Forum Discussion
Feature request for Windows - "double-click & move" for icons on the desktop
This is about double click and icons on the desktop which I personally find a painful part of the current Windows UI.
The issue:
Lift your hand how never had to double click an icon multiple times to have a program/folder opened from the desktop. The issue is very simple if your 1st click and the second one are performed on two different (even adjacent) pixels thus the action associated is a "icon move" instead of open/execute. Let's remember in the old days a video resolution would have been of 640x480 something, a pixel was as big as my thumb. In 2024 my 17 inc laptop comes with 4K resolution so a pixel is as thick as an hair. Add to the issue the mega sensitive optical modern mice and you can easily realize how this issue is becoming worst with the time.
The proposed solution:
1- Allow a desktop second click to always trigger the action (run/execute) as long as this is performed on the very same icon boundaries as the first click. So no same pixel dependency any more. You might click an icon in the bottom left and perform the second click on the top right this would run/open.
2- Add a tolerance (pixel offset) when drag and drop icons. This tolerance would ideally be equal to the icon size. So clicking one icon and dragging away would not move the icon until the cursor moves away from the icon boundary. This second point admittedly works when Arrange Icons by grid is selected.
So bottom line:
- two click anywhere on the very same desktop icon should always open/execute
- moving icons should come with a minimum distance in pixels between start and end point to be considered a move
I'm very surprised in 2024 the Windows UI in this sense is still behaving like Win 95.