Hello, Thank you for this guide! I've been looking for such guidance for months, and didn't find anything similar. All my knowledge on 3d in PowerPoint was based on trail and error.
However there is one issue that I still cannot find an answer for: How can I turn OFF the default PowerPoint lighting while inserting a 3d model to PowerPoint?
My 3d models are "baked" meaning that they don't need an extra light, the light is baked into the textures (which is a common practice in all modern computer games) and I just want to turn off that light. So actually what I need is ZERO environment lighting, and have my models show off their baked lighting on the textures. (In some other 3d platforms such as UNITY and UNREAL it is much more complicated - I guess it should be simple here)
By the way - my models look great in Microsoft's 3d Viewer - where I have control over the environment, but when the same model is inserted to PowerPoint - the PowerPoint light "burns" it, by adding light to the pre-baked textures.
I even tried to save them from the 3D viewer - hoping that the light settings will be transferred to PowerPoint, with no luck.
I looked everywhere inside PowerPoint, even found the in the Format tab under material some options that had a little effect on it.
Again I'd like to praise the new guidelines , but at the same time to ask Is there any one who knows who I can ask about this? Or where I can read about it.
Thanks,
Gidon