. The proxy runs locally, communicates with Foundry Local, and provides game context to the AI for generating personalized messages. The game polls the proxy periodically, sending current game state (score, accuracy, wave number, power-up usage) and receiving commentary responses. The architecture flow for AI-enhanced gameplay: Player Action (e.g., destroys enemy) ↓ Game Updates State (score += 100, accuracy tracked) ↓ Game Checks AI Status (polling every 5 seconds) ↓ If AI Available: Send Game Context to Backend → { event: 'wave_complete', score: 2500, accuracy: 78%, wave: 3 } ↓ Backend builds prompt with context ↓ Foundry Local generates comment ↓ Return commentary to game → "Wave 3 conquered! Your 78% accuracy shows improving skills." ↓ Display in game UI (animated text bubble) This design demonstrates several key patterns: Zero-dependency core: Game playable immediately, AI adds value incrementally Graceful degradation: If AI unavailable, game shows generic messages Asynchronous enhancement: AI runs in background, never blocks gameplay Context-aware generation: Commentary reflects actual player performance Local-first architecture: Everything runs on player's machine—no servers, no tracking Implementing Context-Aware AI Commentary Effective game commentary requires understanding current gameplay context. The AI needs to know what just happened, how the player is performing, and what makes this moment interesting: // llm.js - AI integration module export class GameAI { constructor() { this.baseURL = 'http://localhost:3001'; // Local proxy server this.available = false; this.checkAvailability(); } async checkAvailability() { try { const response = await fetch(`${this.baseURL}/health`, { method: 'GET', timeout: 2000 }); this.available = response.ok; return this.available; } catch (error) { console.log('AI server not available (optional feature)'); this.available = false; return false; } } async generateComment(gameContext) { if (!this.available) { return this.getFallbackComment(gameContext.event); } try { const response = await fetch(`${this.baseURL}/api/comment`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(gameContext) }); if (!response.ok) { throw new Error('AI request failed'); } const data = await response.json(); return data.comment; } catch (error) { console.error('AI comment generation failed:', error); return this.getFallbackComment(gameContext.event); } } getFallbackComment(event) { // Static messages when AI unavailable const fallbacks = { 'wave_complete': 'Wave cleared!', 'player_hit': 'Shields damaged!', 'game_over': 'Game Over. Try again!', 'high_score': 'New high score!', 'power_up': 'Power-up collected!' }; return fallbacks[event] || 'Good job!'; } } The backend processes game context and generates contextually relevant commentary: // server.js - Node.js backend proxy import express from 'express'; import { FoundryLocalClient } from 'foundry-local-sdk'; const app = express(); const foundry = new FoundryLocalClient({ endpoint: process.env.FOUNDRY_LOCAL_ENDPOINT || 'http://127.0.0.1:5272' }); app.use(express.json()); app.use(express.cors()); // Allow browser game to connect app.get('/health', (req, res) => { res.json({ status: 'AI available', model: 'phi-3.5-mini' }); }); app.post('/api/comment', async (req, res) => { const { event, score, accuracy, wave, lives, combo } = req.body; // Build context-rich prompt const prompt = buildCommentPrompt(event, { score, accuracy, wave, lives, combo }); try { const completion = await foundry.chat.completions.create({ model: 'phi-3.5-mini', messages: [ { role: 'system', content: `You are an AI commander providing brief, encouraging commentary for a Space Invaders game. Be energetic, supportive, and sometimes humorous. Keep responses to 1-2 sentences maximum. Reference specific game metrics when relevant.` }, { role: 'user', content: prompt } ], temperature: 0.9, // High temperature for creative variety max_tokens: 50 }); const comment = completion.choices[0].message.content.trim(); res.json({ comment, model: 'phi-3.5-mini', timestamp: new Date().toISOString() }); } catch (error) { console.error('AI generation error:', error); res.status(500).json({ error: 'Commentary generation failed' }); } }); function buildCommentPrompt(event, context) { switch(event) { case 'wave_complete': return `The player just completed wave ${context.wave} with score ${context.score}. Their shooting accuracy is ${context.accuracy}%. ${context.lives} lives remaining. Generate an encouraging comment about their progress.`; case 'player_hit': return `The player got hit by an enemy! They now have ${context.lives} lives left. Score: ${context.score}. Provide a brief motivational comment to keep them engaged.`; case 'game_over': if (context.accuracy > 70) { return `Game over at wave ${context.wave}, score ${context.score}. The player had ${context.accuracy}% accuracy - pretty good! Generate an encouraging comment acknowledging their skill.`; } else { return `Game over at wave ${context.wave}, score ${context.score}. Accuracy was ${context.accuracy}%. Provide a supportive comment with a tip for improvement.`; } case 'combo_streak': return `Player achieved a ${context.combo}x combo streak! Score: ${context.score}. Generate an excited celebration comment.`; case 'power_up_used': return `Player activated a ${context.power_up_type} power-up. Generate a brief tactical comment about using it effectively.`; default: return `General gameplay comment. Score: ${context.score}, Wave: ${context.wave}.`; } } const PORT = 3001; app.listen(PORT, () => { console.log(`✓ Game AI server running on http://localhost:${PORT}`); console.log(`✓ Foundry Local endpoint: ${process.env.FOUNDRY_LOCAL_ENDPOINT || 'http://127.0.0.1:5272'}`); }); This backend demonstrates several best practices: Context-sensitive prompting: Different events get different prompt templates with relevant metrics Personality consistency: System message establishes tone and style guidelines Brevity constraints: max_tokens: 50 ensures comments don't overwhelm UI Creative variety: High temperature (0.9) produces diverse commentary on repeated events Performance-aware feedback: Comments adapt based on accuracy, lives remaining, combo streaks Integrating AI into Game Loop Without Performance Impact Games require 60 FPS to feel smooth, any blocking operation creates stutter. AI integration must be completely asynchronous and non-blocking: // game.js - Main game loop class SpaceInvadersGame { constructor() { this.ai = new GameAI(); this.lastAIUpdate = 0; this.aiUpdateInterval = 5000; // Poll AI every 5 seconds this.pendingAIRequest = false; // ... other game state } update(deltaTime) { // Core game logic (always runs) this.updatePlayer(deltaTime); this.updateEnemies(deltaTime); this.updateBullets(deltaTime); this.checkCollisions(); this.updatePowerUps(deltaTime); // AI commentary (optional, async) this.updateAI(deltaTime); } updateAI(deltaTime) { this.lastAIUpdate += deltaTime; // Only check AI periodically, never block gameplay if (this.lastAIUpdate >= this.aiUpdateInterval && !this.pendingAIRequest) { this.requestAICommentary(); } } async requestAICommentary() { // Check if there's an interesting event to comment on const event = this.getSignificantEvent(); if (!event) return; this.pendingAIRequest = true; // Fire-and-forget async request this.ai.generateComment({ event: event.type, score: this.score, accuracy: this.calculateAccuracy(), wave: this.currentWave, lives: this.lives, combo: this.comboMultiplier }) .then(comment => { this.displayAIComment(comment); this.lastAIUpdate = 0; }) .catch(error => { console.log('AI comment failed (non-critical):', error); }) .finally(() => { this.pendingAIRequest = false; }); } getSignificantEvent() { // Determine what's worth commenting on if (this.justCompletedWave) { this.justCompletedWave = false; return { type: 'wave_complete' }; } if (this.justGotHit) { this.justGotHit = false; return { type: 'player_hit' }; } if (this.comboMultiplier >= 5) { return { type: 'combo_streak' }; } return null; // Nothing interesting right now } displayAIComment(comment) { // Show comment in animated text bubble const bubble = document.createElement('div'); bubble.className = 'ai-comment-bubble'; bubble.textContent = comment; document.getElementById('game-container').appendChild(bubble); // Animate in setTimeout(() => bubble.classList.add('show'), 50); // Remove after 4 seconds setTimeout(() => { bubble.classList.remove('show'); setTimeout(() => bubble.remove(), 500); }, 4000); } calculateAccuracy() { if (this.shotsFired === 0) return 0; return Math.round((this.shotsHit / this.shotsFired) * 100); } } This integration pattern ensures: Zero gameplay impact: AI runs completely asynchronously—game never waits for AI Periodic updates only: Check AI every 5 seconds, not every frame (60 FPS → minimal CPU overhead) Event-driven commentary: Only request comments for significant moments, not continuous chatter Non-blocking display: Comments appear as animated overlays that don't interrupt gameplay Graceful failure: AI errors logged but never shown to players—game continues normally Designing AI Personality Systems Effective game AI has consistent personality that enhances rather than distracts. The system message establishes tone, response templates ensure variety, and context awareness makes commentary relevant: // Enhanced system message for consistent personality const AI_COMMANDER_PERSONALITY = ` You are AEGIS, an AI defense commander providing tactical commentary for a Space Invaders-style game. Your personality traits: - Enthusiastic but professional military commander tone - Celebrate victories with tactical language ("Excellent flanking maneuver!") - Acknowledge defeats with constructive feedback ("Regroup and maintain formation!") - Reference specific metrics to show you're paying attention - Keep responses to 1-2 sentences maximum - Use occasional humor but stay in character - Be encouraging even when player struggles Examples of your style: - "Wave neutralized! Your 85% accuracy shows precision targeting." - "Shield integrity compromised! Fall back and reassess the battlefield." - "Impressive combo multiplier! Sustained fire superiority achieved." - "That power-up spread pattern cleared the sector perfectly." `; // Context-aware response variety const RESPONSE_TEMPLATES = { wave_complete: { high_performance: [ "Your {accuracy}% accuracy led to decisive victory, Commander!", "Wave {wave} eliminated with tactical excellence!", "Strategic brilliance! {accuracy}% hit rate maintained." ], medium_performance: [ "Wave {wave} cleared. Solid tactics, Commander.", "Sector secured. Your {accuracy}% accuracy shows improvement potential.", "Objective achieved. Recommend tightening shot discipline." ], low_performance: [ "Wave {wave} cleared, but {accuracy}% accuracy needs work.", "Victory secured. Focus on accuracy in next engagement.", "Mission accomplished, though your hit rate needs improvement." ] }, player_hit: { lives_critical: [ "Critical damage! Only {lives} lives remain - exercise extreme caution!", "Shields failing! {lives} backup systems active.", "Red alert! Hull integrity at {lives} units." ], lives_okay: [ "Shields damaged. {lives} lives remaining. Stay focused!", "Hit sustained. {lives} backup systems online.", "Damage taken. Maintain defensive posture." ] } }; function selectResponseTemplate(event, context) { const templates = RESPONSE_TEMPLATES[event]; if (!templates) return; // Choose template category based on context let category; if (event === 'wave_complete') { if (context.accuracy >= 75) category = templates.high_performance; else if (context.accuracy >= 50) category = templates.medium_performance; else category = templates.low_performance; } else if (event === 'player_hit') { category = context.lives <= 2 ? templates.lives_critical : templates.lives_okay; } // Randomly select from category for variety const template = category[Math.floor(Math.random() * category.length)]; // Fill in context variables return template .replace('{accuracy}', context.accuracy) .replace('{wave}', context.wave) .replace('{lives}', context.lives); } This personality system creates: Consistent character: AEGIS always sounds like a military commander, never breaks character Context-appropriate responses: Different situations trigger different tones (celebration vs concern) Natural variety: Template randomization prevents repetitive commentary Metric awareness: Specific references to accuracy, lives, waves show AI is "watching" Encouraging feedback: Even in failure scenarios, provides constructive guidance Key Takeaways and Game AI Design Patterns Integrating AI into browser games demonstrates that advanced features don't require cloud services or complex infrastructure. Local AI enables personality-driven enhancements that run entirely on player devices, cost nothing at scale, and work offline. Essential principles for game AI integration: Progressive enhancement architecture: Core gameplay must work perfectly without AI—commentary enhances but isn't required Asynchronous-only integration: Never block game loop for AI—60 FPS gameplay is non-negotiable Context-aware generation: Commentary reflecting actual game state feels intelligent, generic messages feel robotic Personality consistency: Well-defined character voice creates memorable experiences Graceful failure handling: AI errors should be invisible to players—fallback to static messages Performance-conscious polling: Check AI every few seconds, not every frame Event-driven commentary: Only generate responses for significant moments This pattern extends beyond games, any interactive application benefits from context-aware AI personality: educational software providing personalized encouragement, fitness apps offering adaptive coaching, productivity tools giving motivational feedback. The complete implementation with game engine, AI integration, backend proxy, and deployment instructions is available at github.com/leestott/Spaceinvaders-FoundryLocal. Clone the repository to experience AI-enhanced gaming—just open index.html and start playing immediately, then optionally enable AI features for dynamic commentary. Resources and Further Reading Space Invaders with AI Repository - Complete game with AI integration Quick Start Guide - Play immediately or enable AI features Microsoft Foundry Local Documentation - SDK and model reference MDN Game Development - Browser game development patterns HTML5 Game Devs Forum - Community discussions and techniquesBuilding a Smart Building HVAC Digital Twin with AI Copilot Using Foundry Local
