MRTK Unreal
4 TopicsDo you have ideas for software/plug-ins/ librairies for collaboration with the Microsoft Hololens 2?
Hi ! I'm doing my bachelor project with the Microsoft Hololens 2, specifically I'm doing a technical analysis regarding the different toolkit/plug-ins/software available for doing collaboration (not remote collaboration but local). I'm especially looking for some that work with unity as this is the software I'm using to build/deploy my applications on the Hololens. Here's is some of my research, if you have comment regarding it or you maybe think that it can be good to add something I would gladly discuss it with you. As you see did find all unity supported plateforms, so even if it's not for unity I will gladly take your recommandation. Best regardsHololens/ UXTools - How To Activate/Deactivate a Non-Scene Component (UNREAL)
Hello, I am working with the UXTools Bounds Control non-scene component, developing for the Hololens in Unreal Engine 4.27. I am using this component to allow the user to grab, scale and rotate an item, but I need it to only become active once conditions have been met. Presently the component remains visible and active as soon as it is added to a blueprint. Things I have tried to dynamically activate it: Using activate/ deactivate node, which seemingly had no effect Using set visibility and set actor hidden in game, which had no effect Trying to add, attach and destroy the component at runtime, which seems to be designed only to work with scene components Setting static meshes of the box to none at runtime to at least hide their visible appearance, also did not work I am working in a blueprint only project so I cannot edit the native C++ for the component. Are there any other options available to me for activating/deactivating, attaching/unattaching, or showing/hiding a non-scene component within blueprints?861Views0likes0CommentsHow to implement QR code scanning on a unity hololens2 app
Can any one please let me know about the procedure of QR code scanning on a unity hololens2 app . EX: I'm looking for when the user see from the HL through a QR code i want to show case a short video clip. Thanks in advance .4.9KViews0likes3CommentsMesh shivering when it's pinned
Hi, I'm trying to work with azure spatial anchors in unreal 4.26 with hololens2. The problem is that when i pin a component, it starts to shiver and same when i upload the anchor. Also i can't see the anchor created in azure portal but it works fine. Can somebody give me advice to reduce this trembling? I'm missing something to not see the anchors created in azure portal? Thank you, best regards,800Views0likes0Comments