First published on MSDN on Jun 26, 2014
Authored by Ed Price
This article from litdev is an introduction to graphical game programming using Small Basic. It includes the basics of program design, movement, user interaction with keys and mouse, collision detection and introduces some more advanced ideas at the end.
You can read the full article here:
Table of Contents
- Graphics Movement
- Game Loop and Structure
- Mouse Entry
- Key Entry
- Moving Sprites
- Collision Detection
- Creating and Removing Sprites
- Advanced Collisions
- Physics Engine
- 3D Games
- See Also
The Collision Detection image:
Thanks to
litdev
for providing this great article:
Have you read the article and applied these snippets to your game?
- Ninja Ed
Published Feb 12, 2019
Version 1.0Ed Price
Former Employee
Joined February 08, 2017
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