Introduction Building operations teams face a constant challenge: optimizing HVAC systems for energy efficiency while maintaining occupant comfort and air quality. Traditional building management systems display raw sensor data, temperatures, pressures, CO₂ levels—but translating this into actionable insights requires deep HVAC expertise. What if operators could simply ask "Why is the third floor so warm?" and get an intelligent answer grounded in real building state? This article demonstrates building a sample smart building digital twin with an AI-powered operations copilot, implemented using DigitalTwin, React, Three.js, and Microsoft Foundry Local. You'll learn how to architect physics-based simulators that model thermal dynamics, implement 3D visualizations of building systems, integrate natural language AI control, and design fault injection systems for testing and training. Whether you're building IoT platforms for commercial real estate, designing energy management systems, or implementing predictive maintenance for building automation, this sample provides proven patterns for intelligent facility operations. Why Digital Twins Matter for Building Operations Physical buildings generate enormous operational data but lack intelligent interpretation layers. A 50,000 square foot office building might have 500+ sensors streaming metrics every minute, zone temperatures, humidity levels, equipment runtimes, energy consumption. Traditional BMS (Building Management Systems) visualize this data as charts and gauges, but operators must manually correlate patterns, diagnose issues, and predict failures. Digital twins solve this through physics-based simulation coupled with AI interpretation. Instead of just displaying current temperature readings, a digital twin models thermal dynamics, heat transfer rates, HVAC response characteristics, occupancy impacts. When conditions deviate from expectations, the twin compares observed versus predicted states, identifying root causes. Layer AI on top, and operators get natural language explanations: "The conference room is 3 degrees too warm because the VAV damper is stuck at 40% open, reducing airflow by 60%." This application focuses on HVAC, the largest building energy consumer, typically 40-50% of total usage. Optimizing HVAC by just 10% through better controls can save thousands of dollars monthly while improving occupant satisfaction. The digital twin enables "what-if" scenarios before making changes: "What happens to energy consumption and comfort if we raise the cooling setpoint by 2 degrees during peak demand response events?" Architecture: Three-Tier Digital Twin System The application implements a clean three-tier architecture separating visualization, simulation, and state management: The frontend uses React with Three.js for 3D visualization. Users see an interactive 3D model of the three-floor building with color-coded zones indicating temperature and CO₂ levels. Click any equipment, AHUs, VAVs, chillers, to see detailed telemetry. The control panel enables adjusting setpoints, running simulation steps, and activating demand response scenarios. Real-time charts display KPIs: energy consumption, comfort compliance, air quality levels. The backend Node.js/Express server orchestrates simulation and state management. It maintains the digital twin state as JSON, the single source of truth for all equipment, zones, and telemetry. REST API endpoints handle control requests, simulation steps, and AI copilot queries. WebSocket connections push real-time updates to the frontend for live monitoring. The HVAC simulator implements physics-based models: 1R1C thermal models for zones, affinity laws for fan power, chiller COP calculations, CO₂ mass balance equations. Foundry Local provides AI copilot capabilities. The backend uses foundry-local-sdk to query locally running models. Natural language queries ("How's the lobby temperature?") get answered with building state context. The copilot can explain anomalies, suggest optimizations, and even execute commands when explicitly requested. Implementing Physics-Based HVAC Simulation Accurate simulation requires modeling actual HVAC physics. The simulator implements several established building energy models: // backend/src/simulator/thermal-model.js class ZoneThermalModel { // 1R1C (one resistance, one capacitance) thermal model static calculateTemperatureChange(zone, delta_t_seconds) { const C_thermal = zone.volume * 1.2 * 1000; // Heat capacity (J/K) const R_thermal = zone.r_value * zone.envelope_area; // Thermal resistance // Internal heat gains (occupancy, equipment, lighting) const Q_internal = zone.occupancy * 100 + // 100W per person zone.equipment_load + zone.lighting_load; // Cooling/heating from HVAC const airflow_kg_s = zone.vav.airflow_cfm * 0.0004719; // CFM to kg/s const c_p_air = 1006; // Specific heat of air (J/kg·K) const Q_hvac = airflow_kg_s * c_p_air * (zone.vav.supply_temp - zone.temperature); // Envelope losses const Q_envelope = (zone.outdoor_temp - zone.temperature) / R_thermal; // Net energy balance const Q_net = Q_internal + Q_hvac + Q_envelope; // Temperature change: Q = C * dT/dt const dT = (Q_net / C_thermal) * delta_t_seconds; return zone.temperature + dT; } } This model captures essential thermal dynamics while remaining computationally fast enough for real-time simulation. It accounts for internal heat generation from occupants and equipment, HVAC cooling/heating contributions, and heat loss through the building envelope. The CO₂ model uses mass balance equations: class AirQualityModel { static calculateCO2Change(zone, delta_t_seconds) { // CO₂ generation from occupants const G_co2 = zone.occupancy * 0.0052; // L/s per person at rest // Outdoor air ventilation rate const V_oa = zone.vav.outdoor_air_cfm * 0.000471947; // CFM to m³/s // CO₂ concentration difference (indoor - outdoor) const delta_CO2 = zone.co2_ppm - 400; // Outdoor ~400ppm // Mass balance: dC/dt = (G - V*ΔC) / Volume const dCO2_dt = (G_co2 - V_oa * delta_CO2) / zone.volume; return zone.co2_ppm + (dCO2_dt * delta_t_seconds); } } These models execute every simulation step, updating the entire building state: async function simulateStep(twin, timestep_minutes) { const delta_t = timestep_minutes * 60; // Convert to seconds // Update each zone for (const zone of twin.zones) { zone.temperature = ZoneThermalModel.calculateTemperatureChange(zone, delta_t); zone.co2_ppm = AirQualityModel.calculateCO2Change(zone, delta_t); } // Update equipment based on zone demands for (const vav of twin.vavs) { updateVAVOperation(vav, twin.zones); } for (const ahu of twin.ahus) { updateAHUOperation(ahu, twin.vavs); } updateChillerOperation(twin.chiller, twin.ahus); updateBoilerOperation(twin.boiler, twin.ahus); // Calculate system KPIs twin.kpis = calculateSystemKPIs(twin); // Detect alerts twin.alerts = detectAnomalies(twin); // Persist updated state await saveTwinState(twin); return twin; } 3D Visualization with React and Three.js The frontend renders an interactive 3D building view that updates in real-time as conditions change. Using React Three Fiber simplifies Three.js integration with React's component model: // frontend/src/components/BuildingView3D.jsx import { Canvas } from '@react-three/fiber'; import { OrbitControls } from '@react-three/drei'; export function BuildingView3D({ twinState }) { return ( {/* Render building floors */} {twinState.zones.map(zone => ( selectZone(zone.id)} /> ))} {/* Render equipment */} {twinState.ahus.map(ahu => ( ))} ); } function ZoneMesh({ zone, onClick }) { const color = getTemperatureColor(zone.temperature, zone.setpoint); return ( ); } function getTemperatureColor(current, setpoint) { const deviation = current - setpoint; if (Math.abs(deviation) < 1) return '#00ff00'; // Green: comfortable if (Math.abs(deviation) < 3) return '#ffff00'; // Yellow: acceptable return '#ff0000'; // Red: uncomfortable } This visualization immediately shows building state at a glance, operators see "hot spots" in red, comfortable zones in green, and can click any area for detailed metrics. Integrating AI Copilot for Natural Language Control The AI copilot transforms building data into conversational insights. Instead of navigating multiple screens, operators simply ask questions: // backend/src/routes/copilot.js import { FoundryLocalClient } from 'foundry-local-sdk'; const foundry = new FoundryLocalClient({ endpoint: process.env.FOUNDRY_LOCAL_ENDPOINT }); router.post('/api/copilot/chat', async (req, res) => { const { message } = req.body; // Load current building state const twin = await loadTwinState(); // Build context for AI const context = buildBuildingContext(twin); const completion = await foundry.chat.completions.create({ model: 'phi-4', messages: [ { role: 'system', content: `You are an HVAC operations assistant for a 3-floor office building. Current Building State: ${context} Answer questions about equipment status, comfort conditions, and energy usage. Provide specific, actionable information based on the current data. Do not speculate beyond provided information.` }, { role: 'user', content: message } ], temperature: 0.3, max_tokens: 300 }); res.json({ response: completion.choices[0].message.content, model: 'phi-4', timestamp: new Date().toISOString() }); }); function buildBuildingContext(twin) { const alerts = twin.alerts.filter(a => a.active); const zoneStatus = twin.zones.map(z => `${z.name}: ${z.temperature.toFixed(1)}°F (setpoint: ${z.setpoint}°F), CO₂: ${z.co2_ppm}ppm, ${z.occupancy} people` ); return ` Zones: ${zoneStatus.join('\n')} Active Alerts: ${alerts.length} ${alerts.map(a => `- ${a.severity}: ${a.message}`).join('\n')} Energy: ${twin.kpis.total_power_kw.toFixed(1)} kW Chiller: ${twin.chiller.percent_load}% load, ${twin.chiller.cop.toFixed(2)} COP `.trim(); } Example interactions: User: "Why is the third floor conference room warm?" AI: "The Executive Suite on Floor 3 is currently 75.2°F, 3 degrees above the 72°F setpoint. This is due to high occupancy (8 people) and VAV-F3-EXEC operating at reduced airflow (285 CFM vs 450 CFM capacity). AHU-2 is supplying adequate cool air at 55°F. Recommend checking VAV damper position—it may be partially stuck." User: "What's our current energy usage?" AI: "Total building power consumption is 47.3 kW. Breakdown: Chiller (24.1 kW, 51%), AHU fans (12.8 kW, 27%), Pumps (7.2 kW, 15%), Other (3.2 kW, 7%). Chiller is operating at 62% load with a COP of 4.8, which is efficient for current conditions." User: "Activate demand response level 2" AI: "I cannot directly control building systems for safety reasons. To activate DR Level 2, use the Control Panel and click 'Demand Response' → 'Level 2'. This will raise cooling setpoints by 3°F and reduce auxiliary loads, targeting 15% energy reduction." The AI provides grounded, specific answers citing actual equipment IDs and metrics. It refuses to directly execute control commands, instead guiding operators to explicit control interfaces, a critical safety pattern for building systems. Fault Injection for Testing and Training Real building operations experience equipment failures, stuck dampers, sensor drift, communication losses. The digital twin includes comprehensive fault injection capabilities to train operators and test control logic: // backend/src/simulator/fault-injector.js const FAULT_CATALOG = { chillerFailure: { description: 'Chiller compressor failure', apply: (twin) => { twin.chiller.status = 'FAULT'; twin.chiller.cooling_output = 0; twin.alerts.push({ id: 'chiller-fault', severity: 'CRITICAL', message: 'Chiller compressor failure - no cooling available', equipment: 'CHILLER-01' }); } }, stuckVAVDamper: { description: 'VAV damper stuck at current position', apply: (twin, vavId) => { const vav = twin.vavs.find(v => v.id === vavId); vav.damper_stuck = true; vav.damper_position_fixed = vav.damper_position; twin.alerts.push({ id: `vav-stuck-${vavId}`, severity: 'HIGH', message: `VAV ${vavId} damper stuck at ${vav.damper_position}%`, equipment: vavId }); } }, sensorDrift: { description: 'Temperature sensor reading 5°F high', apply: (twin, zoneId) => { const zone = twin.zones.find(z => z.id === zoneId); zone.sensor_drift = 5.0; zone.temperature_measured = zone.temperature_actual + 5.0; } }, communicationLoss: { description: 'Equipment communication timeout', apply: (twin, equipmentId) => { const equipment = findEquipmentById(twin, equipmentId); equipment.comm_status = 'OFFLINE'; equipment.stale_data = true; twin.alerts.push({ id: `comm-loss-${equipmentId}`, severity: 'MEDIUM', message: `Lost communication with ${equipmentId}`, equipment: equipmentId }); } } }; router.post('/api/twin/fault', async (req, res) => { const { faultType, targetEquipment } = req.body; const twin = await loadTwinState(); const fault = FAULT_CATALOG[faultType]; if (!fault) { return res.status(400).json({ error: 'Unknown fault type' }); } fault.apply(twin, targetEquipment); await saveTwinState(twin); res.json({ message: `Applied fault: ${fault.description}`, affectedEquipment: targetEquipment, timestamp: new Date().toISOString() }); }); Operators can inject faults to practice diagnosis and response. Training scenarios might include: "The chiller just failed during a heat wave, how do you maintain comfort?" or "Multiple VAV dampers are stuck, which zones need immediate attention?" Key Takeaways and Production Deployment Building a physics-based digital twin with AI capabilities requires balancing simulation accuracy with computational performance, providing intuitive visualization while maintaining technical depth, and enabling AI assistance without compromising safety. Key architectural lessons: Physics models enable prediction: Comparing predicted vs observed behavior identifies anomalies that simple thresholds miss 3D visualization improves spatial understanding: Operators immediately see which floors or zones need attention AI copilots accelerate diagnosis: Natural language queries get answers in seconds vs. minutes of manual data examination Fault injection validates readiness: Testing failure scenarios prepares operators for real incidents JSON state enables integration: Simple file-based state makes connecting to real BMS systems straightforward For production deployment, connect the twin to actual building systems via BACnet, Modbus, or MQTT integrations. Replace simulated telemetry with real sensor streams. Calibrate model parameters against historical building performance. Implement continuous learning where the twin's predictions improve as it observes actual building behavior. The complete implementation with simulation engine, 3D visualization, AI copilot, and fault injection system is available at github.com/leestott/DigitalTwin. Clone the repository and run the startup scripts to explore the digital twin, no building hardware required. Resources and Further Reading Smart Building HVAC Digital Twin Repository - Complete source code and simulation engine Setup and Quick Start Guide - Installation instructions and usage examples Microsoft Foundry Local Documentation - AI integration reference HVAC Simulation Documentation - Physics model details and calibration Three.js Documentation - 3D visualization framework ASHRAE Standards - Building energy modeling standardsTeaching AI Development Through Gamification:
