Forum Discussion
AndreaS1590
Jul 17, 2024Brass Contributor
Manipulable objects incorrect physics behavior with kinematic
Hi I have a "mesh interactable setup" manipulable object with constraints on rotation and movement. I can move object only up and down and I can't rotate. the object in the rigidbody component has ...
- Jul 18, 2024We just discovered this as regression in 5.2408.290, a hotfix is on its way.
The bug affects the runtime MeshApp as well as the Mesh Toolkit running in Unity Editor. In principle, content uploaded with 5.2402 is still compatible when running in 5.2408, but I would strongly recommend updating the toolkit (once the hotfix is out) to benefit from the rapid improvement in stability and developer experience. It will require an update of Unity, see docs for details.
nonemec
Microsoft
Jul 18, 2024We just discovered this as regression in 5.2408.290, a hotfix is on its way.
The bug affects the runtime MeshApp as well as the Mesh Toolkit running in Unity Editor. In principle, content uploaded with 5.2402 is still compatible when running in 5.2408, but I would strongly recommend updating the toolkit (once the hotfix is out) to benefit from the rapid improvement in stability and developer experience. It will require an update of Unity, see docs for details.
The bug affects the runtime MeshApp as well as the Mesh Toolkit running in Unity Editor. In principle, content uploaded with 5.2402 is still compatible when running in 5.2408, but I would strongly recommend updating the toolkit (once the hotfix is out) to benefit from the rapid improvement in stability and developer experience. It will require an update of Unity, see docs for details.
- nonemecJul 18, 2024
Microsoft
The issue has been fixed in the upcoming 5.2408.292 hotfix- AndreaS1590Jul 19, 2024Brass ContributorThanks for the reply