Forum Discussion
Justin_Michaux
Feb 16, 2024Copper Contributor
Instantiating or Destroying a GameObject
Hello, I noticed that after installing the Mesh Toolkit in Unity, nodes for Instantiating or Destroying GameObjects are not available in Visual Scripting anymore. Also it is impossible to create a c...
Weald_Spatial
Apr 19, 2024Brass Contributor
I am wondering the same thing. I will talk to the Microsoft team and see what I can find out. It may be possible to do this with Cloud Scripting. I guess they see it as a security risk. I wonder if Prefabs in the library are scanned by the packager and these could include malicious scripts.