Introduction Learning AI development can feel overwhelming. Developers face abstract concepts like embeddings, prompt engineering, and workflow orchestration topics that traditional tutorials struggle to make tangible. How do you teach someone what an embedding "feels like" or why prompt engineering matters beyond theoretical examples? The answer lies in experiential learning through gamification. Instead of reading about AI concepts, what if developers could play a game that teaches these ideas through progressively challenging levels, immediate feedback, and real AI interactions? This article explores exactly that: building an educational adventure game that transforms AI learning from abstract theory into hands-on exploration. We'll dive into Foundry Local Learning Adventure, a JavaScript-based game that teaches AI fundamentals through five interactive levels. You'll learn how to create engaging educational experiences, integrate local AI models using Foundry Local, design progressive difficulty curves, and build cross-platform applications that run both in browsers and terminals. Whether you're an educator designing technical curriculum or a developer building learning tools, this architecture provides a proven blueprint for gamified technical education. Why Gamification Works for Technical Learning Traditional technical education follows a predictable pattern: read documentation, watch tutorials, attempt exercises, struggle with setup, eventually give up. The problem isn't content quality, it's engagement and friction. Gamification addresses both issues simultaneously. By framing learning as progression through levels, you create intrinsic motivation. Each completed challenge feels like unlocking a new ability in a game, triggering the same dopamine response that keeps players engaged in entertainment experiences. Progress is visible, achievements are celebrated, and setbacks feel like natural parts of the journey rather than personal failures. More importantly, gamification reduces friction. Instead of "install dependencies, configure API keys, read documentation, write code, debug errors," learners simply start the game and begin playing. The game handles setup, provides guardrails, and offers immediate feedback. When a concept clicks, the game celebrates it. When learners struggle, hints appear automatically. For AI development specifically, gamification solves a unique challenge: making probabilistic, non-deterministic systems feel approachable. Traditional programming has clear right and wrong answers, but AI outputs vary. A game can frame this variability as exploration rather than failure, teaching developers to evaluate AI responses critically while maintaining confidence. Architecture Overview: Dual-Platform Design for Maximum Reach The Foundry Local Learning Adventure implements a dual-platform architecture with separate but consistent implementations for web browsers and command-line terminals. This design maximizes accessibility, learners can start playing instantly in a browser, then graduate to CLI mode for the full terminal experience when they're ready to go deeper. The web version prioritizes zero-friction onboarding. It's deployed to GitHub Pages and can also be opened locally via a simple HTTP server, no build step, no package managers. The game starts with simulated AI responses in demo mode, but crucially, it also supports real AI responses when Foundry Local is installed. The web version auto-discovers Foundry Local's dynamic port through a foundry-port.json file (written by the startup scripts) or by scanning common ports. Progress saves to localStorage, badges unlock as you complete challenges, and an AI-powered mentor named Sage guides you through a chat widget in the corner. This version is perfect for classrooms, conference demos, and learners who want to try before committing to a full CLI setup. The CLI version provides the full terminal experience with real AI interactions. Built on Node.js with ES modules, this version features a custom FoundryLocalClient class that connects to Foundry Local's OpenAI-compatible REST API. Instead of relying on an external SDK, the game implements its own API client with automatic port discovery, model selection, and graceful fallback to demo mode. The terminal interface includes a rich command system ( play , hint , ask , explain , progress , badges ) and the Sage mentor provides contextual guidance throughout. Both versions implement the same five levels and learning objectives independently. The CLI uses game/src/game.js , levels.js , and mentor.js as ES modules, while the web version uses game/web/game-web.js and game-data.js . A key innovation is the automatic port discovery system, which eliminates manual configuration: // 3-tier port discovery strategy (game/src/game.js) class FoundryLocalClient { constructor() { this.commonPorts = [61341, 5272, 51319, 5000, 8080]; this.mode = 'demo'; // 'local', 'azure', or 'demo' } async initialize() { // Tier 1: CLI discovery - parse 'foundry service status' output const cliPort = await this.discoverPortViaCLI(); if (cliPort) { this.baseUrl = cliPort; this.mode = 'local'; return; } // Tier 2: Try configured URL from config.json if (await this.tryFoundryUrl(config.foundryLocal.baseUrl)) { this.mode = 'local'; return; } // Tier 3: Scan common ports for (const port of this.commonPorts) { if (await this.tryFoundryUrl(`http://127.0.0.1:${port}`)) { this.mode = 'local'; return; } } // Fallback: demo mode with simulated responses console.log('💡 Running in demo mode (no Foundry Local detected)'); this.mode = 'demo'; } async chat(messages, options = {}) { if (this.mode === 'demo') return this.getDemoResponse(messages); const response = await fetch(`${this.baseUrl}/v1/chat/completions`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ model: this.selectedModel, messages, temperature: options.temperature || 0.7, max_tokens: options.max_tokens || 300 }) }); const data = await response.json(); return data.choices[0].message.content; } } This architecture demonstrates several key principles for educational software: Progressive disclosure: Start simple (web demo mode), add complexity optionally (real AI via Foundry Local or Azure) Consistent learning outcomes: Both platforms teach the same five concepts through independently implemented but equivalent experiences Zero barriers to entry: No installation required for the web version eliminates the #1 reason learners abandon technical tutorials Automatic service discovery: The 3-tier port discovery strategy means no manual configuration, just install Foundry Local and play Graceful degradation: Three connection modes (local, Azure, demo) ensure the game always works regardless of setup Level Design: Teaching AI Concepts Through Progressive Challenges The game's five levels form a carefully designed curriculum that builds AI understanding incrementally. Each level introduces one core concept, provides hands-on practice, and validates learning before proceeding. Level 1: Meet the Model teaches the fundamental request-response pattern. Learners send their first message to an AI and see it respond. The challenge is deliberately trivial, just say hello, because the goal is building confidence. The level succeeds when the learner realizes "I can talk to an AI and it understands me." This moment of agency sets the foundation for everything else. The implementation focuses on positive reinforcement. In the CLI version, the Sage mentor celebrates each completion with contextual messages, while the web version displays inline celebration banners with badge animations: // Level 1 execution (game/src/game.js) async executeLevel1() { const level = this.levels.getLevel(1); this.displayLevelHeader(level); // Sage introduces the level const intro = await this.mentor.introduceLevel(1); console.log(`\n🧙 Sage: ${intro}`); const userPrompt = await this.askQuestion('\nYour prompt: '); console.log('\n🤖 AI is thinking...'); const response = await this.client.chat([ { role: 'system', content: 'You are Sage, a friendly AI mentor.' }, { role: 'user', content: userPrompt } ]); console.log(`\n📨 AI Response:\n${response}`); if (response && response.length > 10) { // Sage celebrates const celebration = await this.mentor.celebrateLevelComplete(1); console.log(`\n🧙 Sage: ${celebration}`); console.log('\n🎯 You earned the Prompt Apprentice badge!'); console.log('🏆 +100 points'); this.progress.completeLevel(1, 100, '🎯 Prompt Apprentice'); } } This celebration pattern repeats throughout, explicit acknowledgment of success via the Sage mentor, explanation of what was learned, and a preview of what's next. The mentor system ( game/src/mentor.js ) provides contextual encouragement using AI-generated or pre-written fallback messages, transforming abstract concepts into concrete achievements. Level 2: Prompt Mastery introduces prompt quality through comparison. The game presents a deliberately poor prompt: "tell me stuff about coding." Learners must rewrite it to be specific, contextual, and actionable. The game runs both prompts, displays results side-by-side, and asks learners to evaluate the difference. // Level 2: Prompt Improvement (game/src/game.js) async executeLevel2() { const level = this.levels.getLevel(2); this.displayLevelHeader(level); const intro = await this.mentor.introduceLevel(2); console.log(`\n🧙 Sage: ${intro}`); // Show the bad prompt const badPrompt = "tell me stuff about coding"; console.log(`\n❌ Poor prompt: "${badPrompt}"`); console.log('\n🤖 Getting response to bad prompt...'); const badResponse = await this.client.chat([ { role: 'user', content: badPrompt } ]); console.log(`\n📊 Bad prompt result:\n${badResponse}`); // Get the learner's improved version console.log('\n✍️ Now write a BETTER prompt about the same topic:'); const goodPrompt = await this.askQuestion('Your improved prompt: '); console.log('\n🤖 Getting response to your prompt...'); const goodResponse = await this.client.chat([ { role: 'user', content: goodPrompt } ]); console.log(`\n📊 Your prompt result:\n${goodResponse}`); // Evaluate: improved prompt should be longer and more specific const isImproved = goodPrompt.length > badPrompt.length && goodResponse.length > 0; if (isImproved) { const celebration = await this.mentor.celebrateLevelComplete(2); console.log(`\n🧙 Sage: ${celebration}`); console.log('\n✨ You earned the Prompt Engineer badge!'); console.log('🏆 +150 points'); this.progress.completeLevel(2, 150, '✨ Prompt Engineer'); } else { const hint = await this.mentor.provideHint(2); console.log(`\n💡 Sage: ${hint}`); } } This comparative approach is powerful, learners don't just read about prompt engineering, they experience its impact directly. The before/after comparison makes quality differences undeniable. Level 3: Embeddings Explorer demystifies semantic search through practical demonstration. Learners search a knowledge base about Foundry Local using natural language queries. The game shows how embedding similarity works by returning relevant content even when exact keywords don't match. // Level 3: Embedding Search (game/src/game.js) async executeLevel3() { const level = this.levels.getLevel(3); this.displayLevelHeader(level); // Knowledge base loaded from game/data/knowledge-base.json const knowledgeBase = [ { id: 1, content: "Foundry Local runs AI models entirely on your device" }, { id: 2, content: "Embeddings convert text into numerical vectors" }, { id: 3, content: "Cosine similarity measures how related two texts are" }, // ... more entries about AI and Foundry Local ]; const query = await this.askQuestion('\n🔍 Search query: '); // Get embedding for user's query const queryEmbedding = await this.client.getEmbedding(query); // Get embeddings for all knowledge base entries const results = []; for (const item of knowledgeBase) { const itemEmbedding = await this.client.getEmbedding(item.content); const similarity = this.cosineSimilarity(queryEmbedding, itemEmbedding); results.push({ ...item, similarity }); } // Sort by similarity and show top matches results.sort((a, b) => b.similarity - a.similarity); console.log('\n📑 Top matches:'); results.slice(0, 3).forEach((r, i) => { console.log(` ${i + 1}. (${(r.similarity * 100).toFixed(1)}%) ${r.content}`); }); } // Cosine similarity calculation (also in TaskHandler) cosineSimilarity(a, b) { const dot = a.reduce((sum, val, i) => sum + val * b[i], 0); const magA = Math.sqrt(a.reduce((sum, val) => sum + val * val, 