Forum Discussion
Lee_Probert
Feb 09, 2024Copper Contributor
Content Performance Analyser is no longer loading
Since updating to the Mesh Unity Toolkit (v5.2315.6), the Content Performance Analyser window no longer opens in the Editor. The error message is: NullReferenceException: Object reference not set t...
CameronMicka
Microsoft
Feb 21, 2024Thanks for the extra info! Could you try closing Unity and deleting your Unity project's "Library" folder? Or if you are using git (and have everything committed) you can perform a `git clean -xdf` - this might be a Unity bug I've encountered before.
I have an idea on how to make loading the VisualTreeAsset more robust which I may try as well for future Mesh releases.
I have an idea on how to make loading the VisualTreeAsset more robust which I may try as well for future Mesh releases.
Weald_Spatial
Feb 23, 2024Brass Contributor
Deleting the library fixed it. Do you think it has anything to do with the capitalisation in the namespace?
- CameronMickaFeb 23, 2024
Microsoft
Weald_Spatial thanks for verifying that! I think this is a Unity 2022 bug we are trying to track down.
The idea that it could be capitalization in the namespace is interesting, I'm honestly not sure. I wouldn't think that would cause this issue? I'm working on some changes to make this more robust, so this doesn't happen to other people too.
- CameronMickaMar 22, 2024
Microsoft
I forgot to mention I added more "fail safes" to this happening again so it shouldn't occur in Mesh Toolkit 5.2402+. Please let me know if you see it again!