equitable computing
1 TopicUCL MotionInput v3.2: Equitable Computing for Public Health, Ageing and Physical Conditions
As physical abilities decline with old age or physical illness, and general population health deals with obesity and sedentary lifestyles both at work and at home, some technology interactions become out of reach and change. Users adopt the best methods for interactivity available, making the most of technology with the physical capabilities they have. Smart devices have reduced accessibility complexities in some cases, such as finding news and communicating, however, more can be done in examining the changing extent of user capabilities, those with reduced or reduced physical capabilities, and using combinations of those abilities as human-computer interactions. This project reports on development work in progress in response to user requirements collected in 2022 from UK and International charities. We present a work-in-progress engineering and feature update (v3.2) to our software engine within the field of touchless computing that now takes into account several conditions, and using combinations of AI, Natural Language Processing, Computer Vision and Interaction Design, we form new combinations of inputs to existing software and games. These allow accessibility to applications to be made even further interactive and useful to an even wider audience, without modification to the original software.2.6KViews0likes0Comments