0)); const magB = Math.sqrt(b.reduce((sum, val) => sum + val * val, 0)); return dot / (magA * magB); } // Demo mode generates pseudo-embeddings when Foundry isn't available getPseudoEmbedding(text) { // 128-dimension hash-based vector for offline demonstration const embedding = new Array(128).fill(0); for (let i = 0; i < text.length; i++) { embedding[i % 128] += text.charCodeAt(i) / 1000; } return embedding; } Learners query things like "How do I run AI offline?" and discover content about Foundry Local's offline capabilities—even though the word "offline" appears nowhere in the result. When Foundry Local is running, the game calls the /v1/embeddings endpoint for real vector representations. In demo mode, a pseudo-embedding function generates 128-dimension hash-based vectors that still demonstrate the concept of similarity search. This concrete demonstration of semantic understanding beats any theoretical explanation. Level 4: Workflow Wizard teaches AI pipeline composition. Learners build a three-step workflow: summarize text → extract keywords → generate questions. Each step uses the previous output as input, demonstrating how complex AI tasks decompose into chains of simpler operations. // Level 4: Workflow Builder (game/src/game.js) async executeLevel4() { const level = this.levels.getLevel(4); this.displayLevelHeader(level); const intro = await this.mentor.introduceLevel(4); console.log(`\n🧙 Sage: ${intro}`); console.log('\n📝 Enter text for the 3-step AI pipeline:'); const inputText = await this.askQuestion('Input text: '); // Step 1: Summarize console.log('\n⚙️ Step 1: Summarizing...'); const summary = await this.client.chat([ { role: 'system', content: 'Summarize this in 2 sentences.' }, { role: 'user', content: inputText } ]); console.log(` Result: ${summary}`); // Step 2: Extract keywords (chained from Step 1 output) console.log('\n🔑 Step 2: Extracting keywords...'); const keywords = await this.client.chat([ { role: 'system', content: 'Extract 5 important keywords.' }, { role: 'user', content: summary } ]); console.log(` Keywords: ${keywords}`); // Step 3: Generate questions (chained from Step 2 output) console.log('\n❓ Step 3: Generating study questions...'); const questions = await this.client.chat([ { role: 'system', content: 'Create 3 quiz questions about these topics.' }, { role: 'user', content: keywords } ]); console.log(` Questions:\n${questions}`); console.log('\n✅ Workflow complete!'); const celebration = await this.mentor.celebrateLevelComplete(4); console.log(`\n🧙 Sage: ${celebration}`); console.log('\n⚡ You earned the Workflow Wizard badge!'); console.log('🏆 +250 points'); this.progress.completeLevel(4, 250, '⚡ Workflow Wizard'); } This level bridges the gap between "toy examples" and real applications. Learners see firsthand how combining simple AI operations creates sophisticated functionality. Level 5: Build Your Own Tool challenges learners to create a custom AI-powered tool by selecting from pre-built templates and configuring them. Rather than asking learners to write arbitrary code, the game provides four structured templates that demonstrate how AI tools work in practice: // Level 5: Tool Builder templates (game/web/game-web.js) const TOOL_TEMPLATES = [ { id: 'summarizer', name: '📝 Text Summarizer', description: 'Summarizes long text into key points', systemPrompt: 'You are a text summarization tool. Provide concise summaries.', exampleInput: 'Paste any long article or document...' }, { id: 'translator', name: '🌐 Code Translator', description: 'Translates code between programming languages', systemPrompt: 'You are a code translation tool. Convert code accurately.', exampleInput: 'function hello() { console.log("Hello!"); }' }, { id: 'reviewer', name: '🔍 Code Reviewer', description: 'Reviews code for bugs, style, and improvements', systemPrompt: 'You are a code review tool. Identify issues and suggest fixes.', exampleInput: 'Paste code to review...' }, { id: 'custom', name: '✨ Custom Tool', description: 'Design your own AI tool with a custom system prompt', systemPrompt: '', // Learner provides this exampleInput: '' } ]; // Tool testing sends the configured system prompt + user input to Foundry Local async function testTool(template, userInput) { const response = await callFoundryAPI([ { role: 'system', content: template.systemPrompt }, { role: 'user', content: userInput } ]); console.log(`🔧 Tool output: ${response}`); return response; } This template-based approach is safer and more educational than arbitrary code execution. Learners select a template, customize its system prompt, test it with sample input, and see how the AI responds differently based on the tool's configuration. The "Custom Tool" option lets advanced learners design their own system prompts from scratch. Completing this level marks true understanding—learners aren't just using AI, they're shaping what it can do through prompt design and tool composition. Building the Web Version: Zero-Install Educational Experience The web version demonstrates how to create educational software that requires absolutely zero setup. This is critical for workshops, classroom settings, and casual learners who won't commit to installation until they see value. The architecture is deliberately simple, vanilla JavaScript with ES6 modules, no build tools, no package managers. The HTML includes a multi-screen layout with a welcome screen, level selection grid, game area, and modals for progress, badges, help, and game completion: <!-- game/web/index.html --> <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Foundry Local Learning Adventure</title> <link rel="stylesheet" href="styles.css"> </head> <body> <!-- Welcome Screen with name input --> <div id="welcome-screen" class="screen active"> <h1>🎮 Foundry Local Learning Adventure</h1> <p>Master Microsoft Foundry AI - One Level at a Time!</p> <input type="text" id="player-name" placeholder="Enter your name"> <button id="start-btn">Start Adventure</button> <div id="foundry-status"><!-- Auto-detected connection status --></div> </div> <!-- Menu Screen with level grid --> <div id="menu-screen" class="screen"> <div class="level-grid"> <!-- 5 level cards with lock/unlock states --> </div> <div class="stats-bar"> <span id="points-display">0 points</span> <span id="badges-count">0/5 badges</span> </div> </div> <!-- Level Screen with task area --> <div id="level-screen" class="screen"> <div id="level-header"></div> <div id="task-area"><!-- Level-specific UI loads here --></div> <div id="response-area"></div> <div id="hint-area"></div> </div> <!-- Sage Mentor Chat Widget (fixed bottom-right) --> <div id="mentor-chat" class="mentor-widget"> <div class="mentor-header">🧙 Sage (AI Mentor)</div> <div id="mentor-messages"></div> <input type="text" id="mentor-input" placeholder="Ask Sage anything..."> </div> <script type="module" src="game-data.js"></script> <script type="module" src="game-web.js"></script> </body> </html> A critical feature of the web version is its ability to connect to a real Foundry Local instance. On startup, the game checks for a foundry-port.json file (written by the cross-platform start scripts) and falls back to scanning common ports: // game/web/game-web.js - Foundry Local auto-discovery let foundryConnection = { connected: false, baseUrl: null }; async function checkFoundryConnection() { // Try reading port from discovery file (written by start scripts) const discoveredPort = await readDiscoveredPort(); if (discoveredPort) { try { const resp = await fetch(`${discoveredPort}/v1/models`); if (resp.ok) { foundryConnection = { connected: true, baseUrl: discoveredPort }; updateStatusBadge('🟢 Foundry Local Connected'); return; } } catch (e) { /* continue to port scan */ } } // Scan common Foundry Local ports const ports = [61341, 5272, 51319, 5000, 8080]; for (const port of ports) { try { const resp = await fetch(`http://127.0.0.1:${port}/v1/models`); if (resp.ok) { foundryConnection = { connected: true, baseUrl: `http://127.0.0.1:${port}` }; updateStatusBadge('🟢 Foundry Local Connected'); return; } } catch (e) { continue; } } // Demo mode - use simulated responses from DEMO_RESPONSES updateStatusBadge('🟡 Demo Mode (install Foundry Local for real AI)'); } async function callFoundryAPI(messages) { if (!foundryConnection.connected) { return getDemoResponse(messages); // Simulated responses } const resp = await fetch(`${foundryConnection.baseUrl}/v1/chat/completions`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ model: 'auto', messages, temperature: 0.7 }) }); const data = await resp.json(); return data.choices[0].message.content; } The web version also includes level-specific UIs: each level type has its own builder function that constructs the appropriate interface. For example, Level 2 (Prompt Improvement) shows a split-view with the bad prompt result on one side and the learner's improved prompt on the other. Level 3 (Embeddings) presents a search interface with similarity scores. Level 5 (Tool Builder) offers a template selector with four options (Text Summarizer, Code Translator, Code Reviewer, and Custom). This architecture teaches several patterns for web-based educational tools: LocalStorage for persistence: Progress survives page refreshes without requiring accounts or databases ES6 modules for organization: Clean separation between game data ( game-data.js ) and engine ( game-web.js ) Hybrid AI mode: Real AI when Foundry Local is available, simulated responses when it's not—same code path for both Multi-screen navigation: Welcome, menu, level, and completion screens provide clear progression Always-available mentor: The Sage chat widget in the corner lets learners ask questions at any point Implementing the CLI Version with Real AI Integration The CLI version provides the authentic AI development experience. This version requires Node.js and Foundry Local, but rewards setup effort with genuine model interactions. Installation uses a startup script that handles prerequisites: #!/bin/bash # scripts/start-game.sh echo "🎮 Starting Foundry Local Learning Adventure..." # Check Node.js if ! command -v node &> /dev/null; then echo "❌ Node.js not found. Install from https://nodejs.org/" exit 1 fi # Check Foundry Local if ! command -v foundry &> /dev/null; then echo "❌ Foundry Local not found." echo " Install: winget install Microsoft.FoundryLocal" exit 1 fi # Start Foundry service echo "🚀 Starting Foundry Local service..." foundry service start # Wait for service sleep 2 # Load model echo "📦 Loading Phi-4 model..." foundry model load phi-4 # Install dependencies echo "📥 Installing game dependencies..." npm install # Start game echo "✅ Launching game..." npm start The game logic integrates with Foundry Local using the official SDK: // game/src/game.js import { FoundryLocalClient } from 'foundry-local-sdk'; import readline from 'readline/promises'; const client = new FoundryLocalClient({ endpoint: 'http://127.0.0.1:5272' // Default Foundry Local port }); async function getAIResponse(prompt, level) { try { const startTime = Date.now(); const completion = await client.chat.completions.create({ model: 'phi-4', messages: [ { role: 'system', content: `You are Sage, a friendly AI mentor teaching ${LEVELS[level-1].title}.` }, { role: 'user', content: prompt } ], temperature: 0.7, max_tokens: 300 }); const latency = Date.now() - startTime; console.log(`\n⏱️ AI responded in ${latency}ms`); return completion.choices[0].message.content; } catch (error) { console.error('❌ AI error:', error.message); console.log('💡 Falling back to demo mode...'); return getDemoResponse(prompt, level); } } async function playLevel(levelNumber) { const level = LEVELS[levelNumber - 1]; console.clear(); console.log(`\n${'='.repeat(60)}`); console.log(` Level ${levelNumber}: ${level.title}`); console.log(`${'='.repeat(60)}\n`); console.log(`🎯 ${level.objective}\n`); console.log(`📚 ${level.description}\n`); const rl = readline.createInterface({ input: process.stdin, output: process.stdout }); const userPrompt = await rl.question('Your prompt: '); rl.close(); console.log('\n🤖 AI is thinking...'); const response = await getAIResponse(userPrompt, levelNumber); console.log(`\n📨 AI Response:\n${response}\n`); // Evaluate success if (level.successCriteria(response, userPrompt)) { celebrateSuccess(level); updateProgress(levelNumber); if (levelNumber < 5) { const playNext = await askYesNo('Play next level?'); if (playNext) { await playLevel(levelNumber + 1); } } else { showGameComplete(); } } else { console.log(`\n💡 Hint: ${level.hints[0]}\n`); const retry = await askYesNo('Try again?'); if (retry) { await playLevel(levelNumber); } } } The CLI version adds several enhancements that deepen learning: Latency visibility: Display response times so learners understand local vs cloud performance differences Graceful fallback: If Foundry Local fails, switch to demo mode automatically rather than crashing Interactive prompts: Use readline for natural command-line interaction patterns Progress persistence: Save to JSON files so learners can pause and resume Command history: Log all prompts and responses for learners to review their progression Key Takeaways and Educational Design Principles Building effective educational software for technical audiences requires balancing several competing concerns: accessibility vs authenticity, simplicity vs depth, guidance vs exploration. The Foundry Local Learning Adventure succeeds by making deliberate architectural choices that prioritize learner experience. Key principles demonstrated: Zero-friction starts win: The web version eliminates all setup barriers, maximizing the chance learners will actually begin Automatic service discovery: The 3-tier port discovery strategy means no manual configuration, just install Foundry Local and play Progressive challenge curves build confidence: Each level introduces exactly one new concept, building on previous knowledge Immediate feedback accelerates learning: Learners know instantly if they succeeded, with Sage providing contextual explanations Real tools create transferable skills: The CLI version uses professional developer patterns (OpenAI-compatible REST APIs, ES modules, readline) that apply beyond the game Celebration creates emotional investment: Badges, points, and Sage's encouragement transform learning into achievement Dual platforms expand reach: Web attracts casual learners, CLI converts them to serious practitioners—and both support real AI Graceful degradation ensures reliability: Three connection modes (local, Azure, demo) mean the game always works regardless of setup To extend this approach for your own educational projects, consider: Domain-specific challenges: Adapt level structure to your technical domain (e.g., API design, database optimization, security practices) Multiplayer competitions: Add leaderboards and time trials to introduce social motivation Adaptive difficulty: Track learner performance and adjust challenge difficulty dynamically Sandbox modes: After completing the curriculum, provide free-play areas for experimentation Community sharing: Let learners share custom levels or challenges they've created The complete implementation with all levels, both web and CLI versions, comprehensive tests, and deployment guides is available at github.com/leestott/FoundryLocal-LearningAdventure. You can play the web version immediately at leestott.github.io/FoundryLocal-LearningAdventure or clone the repository to experience the full CLI version with real AI. Resources and Further Reading Foundry Local Learning Adventure Repository - Complete source code for both web and CLI versions Play Online Now - Try the web version instantly in your browser (supports real AI with Foundry Local installed) Microsoft Foundry Local Documentation - Official SDK and CLI reference Contributing Guide - How to contribute new levels or improvementsBuilding a Privacy-First Hybrid AI Briefing Tool with Foundry Local and Azure OpenAI
