Forum Discussion
lukaszdudziak
May 29, 2024Brass Contributor
Importing Mesh Toolkit into the project leaves .NET Host process running in the background
After importing the Mesh Toolkit into the Unity project, a .NET Host process runs in the background and consumes some resources (around 5-8% of the CPU). It points to the dotnet runtime st...
gleblebedev
Microsoft
Jun 05, 2024Dear Ćukasz Dudziak,
Thank you for reaching out and bringing this issue to our attention. We are aware of the problem you've encountered and appreciate your patience as we worked to identify the cause.
We have determined that the issue was caused by a bug in Unity, which has been addressed in the Unity version 2022.3.16f1. However, we recommend continuing to use Unity version 2022.3.15f1 for the time being.
We understand the inconvenience this may cause, and we are actively working on a workaround that will be included in the upcoming release of the Mesh Toolkit. This will allow you to continue your work without the need to upgrade Unity beyond the recommended version.
For more details on the bug, you can visit the Unity issue tracker: https://issuetracker.unity3d.com/issues/dot-net-host-process-remains-indefinitely-when-reimporting-a-3rd-party-package
If you have any further questions or concerns, please do not hesitate to contact us.
Thank you for reaching out and bringing this issue to our attention. We are aware of the problem you've encountered and appreciate your patience as we worked to identify the cause.
We have determined that the issue was caused by a bug in Unity, which has been addressed in the Unity version 2022.3.16f1. However, we recommend continuing to use Unity version 2022.3.15f1 for the time being.
We understand the inconvenience this may cause, and we are actively working on a workaround that will be included in the upcoming release of the Mesh Toolkit. This will allow you to continue your work without the need to upgrade Unity beyond the recommended version.
For more details on the bug, you can visit the Unity issue tracker: https://issuetracker.unity3d.com/issues/dot-net-host-process-remains-indefinitely-when-reimporting-a-3rd-party-package
If you have any further questions or concerns, please do not hesitate to contact us.