Forum Discussion
TAndrieu
Dec 09, 2024Copper Contributor
Using mixed lighting in Mesh
Hi, Is mixed lighting (backed + real time lighting) supported in mesh ? I have a scene which is manly static with a few dynamic object. So I use back global illumination and real time lighting for ...
TAndrieu
Jan 07, 2025Copper Contributor
Hey CameronMicka , here is a snapshot of the problem:
Editor mode
Sphere shadow is visible on the ground (from backed lighting)
Play mode
Sphere shadow is no more visible on the ground. It seems only the RealTime lighting is applied.
The scene contains:
Red shere:
Grey ground:
Point Light:
Sphere and Ground materials use URP/Lit shader.
Here are my lightings settings:
CameronMicka
Microsoft
Jan 08, 2025This is super helpful, let me try and reproduce this locally and get back to you!