Introduction Management consultants face a critical challenge: they need instant AI-powered insights from sensitive client documents, but traditional cloud-only AI solutions create unacceptable data privacy risks. Every document uploaded to a cloud API potentially exposes confidential client information, violates data residency requirements, and creates compliance headaches. The solution lies in a hybrid architecture that combines the speed and privacy of on-device AI with the sophistication of cloud models—but only when explicitly requested. This article walks through building a production-ready briefing assistant that runs AI inference locally first, then optionally refines outputs using Azure OpenAI for executive-quality presentations. We'll explore a sample implementation using FL-Client-Briefing-Assistant, built with Next.js 14, TypeScript, and Microsoft Foundry Local. You'll learn how to architect privacy-first AI applications, implement sub-second local inference, and design transparent hybrid workflows that give users complete control over their data. Why Hybrid AI Architecture Matters for Enterprise Applications Before diving into implementation details, let's understand why a hybrid approach is essential for enterprise AI applications, particularly in consulting and professional services. Cloud-only AI services like OpenAI's GPT-4 offer remarkable capabilities, but they introduce several critical challenges. First, every API call sends your data to external servers, creating audit trails and potential exposure points. For consultants handling merger documents, financial reports, or strategic plans, this is often a non-starter. Second, cloud APIs introduce latency, typically 2-5 seconds per request due to network round-trips and queue times. Third, costs scale linearly with usage, making high-volume document analysis expensive at scale. Local-only AI solves privacy and latency concerns but sacrifices quality. Small language models (SLMs) running on laptops produce quick summaries, but they lack the nuanced reasoning and polish needed for C-suite presentations. You get fast, private results that may require significant manual refinement. The hybrid approach gives you the best of both worlds: instant, private local processing as the default, with optional cloud refinement only when quality matters most. This architecture respects data privacy by default while maintaining the flexibility to produce executive-grade outputs when needed. Architecture Overview: Three-Layer Design for Privacy and Performance The FL-Client-Briefing-Assistant implements a clean three-layer architecture that separates concerns and ensures privacy at every level. At the frontend, a Next.js 14 application provides the user interface with strong TypeScript typing throughout. Users interact with four quick-action templates: document summarization, talking points generation, risk analysis, and executive summaries. The UI clearly indicates which model (local or cloud) processed each request, ensuring transparency. The middle tier consists of Next.js API routes that act as orchestration endpoints. These routes validate requests using Zod schemas, route to appropriate inference services, and enforce privacy settings. Critically, the API layer never persists user content unless explicitly opted in via privacy settings. The inference layer contains two distinct services. The local service uses Foundry Local SDK to communicate with a locally running Phi-4 model (or similar SLM). This provides sub-second inference, typical 500ms-1s response times, completely offline. The cloud service connects to Azure OpenAI using the official JavaScript SDK, accessed via Managed Identity or API keys, with proper timeout and retry logic. Setting Up Foundry Local for On-Device Inference Foundry Local is Microsoft's runtime for running AI models entirely on your device—no internet required, no data leaving your machine. Here's how to get it running for this application. First, install Foundry Local on Windows using Windows Package Manager: winget install Microsoft.FoundryLocal After installation, verify the service is ready: foundry service start foundry service status The status command will show you the service endpoint, typically running on a dynamic port like http://127.0.0.1:5272 . This port changes between restarts, so your application must query it programmatically. Next, load an appropriate model. For briefing tasks, Phi-4 Mini provides an excellent balance of quality and speed: foundry model load phi-4 The model downloads (approximately 3.6GB) and loads into memory. This takes 2-5 minutes on first run but persists between sessions. Once loaded, inference is nearly instant, most requests complete in under 1 second. In your application, configure the connection in .env.local : the port for foundry local is dynamic so please ensure you add the correct port. FOUNDRY_LOCAL_ENDPOINT=http://127.0.0.1:**** The application uses the Foundry Local SDK to query the running service: import { FoundryLocalClient } from 'foundry-local-sdk'; const client = new FoundryLocalClient({ endpoint: process.env.FOUNDRY_LOCAL_ENDPOINT }); const response = await client.chat.completions.create({ model: 'phi-4', messages: [ { role: 'system', content: 'You are a professional consultant assistant.' }, { role: 'user', content: 'Summarize this document: ...' } ], max_tokens: 500, temperature: 0.3 }); This code demonstrates several best practices: Explicit model specification: Always name the model to ensure consistency across environments System message framing: Set the appropriate professional context for consulting use cases Conservative temperature: Use 0.3 for factual summarization tasks to reduce hallucination Token limits: Cap outputs to prevent excessive generation times and costs Implementing Privacy-First API Routes The Next.js API routes form the security boundary of the application. Every request must be validated, sanitized, and routed according to privacy settings before reaching inference services. Here's the core local inference route ( app/api/briefing/local/route.ts ): import { NextRequest, NextResponse } from 'next/server'; import { z } from 'zod'; import { FoundryLocalClient } from 'foundry-local-sdk'; const RequestSchema = z.object({ prompt: z.string().min(10).max(5000), template: z.enum(['summary', 'talking-points', 'risk-analysis', 'executive']), context: z.string().optional() }); export async function POST(request: NextRequest) { try { // Validate and parse request body const body = await request.json(); const validated = RequestSchema.parse(body); // Initialize Foundry Local client const client = new FoundryLocalClient({ endpoint: process.env.FOUNDRY_LOCAL_ENDPOINT! }); // Build system prompt based on template const systemPrompts = { 'summary': 'You are a consultant creating concise document summaries.', 'talking-points': 'You are preparing structured talking points for meetings.', 'risk-analysis': 'You are analyzing risks and opportunities systematically.', 'executive': 'You are crafting executive-level briefing notes.' }; // Execute local inference const startTime = Date.now(); const completion = await client.chat.completions.create({ model: 'phi-4', messages: [ { role: 'system', content: systemPrompts[validated.template] }, { role: 'user', content: validated.prompt } ], temperature: 0.3, max_tokens: 500 }); const latency = Date.now() - startTime; // Return structured response with metadata return NextResponse.json({ content: completion.choices[0].message.content, model: 'phi-4 (local)', latency_ms: latency, tokens: completion.usage?.total_tokens, timestamp: new Date().toISOString() }); } catch (error) { if (error instanceof z.ZodError) { return NextResponse.json( { error: 'Invalid request format', details: error.errors }, { status: 400 } ); } console.error('Local inference error:', error); return NextResponse.json( { error: 'Inference failed', message: error.message }, { status: 500 } ); } } This implementation demonstrates several critical security and quality patterns: Request validation with Zod: Every field is type-checked and bounded before processing, preventing injection attacks and malformed inputs Template-based system prompts: Different use cases get optimized prompts, improving output quality and consistency Comprehensive error handling: Validation errors, inference failures, and network issues are caught and reported with appropriate HTTP status codes Performance tracking: Latency measurement enables monitoring and helps users understand response times Metadata enrichment: Responses include model attribution, token usage, and timestamps for auditing The cloud refinement route follows a similar pattern but adds privacy checks: export async function POST(request: NextRequest) { try { const body = await request.json(); const validated = RequestSchema.parse(body); // Check privacy settings from cookie/header const confidentialMode = request.cookies.get('confidential-mode')?.value === 'true'; if (confidentialMode) { return NextResponse.json( { error: 'Cloud refinement disabled in confidential mode' }, { status: 403 } ); } // Proceed with Azure OpenAI call only if privacy allows const client = new OpenAI({ apiKey: process.env.AZURE_OPENAI_KEY, baseURL: process.env.AZURE_OPENAI_ENDPOINT, defaultHeaders: { 'api-key': process.env.AZURE_OPENAI_KEY } }); const completion = await client.chat.completions.create({ model: process.env.AZURE_OPENAI_DEPLOYMENT!, messages: [/* ... */], temperature: 0.5, // Slightly higher for creative refinement max_tokens: 800 }); return NextResponse.json({ content: completion.choices[0].message.content, model: `${process.env.AZURE_OPENAI_DEPLOYMENT} (cloud)`, privacy_notice: 'Content processed by Azure OpenAI', // ... metadata }); } catch (error) { // Error handling } } The confidential mode check is crucial—it ensures that even if a user accidentally clicks the refinement button, no data leaves the device when privacy mode is enabled. This fail-safe design prevents data leakage through UI mistakes or automated workflows. Building the Frontend: Transparent Privacy Controls The user interface must make privacy decisions explicit and visible. Users need to understand which AI service processed their content and make informed choices about cloud refinement. The main briefing interface ( app/page.tsx ) implements this transparency through clear visual indicators: 'use client'; import { useState, useEffect } from 'react'; import { PrivacySettings } from '@/components/PrivacySettings'; export default function BriefingAssistant() { const [confidentialMode, setConfidentialMode] = useState(true); // Privacy by default const [content, setContent] = useState(''); const [result, setResult] = useState(null); const [loading, setLoading] = useState(false); // Load privacy preference from localStorage useEffect(() => { const saved = localStorage.getItem('confidential-mode'); if (saved !== null) { setConfidentialMode(saved === 'true'); } }, []); async function generateBriefing(template: string, useCloud: boolean = false) { if (useCloud && confidentialMode) { alert('Cloud refinement is disabled in confidential mode. Adjust settings to enable.'); return; } setLoading(true); const endpoint = useCloud ? '/api/briefing/cloud' : '/api/briefing/local'; try { const response = await fetch(endpoint, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ prompt: content, template }) }); const data = await response.json(); setResult({ ...data, processedBy: useCloud ? 'cloud' : 'local' }); } catch (error) { console.error('Briefing generation failed:', error); } finally { setLoading(false); } } return ( <div className="briefing-assistant"> <header> <h1>Client Briefing Assistant</h1> <div className="status-bar"> <span className={confidentialMode ? 