First published on MSDN on Oct 25, 2016
Last year, four students from Greece came across the story of Amanda Todd, a 15-year-old in Canada who tragically took her own life after two years of bullying.
Inspired by the young woman’s story, the students – Georgios Schinas, Ilias Chrysovergis, Margarita Bintsi and Vasileios Baltatzis – decided to explore the possibility of using technology to better understand and help stop bullying.
The students developed a platform where the user wears a virtual-reality headset over the eyes and a Microsoft Band on their wrist. At the same time, an app uses Azure Machine Learning, behavioral models and biometric analysis to predict a user’s propensity toward being bullied or being the bully.
Next, they entered the project into the 2016 Imagine Cup as Team AMANDA and ended up being one of just three teams to make it all the way to the World Championship round last July. The team is now working to patent their project’s design and was recently accepted into the new Microsoft #MakeWhatsNext Patent Program.
Through the power of imagination and technology, student developers like Team AMANDA are finding ways to take on global challenges and make a difference in people’s lives. You can be one of those developers, too.
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