vulkan
3 TopicsNative Vulkan in Windows System Manifest
Vulkan’s been in Windows for ages as a loader and runtime, but the OS still doesn't use it as a native backend. It's wild because so many studios start with Vulkan now and only port to DirectX later, which just adds a ton of extra work for no reason. If Windows actually supported Vulkan natively, we’d get rid of those translation layers that cause CPU overhead and shaky frame times. In CPU-bound games, we’re talking 20–30% more performance just by cutting out the middleman. Plus, it would mean consistent performance across NVIDIA, AMD, and Intel. I really think Vulkan should be a priority in Windows, not just an add-on. What do you guys think? Is it worth pushing Microsoft on this, or are they too locked into DX12?" Community Call to Action If you believe Windows deserves a modern, efficient graphics backend — If you’ve ever seen performance lost to translation layers — If you want Vulkan to be treated as a first-class citizen inside Windows — Then speak up. Share your thoughts. Test, compare, and challenge the status quo. This isn’t just about games. It’s about the future of UI, recovery, and system performance. Let’s show Microsoft that the community is ready for native Vulkan. No translation. No compromise.92Views0likes3CommentsKikero’s Windows 12 Proposal Series – Modular Runtime, Vulkan API, Developer Strategy
I'm an Insider Tester and System Strategist. I've published a series of suggestions for upgrading to Windows 12 on the Feedback Hub. I'm sharing them here for the wider community. Part 1: Modernizing the Core and Application Ecosystem & Developer Strategy Continuation https://aka.ms/AAya0if https://aka.ms/AAy9l7o Part 2: Optional Graphics API Layer – DirectX/Vulkan Switch & Extended Implementation https://aka.ms/AAya0ih https://aka.ms/AAy9l7p https://aka.ms/AAya0ik Challenge: If you like the suggestions, support them by voting in the Feedback Hub. Your feedback can influence the future of the system.148Views1like2CommentsKikero’s Windows 12 Proposal Series – Modular Runtime, Vulkan API, Developer Strategy
I'm an Insider Tester and System Strategist. I've published a series of suggestions for upgrading to Windows 12 on the Feedback Hub. I'm sharing them here for the wider community. Part 1: Modernizing the Core and Application Ecosystem & Developer Strategy Continuation https://aka.ms/AAya0if https://aka.ms/AAy9l7o Part 2: Optional Graphics API Layer – DirectX/Vulkan Switch & Extended Implementation https://aka.ms/AAya0ih https://aka.ms/AAy9l7p https://aka.ms/AAya0ik Challenge: If you like the suggestions, support them by voting in the Feedback Hub. Your feedback can influence the future of the system.35Views0likes0Comments