'confidential' : 'standard'}> {confidentialMode ? '🔒 Confidential Mode' : '🌐 Standard Mode'} </span> <PrivacySettings confidentialMode={confidentialMode} onChange={setConfidentialMode} /> </div> </header> <div className="quick-actions"> <button onClick={() => generateBriefing('summary')}> 📄 Summarize Document </button> <button onClick={() => generateBriefing('talking-points')}> 💬 Generate Talking Points </button> <button onClick={() => generateBriefing('risk-analysis')}> 🎯 Risk Analysis </button> <button onClick={() => generateBriefing('executive')}> 📊 Executive Summary </button> </div> <textarea value={content} onChange={(e) => setContent(e.target.value)} placeholder="Paste client document or meeting notes here..." /> {result && ( <div className="result-card"> <div className="result-header"> <span className="model-badge">{result.model}</span> <span className="latency">{result.latency_ms}ms</span> </div> <div className="result-content">{result.content}</div> {result.processedBy === 'local' && !confidentialMode && ( <button onClick={() => generateBriefing(result.template, true)} className="refine-btn" > ✨ Refine for Executive Presentation </button> )} </div> )} </div> ); } This interface design embodies several principles of responsible AI UX: Privacy by default: Confidential mode is enabled unless explicitly changed, ensuring accidental cloud usage requires multiple intentional actions Clear attribution: Every result shows which model generated it and how long it took, building user trust through transparency Conditional refinement: The cloud refinement button only appears when privacy allows and local inference has completed, preventing premature cloud requests Persistent settings: Privacy preferences save to localStorage, respecting user choices across sessions Visual status indicators: The header always shows current privacy mode with recognizable icons (🔒 for confidential, 🌐 for standard) Testing Privacy and Performance Requirements A privacy-first application demands rigorous testing to ensure data never leaks unintentionally. The project includes comprehensive test suites using Vitest for unit tests and Playwright for end-to-end scenarios. Here's a critical privacy test ( tests/privacy.test.ts ): import { describe, it, expect, beforeEach } from 'vitest'; import { TestUtils } from './utils/test-helpers'; describe('Privacy Controls', () => { let testUtils: TestUtils; beforeEach(() => { testUtils = new TestUtils(); testUtils.enableConfidentialMode(); }); it('should prevent cloud API calls when confidential mode is enabled', async () => { const response = await testUtils.requestBriefing({ template: 'summary', prompt: 'Confidential merger document...', cloud: true }); expect(response.status).toBe(403); expect(response.error).toContain('disabled in confidential mode'); }); it('should allow local inference in confidential mode', async () => { const response = await testUtils.requestBriefing({ template: 'summary', prompt: 'Confidential merger document...', cloud: false }); expect(response.status).toBe(200); expect(response.model).toContain('local'); expect(response.content).toBeTruthy(); }); it('should not persist sensitive content without opt-in', async () => { await testUtils.requestBriefing({ template: 'executive', prompt: 'Strategic acquisition plan...', cloud: false }); const history = await testUtils.getConversationHistory(); expect(history).toHaveLength(0); // No storage by default }); it('should support opt-in history with explicit consent', async () => { testUtils.enableHistorySaving(); await testUtils.requestBriefing({ template: 'executive', prompt: 'Strategic acquisition plan...', cloud: false }); const history = await testUtils.getConversationHistory(); expect(history).toHaveLength(1); expect(history[0].prompt).toContain('acquisition'); }); }); Performance testing ensures local inference meets the sub-second requirement: describe('Performance SLA', () => { it('should complete local inference in under 1 second', async () => { const samples = []; for (let i = 0; i < 10; i++) { const start = Date.now(); await testUtils.requestBriefing({ template: 'summary', prompt: 'Standard 500-word document...', cloud: false }); samples.push(Date.now() - start); } const p95 = calculatePercentile(samples, 95); expect(p95).toBeLessThan(1000); // 95th percentile under 1s }); it('should handle 5 concurrent requests without degradation', async () => { const requests = Array(5).fill(null).map(() => testUtils.requestBriefing({ template: 'talking-points', prompt: 'Meeting agenda...', cloud: false }) ); const results = await Promise.all(requests); expect(results.every(r => r.status === 200)).toBe(true); expect(results.every(r => r.latency_ms < 2000)).toBe(true); }); }); These tests validate the core promise: local inference is fast, private, and reliable under realistic loads. Deployment Considerations and Production Readiness Moving from development to production requires addressing several operational concerns: model distribution, environment configuration, monitoring, and incident response. For Foundry Local deployment, ensure IT teams pre-install the runtime and required models on consultant laptops. Use MDM (Mobile Device Management) systems or Group Policy to automate model downloads during onboarding. Models can be cached in shared network locations to avoid redundant downloads across teams. Environment configuration should separate local and cloud credentials cleanly: # .env.local (local development) FOUNDRY_LOCAL_ENDPOINT=http://127.0.0.1:5272 AZURE_OPENAI_ENDPOINT=https://your-org.openai.azure.com AZURE_OPENAI_DEPLOYMENT=gpt-4o-mini AZURE_OPENAI_KEY=your-key-here # For production, use Azure Managed Identity instead of API keys USE_MANAGED_IDENTITY=true Managed Identity eliminates API key management—the application authenticates using Azure AD, with permissions controlled via IAM policies. This prevents key leakage and simplifies rotation. Monitoring should track both local and cloud usage patterns. Implement structured logging with clear privacy labels: logger.info('Briefing generated', { model: 'local', template: 'summary', latency_ms: 847, tokens: 312, privacy_mode: 'confidential', user_id: hash(userId), // Never log raw user IDs timestamp: new Date().toISOString() }); This approach enables operational insights (average latency, most-used templates, error rates) without exposing sensitive content or user identities. For incident response, establish clear escalation paths. If Foundry Local fails, the application should gracefully degrade—inform users that local inference is unavailable and offer cloud-only mode (with explicit consent). If cloud services fail, local inference continues uninterrupted, ensuring the application remains useful even during Azure outages. Key Takeaways and Next Steps Building a privacy-first hybrid AI application requires careful architectural decisions that prioritize user data protection while maintaining high-quality outputs. The FL-Client-Briefing-Assistant demonstrates that you can achieve sub-second local inference, transparent privacy controls, and optional cloud refinement in a production-ready package. Key lessons from this implementation: Privacy must be the default, not an opt-in feature—confidential mode should require explicit action to disable Transparency builds trust—always show users which model processed their data and how long it took Fallback strategies ensure reliability—graceful degradation when services fail keeps the application useful Testing validates promises—comprehensive tests for privacy, performance, and functionality are non-negotiable Operational visibility without privacy leaks—structured logging enables monitoring without exposing sensitive content To extend this application, consider adding: Document parsing: Integrate PDF, DOCX, and PPTX extractors to analyze file uploads directly Multi-document synthesis: Combine insights from multiple client documents into unified briefings Custom templates: Allow consultants to define their own briefing formats and save them for reuse Offline mode indicators: Detect network connectivity and disable cloud features automatically Audit logging: For regulated industries, implement immutable audit trails showing when cloud refinement was used The full implementation, including all code, tests, and deployment guides, is available at github.com/leestott/FL-Client-Briefing-Assistant. Clone the repository, follow the setup guide, and experience privacy-first AI in action. Resources and Further Reading FL-Client-Briefing-Assistant Repository - Complete source code and documentation Microsoft Foundry Local Documentation - Official runtime documentation and API reference Azure OpenAI Service - Cloud refinement integration guide Project Specification - Detailed requirements and acceptance criteria Implementation Guide - Architecture decisions and design patterns Testing Guide - How to run and interpret comprehensive test suitesBuilding Interactive Agent UIs with AG-UI and Microsoft Agent Framework
Introduction Picture this: You've built an AI agent that analyzes financial data. A user uploads a quarterly report and asks: "What are the top three expense categories?" Behind the scenes, your agent parses the spreadsheet, aggregates thousands of rows, and generates visualizations. All in 20 seconds. But the user? They see a loading spinner. Nothing else. No "reading file" message, no "analyzing data" indicator, no hint that progress is being made. They start wondering: Is it frozen? Should I refresh? The problem isn't the agent's capabilities - it's the communication gap between the agent running on the backend and the user interface. When agents perform multi-step reasoning, call external APIs, or execute complex tool chains, users deserve to see what's happening. They need streaming updates, intermediate results, and transparent progress indicators. Yet most agent frameworks force developers to choose between simple request/response patterns or building custom solutions to stream updates to their UIs. This is where AG-UI comes in. AG-UI is a fairly new event-based protocol that standardizes how agents communicate with user interfaces. Instead of every framework and development team inventing their own streaming solution, AG-UI provides a shared vocabulary of structured events that work consistently across different agent implementations. When an agent starts processing, calls a tool, generates text, or encounters an error, the UI receives explicit, typed events in real time. The beauty of AG-UI is its framework-agnostic design. While this blog post demonstrates integration with Microsoft Agent Framework (MAF), the same AG-UI protocol works with LangGraph, CrewAI, or any other compliant framework. Write your UI code once, and it works with any AG-UI-compliant backend. (Note: MAF supports both Python and .NET - this blog post focuses on the Python implementation.) TL;DR The Problem: Users don't get real-time updates while AI agents work behind the scenes - no progress indicators, no transparency into tool calls, and no insight into what's happening. The Solution: AG-UI is an open, event-based protocol that standardizes real-time communication between AI agents and user interfaces. Instead of each development team and framework inventing custom streaming solutions, AG-UI provides a shared vocabulary of structured events (like TOOL_CALL_START, TEXT_MESSAGE_CONTENT, RUN_FINISHED) that work across any compliant framework. Key Benefits: Framework-agnostic - Write UI code once, works with LangGraph, Microsoft Agent Framework, CrewAI, and more Real-time observability - See exactly what your agent is doing as it happens Server-Sent Events - Built on standard HTTP for universal compatibility Protocol-managed state - No manual conversation history tracking In This Post: You'll learn why AG-UI exists, how it works, and build a complete working application using Microsoft Agent Framework with Python - from server setup to client implementation. What You'll Learn This blog post walks through: Why AG-UI exists - how agent-UI communication has evolved and what problems current approaches couldn't solve How the protocol works - the key design choices that make AG-UI simple, reliable, and framework-agnostic Protocol architecture - the generic components and how AG-UI integrates with agent frameworks Building an AG-UI application - a complete working example using Microsoft Agent Framework with server, client, and step-by-step setup Understanding events - what happens under the hood when your agent runs and how to observe it Thinking in events - how building with AG-UI differs from traditional APIs, and what benefits this brings Making the right choice - when AG-UI is the right fit for your project and when alternatives might be better Estimated reading time: 15 minutes Who this is for: Developers building AI agents who want to provide real-time feedback to users, and teams evaluating standardized approaches to agent-UI communication To appreciate why AG-UI matters, we need to understand the journey that led to its creation. Let's trace how agent-UI communication has evolved through three distinct phases. The Evolution of Agent-UI Communication AI agents have become more capable over time. As they evolved, the way they communicated with user interfaces had to evolve as well. Here's how this evolution unfolded. Phase 1: Simple Request/Response In the early days of AI agent development, the interaction model was straightforward: send a question, wait for an answer, display the result. This synchronous approach mirrored traditional API calls and worked fine for simple scenarios. # Simple, but limiting response = agent.run("What's the weather in Paris?") display(response) # User waits... and waits... Works for: Quick queries that complete in seconds, simple Q&A interactions where immediate feedback and interactivity aren't critical. Breaks down: When agents need to call multiple tools, perform multi-step reasoning, or process complex queries that take 30+ seconds. Users see nothing but a loading spinner, with no insight into what's happening or whether the agent is making progress. This creates a poor user experience and makes it impossible to show intermediate results or allow user intervention. Recognizing these limitations, development teams began experimenting with more sophisticated approaches. Phase 2: Custom Streaming Solutions As agents became more sophisticated, teams recognized the need for incremental feedback and interactivity. Rather than waiting for the complete response, they implemented custom streaming solutions to show