Forum Discussion
josh_bodner
Aug 05, 2020Former Employee
Dev channel update to 86.0.594.1 is live
Hello Insiders! Today we’re releasing build 86.0.594.2 to the Dev channel. Outside of the Dev channel, we’re excited to announce that Collections are now available for mobile users! See https://bl...
Glowtape
Aug 12, 2020Brass Contributor
josh_bodner Well, that's interesting. When I force the ANGLE backend in edge://flags to either D3D9 or D3D11on12, everything's fine, even with G-Sync/VRR enabled. D3D11 and OpenGL however aren't, with those two, I get the lag issues to varying degrees.
At least I have a workaround now.