Forum Discussion
Weald_Spatial
Mar 04, 2024Brass Contributor
Physics Raycast not exposing the Hit result
In the Unity Visual Scripting graph the Physics Raycast node doesn't expose the Hit result output so I can get the distance from the origin to the collider. Here's a screenshot to show you what I mea...
michael-buschbeck-ms
Microsoft
Mar 15, 2024Hey Weald_Spatial! Thanks for bringing this up. This looks like a simple oversight, especially since these overloads are available in non-Mesh Visual Scripting. I'll make a note of it and check if we can expose these overloads in an upcoming release.
Weald_Spatial
Mar 15, 2024Brass Contributor
Fantastic! Look forward to it.