partial results as they became available. # Every team invents their own format for chunk in agent.stream("What's the weather?"): display(chunk) # But what about tool calls? Errors? Progress? This was a step forward for building interactive agent UIs, but each team solved the problem differently. Also, different frameworks had incompatible approaches - some streamed only text tokens, others sent structured JSON, and most provided no visibility into critical events like tool calls or errors. The problem: No standardization across frameworks - client code that works with LangGraph won't work with Crew AI, requiring separate implementations for each agent backend Each implementation handles tool calls differently - some send nothing during tool execution, others send unstructured messages Complex state management - clients must track conversation history, manage reconnections, and handle edge cases manually The industry needed a better solution - a common protocol that could work across all frameworks while maintaining the benefits of streaming. Phase 3: Standardized Protocol (AG-UI) AG-UI emerged as a response to the fragmentation problem. Instead of each framework and development team inventing their own streaming solution, AG-UI provides a shared vocabulary of events that work consistently across different agent implementations. # Standardized events everyone understands async for event in agent.run_stream("What's the weather?"): if event.type == "TEXT_MESSAGE_CONTENT": display_text(event.delta) elif event.type == "TOOL_CALL_START": show_tool_indicator(event.tool_name) elif event.type == "TOOL_CALL_RESULT": show_tool_result(event.result) The key difference is structured observability. Rather than guessing what the agent is doing from unstructured text, clients receive explicit events for every stage of execution: when the agent starts, when it generates text, when it calls a tool, when that tool completes, and when the entire run finishes. What's different: A standardized vocabulary of event types, complete observability into agent execution, and framework-agnostic clients that work with any AG-UI-compliant backend. You write your UI code once, and it works whether the backend uses Microsoft Agent Framework, LangGraph, or any other framework that speaks AG-UI. Now that we've seen why AG-UI emerged and what problems it solves, let's examine the specific design decisions that make the protocol work. These choices weren't arbitrary - each one addresses concrete challenges in building reliable, observable agent-UI communication. The Design Decisions Behind AG-UI Why Server-Sent Events (SSE)? Aspect WebSockets SSE (AG-UI) Complexity Bidirectional Unidirectional (simpler) Firewall/Proxy Sometimes blocked Standard HTTP Reconnection Manual implementation Built-in browser support Use case Real-time games, chat Agent responses (one-way) For agent interactions, you typically only need server→client communication, making SSE a simpler choice. SSE solves the transport problem - how events travel from server to client. But once connected, how does the protocol handle conversation state across multiple interactions? Why Protocol-Managed Threads? # Without protocol threads (client manages): conversation_history = [] conversation_history.append({"role": "user", "content": message}) response = agent.complete(conversation_history) conversation_history.append({"role": "assistant", "content": response}) # Complex, error-prone, doesn't work with multiple clients # With AG-UI (protocol manages): thread = agent.get_new_thread() # Server creates and manages thread agent.run_stream(message, thread=thread) # Server maintains context # Simple, reliable, shareable across clients With transport and state management handled, the final piece is the actual messages flowing through the connection. What information should the protocol communicate, and how should it be structured? Why Standardized Event Types? Instead of parsing unstructured text, clients get typed events: RUN_STARTED - Agent begins (start loading UI) TEXT_MESSAGE_CONTENT - Text chunk (stream to user) TOOL_CALL_START - Tool invoked (show "searching...", "calculating...") TOOL_CALL_RESULT - Tool finished (show result, update UI) RUN_FINISHED - Complete (hide loading) This lets UIs react intelligently without custom parsing logic. Now that we understand the protocol's design choices, let's see how these pieces fit together in a complete system. Architecture Overview Here's how the components interact: The communication between these layers relies on a well-defined set of event types. Here are the core events that flow through the SSE connection: Core Event Types AG-UI provides a standardized set of event types to describe what's happening during an agent's execution: RUN_STARTED - agent begins execution TEXT_MESSAGE_START, TEXT_MESSAGE_CONTENT, TEXT_MESSAGE_END - streaming segments of text TOOL_CALL_START, TOOL_CALL_ARGS, TOOL_CALL_END, TOOL_CALL_RESULT - tool execution events RUN_FINISHED - agent has finished execution RUN_ERROR - error information This model lets the UI update as the agent runs, rather than waiting for the final response. The generic architecture above applies to any AG-UI implementation. Now let's see how this translates to Microsoft Agent Framework. AG-UI with Microsoft Agent Framework While AG-UI is framework-agnostic, this blog post demonstrates integration with Microsoft Agent Framework (MAF) using Python. MAF is available in both Python and .NET, giving you flexibility to build AG-UI applications in your preferred language. Understanding how MAF implements the protocol will help you build your own applications or work with other compliant frameworks. Integration Architecture The Microsoft Agent Framework integration involves several specialized layers that handle protocol translation and execution orchestration: Understanding each layer: FastAPI Endpoint - Handles HTTP requests and establishes SSE connections for streaming AgentFrameworkAgent - Protocol wrapper that translates between AG-UI events and Agent Framework operations Orchestrators - Manage execution flow, coordinate tool calling sequences, and handle state transitions ChatAgent - Your agent implementation with instructions, tools, and business logic ChatClient - Interface to the underlying language model (Azure OpenAI, OpenAI, or other providers) The good news? When you call add_agent_framework_fastapi_endpoint, all the middleware layers are configured automatically. You simply provide your ChatAgent, and the integration handles protocol translation, event streaming, and state management behind the scenes. Now that we understand both the protocol architecture and the Microsoft Agent Framework integration, let's build a working application. Hands-On: Building Your First AG-UI Application This section demonstrates how to build an AG-UI server and client using Microsoft Agent Framework and FastAPI. Prerequisites Before building your first AG-UI application, ensure you have: Python 3.10 or later installed Basic understanding of async/await patterns in Python Azure CLI installed and authenticated (az login) Azure OpenAI service endpoint and deployment configured (setup guide) Cognitive Services OpenAI Contributor role for your Azure OpenAI resource You'll also need to install the AG-UI integration package: pip install agent-framework-ag-ui --pre This automatically installs agent-framework-core, fastapi, and uvicorn as dependencies. With your environment configured, let's create the server that will host your agent and expose it via the AG-UI protocol. Building the Server Let's create a FastAPI server that hosts an AI agent and exposes it via AG-UI: # server.py import os from typing import Annotated from dotenv import load_dotenv from fastapi import FastAPI from pydantic import Field from agent_framework import ChatAgent, ai_function from agent_framework.azure import AzureOpenAIChatClient from agent_framework_ag_ui import add_agent_framework_fastapi_endpoint from azure.identity import DefaultAzureCredential # Load environment variables from .env file load_dotenv() # Validate environment configuration openai_endpoint = os.getenv("AZURE_OPENAI_ENDPOINT") model_deployment = os.getenv("AZURE_OPENAI_DEPLOYMENT_NAME") if not openai_endpoint: raise RuntimeError("Missing required environment variable: AZURE_OPENAI_ENDPOINT") if not model_deployment: raise RuntimeError("Missing required environment variable: AZURE_OPENAI_DEPLOYMENT_NAME") # Define tools the agent can use @ai_function def get_order_status( order_id: Annotated[str, Field(description="The order ID to look up (e.g., ORD-001)")] ) -> dict: """Look up the status of a customer order. Returns order status, tracking number, and estimated delivery date. """ # Simulated order lookup orders = { "ORD-001": {"status": "shipped", "tracking": "1Z999AA1", "eta": "Jan 25, 2026"}, "ORD-002": {"status": "processing", "tracking": None, "eta": "Jan 23, 2026"}, "ORD-003": {"status": "delivered", "tracking": "1Z999AA3", "eta": "Delivered Jan 20"}, } return orders.get(order_id, {"status": "not_found", "message": "Order not found"}) # Initialize Azure OpenAI client chat_client = AzureOpenAIChatClient( credential=DefaultAzureCredential(), endpoint=openai_endpoint, deployment_name=model_deployment, ) # Configure the agent with custom instructions and tools agent = ChatAgent( name="CustomerSupportAgent", instructions="""You are a helpful customer support assistant. You have access to a get_order_status tool that can look up order information. IMPORTANT: When a user mentions an order ID (like ORD-001, ORD-002, etc.), you MUST call the get_order_status tool to retrieve the actual order details. Do NOT make up or guess order information. After calling get_order_status, provide the actual results to the user in a friendly format.""", chat_client=chat_client, tools=[get_order_status], ) # Initialize FastAPI application app = FastAPI( title="AG-UI Customer Support Server", description="Interactive AI agent server using AG-UI protocol with tool calling" ) # Mount the AG-UI endpoint add_agent_framework_fastapi_endpoint(app, agent, path="/chat") def main(): """Entry point for the AG-UI server.""" import uvicorn print("Starting AG-UI server on http://localhost:8000") uvicorn.run(app, host="0.0.0.0", port=8000, log_level="info") # Run the application if __name__ == "__main__": main() What's happening here: We define a tool: get_order_status with the AI_function decorator Use Annotated and Field for parameter descriptions to help the agent understand when and how to use the tool We create an Azure OpenAI chat client with credential authentication The ChatAgent is configured with domain-specific instructions and the tools parameter add_agent_framework_fastapi_endpoint automatically handles SSE streaming and tool execution The server exposes the agent at the /chat endpoint Note: This example uses Azure OpenAI, but AG-UI works with any chat model. You can also integrate with Azure AI Foundry's model catalog or use other LLM providers. Tool calling is supported by most modern LLMs including GPT-4, GPT-4o, and Claude models. To run this server: # Set your Azure OpenAI credentials export AZURE_OPENAI_ENDPOINT="https://your-resource.openai.azure.com/" export AZURE_OPENAI_DEPLOYMENT_NAME="gpt-4o" # Start the server python server.py With your server running and exposing the AG-UI endpoint, the next step is building a client that can connect and consume the event stream. Streaming Results to Clients With the server running, clients can connect and stream events as the agent processes requests. Here's a Python client that demonstrates the streaming capabilities: # client.py import asyncio import os from dotenv import load_dotenv from agent_framework import ChatAgent, FunctionCallContent, FunctionResultContent from agent_framework_ag_ui import AGUIChatClient # Load environment variables from .env file load_dotenv() async def interactive_chat(): """Interactive chat session with streaming responses.""" # Connect to the AG-UI server base_url = os.getenv("AGUI_SERVER_URL", "http://localhost:8000/chat") print(f"Connecting to: {base_url}\n") # Initialize the AG-UI client client = AGUIChatClient(endpoint=base_url) # Create a local agent representation agent = ChatAgent(chat_client=client) # Start a new conversation thread conversation_thread = agent.get_new_thread() print("Chat started! Type 'exit' or 'quit' to end the session.\n") try: while True: # Collect user input user_message = input("You: ") # Handle empty input if not user_message.strip(): print("Please enter a message.