Forum Discussion
How to fix texturing issue on Windows PC?
I made a custom shape by using a boolean, and when I tried to add a texture to it the inside of the wedge, I found it overlaps with the main outside. I don't know how to fix this so they aren't overlapping.
3 Replies
- mohdadeebBrass Contributor
Texturing issues usually happen due to outdated drivers or high graphics settings, so try updating your GPU drivers and lowering texture quality in-game, also verify or reinstall the game if needed, and make sure your Windows system is fully updated, this fixes the problem in most cases.
- MateoLiuIron Contributor
In the Modifiers panel, click the down arrow on your Boolean modifier and select "Apply". This makes the changes permanent.
- LeonardfuBrass Contributor
When you use a Boolean modifier (whether for Difference, Union, or Intersect), the resulting object inherits both UV maps from the original objects. Neither of these old UV maps works correctly with the new geometry created by the Boolean operation. That's why your texture is overlapping and glitching on the inside of the wedge—the UV coordinates are confused about which faces belong where.