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Tobias_Fischer's avatar
Tobias_Fischer
Copper Contributor
Mar 07, 2024

Problems with URP/Terrain/Lit Shader for Meta Quest build

I created a custom environment and succesfully build it for PC and Meta Quest. Something that is not working correctly with the build for Meta Quest is the functionality of URP/Terrain/Lit Shaders. They look glossy and have high reflections. Am I doing something wrong here or isn't this supported yet?

  • Hi Tobias_Fischer, I've seen a few people use URP/Terrain/Lit successfully on Mesh. But it's possible your material is using a feature other people haven't tried yet. Are you able to share your material and we can try it out to see what might be causing the issu?

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