\n") continue # Check for exit commands if user_message.lower() in ["exit", "quit", "bye"]: print("\nGoodbye!") break # Stream the agent's response print("Agent: ", end="", flush=True) # Track tool calls to avoid duplicate prints seen_tools = set() async for update in agent.run_stream(user_message, thread=conversation_thread): # Display text content if update.text: print(update.text, end="", flush=True) # Display tool calls and results for content in update.contents: if isinstance(content, FunctionCallContent): # Only print each tool call once if content.call_id not in seen_tools: seen_tools.add(content.call_id) print(f"\n[Calling tool: {content.name}]", flush=True) elif isinstance(content, FunctionResultContent): # Only print each result once result_id = f"result_{content.call_id}" if result_id not in seen_tools: seen_tools.add(result_id) result_text = content.result if isinstance(content.result, str) else str(content.result) print(f"[Tool result: {result_text}]", flush=True) print("\n") # New line after response completes except KeyboardInterrupt: print("\n\nChat interrupted by user.") except ConnectionError as e: print(f"\nConnection error: {e}") print("Make sure the server is running.") except Exception as e: print(f"\nUnexpected error: {e}") def main(): """Entry point for the AG-UI client.""" asyncio.run(interactive_chat()) if __name__ == "__main__": main() Key features: The client connects to the AG-UI endpoint using AGUIChatClient with the endpoint parameter run_stream() yields updates containing text and content as they arrive Tool calls are detected using FunctionCallContent and displayed with [Calling tool: ...] Tool results are detected using FunctionResultContent and displayed with [Tool result: ...] Deduplication logic (seen_tools set) prevents printing the same tool call multiple times as it streams Thread management maintains conversation context across messages Graceful error handling for connection issues To use the client: # Optional: specify custom server URL export AGUI_SERVER_URL="http://localhost:8000/chat" # Start the interactive chat python client.py Example Session: Connecting to: http://localhost:8000/chat Chat started! Type 'exit' or 'quit' to end the session. You: What's the status of order ORD-001? Agent: [Calling tool: get_order_status] [Tool result: {"status": "shipped", "tracking": "1Z999AA1", "eta": "Jan 25, 2026"}] Your order ORD-001 has been shipped! - Tracking Number: 1Z999AA1 - Estimated Delivery Date: January 25, 2026 You can use the tracking number to monitor the delivery progress. You: Can you check ORD-002? Agent: [Calling tool: get_order_status] [Tool result: {"status": "processing", "tracking": null, "eta": "Jan 23, 2026"}] Your order ORD-002 is currently being processed. - Status: Processing - Estimated Delivery: January 23, 2026 Your order should ship soon, and you'll receive a tracking number once it's on the way. You: exit Goodbye! The client we just built handles events at a high level, abstracting away the details. But what's actually flowing through that SSE connection? Let's peek under the hood. Event Types You'll See As the server streams back responses, clients receive a series of structured events. If you were to observe the raw SSE stream (e.g., using curl), you'd see events like: curl -N http://localhost:8000/chat \ -H "Content-Type: application/json" \ -H "Accept: text/event-stream" \ -d '{"messages": [{"role": "user", "content": "What'\''s the status of order ORD-001?"}]}' Sample event stream (with tool calling): data: {"type":"RUN_STARTED","threadId":"eb4d9850-14ef-446c-af4b-23037acda9e8","runId":"chatcmpl-xyz"} data: {"type":"TEXT_MESSAGE_START","messageId":"e8648880-a9ff-4178-a17d-4a6d3ec3d39c","role":"assistant"} data: {"type":"TOOL_CALL_START","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","toolCallName":"get_order_status","parentMessageId":"e8648880-a9ff-4178-a17d-4a6d3ec3d39c"} data: {"type":"TOOL_CALL_ARGS","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","delta":"{\""} data: {"type":"TOOL_CALL_ARGS","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","delta":"order"} data: {"type":"TOOL_CALL_ARGS","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","delta":"_id"} data: {"type":"TOOL_CALL_ARGS","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","delta":"\":\""} data: {"type":"TOOL_CALL_ARGS","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","delta":"ORD"} data: {"type":"TOOL_CALL_ARGS","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","delta":"-"} data: {"type":"TOOL_CALL_ARGS","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","delta":"001"} data: {"type":"TOOL_CALL_ARGS","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","delta":"\"}"} data: {"type":"TOOL_CALL_END","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y"} data: {"type":"TOOL_CALL_RESULT","messageId":"f048cb0a-a049-4a51-9403-a05e4820438a","toolCallId":"call_GTWj2N3ZyYiiQIjg3fwmiQ8y","content":"{\"status\": \"shipped\", \"tracking\": \"1Z999AA1\", \"eta\": \"Jan 25, 2026\"}","role":"tool"} data: {"type":"TEXT_MESSAGE_START","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","role":"assistant"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":"Your"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":" order"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":" ORD"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":"-"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":"001"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":" has"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":" been"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":" shipped"} data: {"type":"TEXT_MESSAGE_CONTENT","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf","delta":"!"} ... (additional TEXT_MESSAGE_CONTENT events streaming the response) ... data: {"type":"TEXT_MESSAGE_END","messageId":"8215fc88-8cb6-4ce4-8bdb-a8715dcd26cf"} data: {"type":"RUN_FINISHED","threadId":"eb4d9850-14ef-446c-af4b-23037acda9e8","runId":"chatcmpl-xyz"} Understanding the flow: RUN_STARTED - Agent begins processing the request TEXT_MESSAGE_START - First message starts (will contain tool calls) TOOL_CALL_START - Agent invokes the get_order_status tool Multiple TOOL_CALL_ARGS events - Arguments stream incrementally as JSON chunks ({"order_id":"ORD-001"}) TOOL_CALL_END - Tool invocation structure complete TOOL_CALL_RESULT - Tool execution finished with result data TEXT_MESSAGE_START - Second message starts (the final response) Multiple TEXT_MESSAGE_CONTENT events - Response text streams word-by-word TEXT_MESSAGE_END - Response message complete RUN_FINISHED - Entire run completed successfully This granular event model enables rich UI experiences - showing tool execution indicators ("Searching...", "Calculating..."), displaying intermediate results, and providing complete transparency into the agent's reasoning process. Seeing the raw events helps, but truly working with AG-UI requires a shift in how you think about agent interactions. Let's explore this conceptual change. The Mental Model Shift Traditional API Thinking # Imperative: Call and wait response = agent.run("What's 2+2?") print(response) # "The answer is 4" Mental model: Function call with return value AG-UI Thinking # Reactive: Subscribe to events async for event in agent.run_stream("What's 2+2?"): match event.type: case "RUN_STARTED": show_loading() case "TEXT_MESSAGE_CONTENT": display_chunk(event.delta) case "RUN_FINISHED": hide_loading() Mental model: Observable stream of events This shift feels similar to: Moving from synchronous to async code Moving from REST to event-driven architecture Moving from polling to pub/sub This mental shift isn't just philosophical - it unlocks concrete benefits that weren't possible with request/response patterns. What You Gain Observability # You can SEE what the agent is doing TOOL_CALL_START: "get_order_status" TOOL_CALL_ARGS: {"order_id": "ORD-001"} TOOL_CALL_RESULT: {"status": "shipped", "tracking": "1Z999AA1", "eta": "Jan 25, 2026"} TEXT_MESSAGE_START: "Your order ORD-001 has been shipped..." Interruptibility # Future: Cancel long-running operations async for event in agent.run_stream(query): if user_clicked_cancel: await agent.cancel(thread_id, run_id) break Transparency # Users see the reasoning process "Looking up order ORD-001..." "Order found: Status is 'shipped'" "Retrieving tracking information..." "Your order has been shipped with tracking number 1Z999AA1..." To put these benefits in context, here's how AG-UI compares to traditional approaches across key dimensions: AG-UI vs. Traditional Approaches Aspect Traditional REST Custom Streaming AG-UI Connection Model Request/Response Varies Server-Sent Events State Management Manual Manual Protocol-managed Tool Calling Invisible Custom format Standardized events Framework Varies Framework-locked Framework-agnostic Browser Support Universal Varies Universal Implementation Simple Complex Moderate Ecosystem N/A Isolated Growing You've now seen AG-UI's design principles, implementation details, and conceptual foundations. But the most important question remains: should you actually use it? Conclusion: Is AG-UI Right for Your Project? AG-UI represents a shift toward standardized, observable agent interactions. Before adopting it, understand where the protocol stands and whether it fits your needs. Protocol Maturity The protocol is stable enough for production use but still evolving: Ready now: Core specification stable, Microsoft Agent Framework integration available, FastAPI/Python implementation mature, basic streaming and threading work reliably. Choose AG-UI If You Building new agent projects - No legacy API to maintain, want future compatibility with emerging ecosystem Need streaming observability - Multi-step workflows where users benefit from seeing each stage of execution Want framework flexibility - Same client code works with any AG-UI-compliant backend Comfortable with evolving standards - Can adapt to protocol changes as it matures Stick with Alternatives If You Have working solutions - Custom streaming working well, migration cost not justified Need guaranteed stability - Mission-critical systems where breaking changes are unacceptable Build simple agents - Single-step request/response without tool calling or streaming needs Risk-averse environment - Large existing implementations where proven approaches are required Beyond individual project decisions, it's worth considering AG-UI's role in the broader ecosystem. The Bigger Picture While this blog post focused on Microsoft Agent Framework, AG-UI's true power lies in its broader mission: creating a common language for agent-UI communication across the entire ecosystem. As more frameworks adopt it, the real value emerges: write your UI once, work with any compliant agent framework. Think of it like GraphQL for APIs or OpenAPI for REST - a standardization layer that benefits the entire ecosystem. The protocol is young, but the problem it solves is real. Whether you adopt it now or wait for broader adoption, understanding AG-UI helps you make informed architectural decisions for your agent applications. Ready to dive deeper? Here are the official resources to continue your AG-UI journey. Resources AG-UI & Microsoft Agent Framework Getting Started with AG-UI (Microsoft Learn) - Official tutorial AG-UI Integration Overview - Architecture and concepts AG-UI Protocol Specification - Official protocol documentation Backend Tool Rendering - Adding function tools Security Considerations - Production security guidance Microsoft Agent Framework Documentation - Framework overview AG-UI Dojo Examples - Live demonstrations UI Components & Integration CopilotKit for Microsoft Agent Framework - React component library Community & Support Microsoft Q&A - Community support Agent Framework GitHub - Source code and issues Related Technologies Azure AI Foundry Documentation - Azure AI platform FastAPI Documentation - Web framework Server-Sent Events (SSE) Specification - Protocol standard This blog post introduces AG-UI with Microsoft Agent Framework, focusing on fundamental concepts and building your first interactive agent application.🚀 AI Toolkit for VS Code: January 2026 Update
Happy New Year! 🎆 We are kicking off 2026 with a major set of updates designed to streamline how you build, test, and deploy AI agents. This month, we’ve focused on aligning with the latest GitHub Copilot standards, introducing powerful new debugging tools, and enhancing our support for enterprise-grade models via Microsoft Foundry. 💡 From Copilot Instructions to Agent Skills The biggest architectural shift following the latest VS Code Copilot standards, in v0.28.1 is the transition from Copilot Instructions to Copilot Skills. This transition has equipped GitHub Copilot specialized skills on developing AI agents using Microsoft Foundry and Agent Framework in a cost-efficient way. In AI Toolkit, we have migrated our Copilot Tools from the Custom Instructions to Agent Skills. This change allows for a more capable integration within GitHub Copilot Chat. 🔄 Enhanced AIAgentExpert: Our custom agent now has a deeper understanding of workflow code generation and evaluation planning/execution. 🧹Automatic Migration: When you upgrade to v0.28.1, the toolkit will automatically clean up your old instructions to ensure a seamless transition to the new skills-based framework. 🏗️ Major Enhancements to Agent Development Our v0.28.0 milestone release brought significant improvements to how agents are authored and authenticated. 🔒 Anthropic & Entra Auth Support We’ve expanded the Agent Builder and Playground to support Anthropic models using Entra Auth types. This provides enterprise developers with a more secure way to leverage Claude models within the Agent Framework while maintaining strict authentication standards. 🏢 Foundry-First Development We are prioritizing the Microsoft Foundry ecosystem to provide a more robust development experience: Foundry v2: Code generation for agents now defaults to Foundry v2. ⚡ Eval Tool: You can now generate evaluation code directly within the toolkit to create and run evaluations in Microsoft Foundry. 📊 Model Catalog: We’ve optimized the Model Catalog to prioritize Foundry models and improved general loading performance. 🏎️ 💻 Performance and Local Models For developers building on Windows, we continue to optimize the local model experience: Profiling for Windows ML: Version 0.28.0 introduces profiling features for Windows ML-based local models, allowing you to monitor performance and resource utilization directly within VS Code. Platform Optimization: To keep the interface clean, we’ve removed the Windows AI API tab from the Model Catalog when running on Linux and macOS platforms. 🐛 Squashing Bugs & Polishing the Experience Codespaces Fix: Resolved a crash occurring when selecting images in the Playground while using GitHub Codespaces. Resource Management: Fixed a delay where newly added models wouldn't immediately appear in the "My Resources" view. Claude Compatibility: Fixed an issue where non-empty content was required for Claude models when used via the AI Toolkit in GitHub Copilot. 🚀 Getting Started Ready to experience the future of AI development? Here's how to get started: 📥 Download: Install the AI Toolkit from the Visual Studio Code Marketplace 📖 Learn: Explore our comprehensive AI Toolkit Documentation 🔍 Discover: Check out the complete changelog for v0.24.0 We'd love to hear from you! Whether it's a feature request, bug report, or feedback on your experience, join the conversation and contribute directly on our GitHub repository. Happy Coding! 💻✨