Forum Discussion
HELP: Hololens2 apply camera capture texture for Spatial Mesh
I am sorry, my misunderstanding. I was under the impression the person had updated it.... but as I knew it wasn't working I never tried to be honest. I was serching for a simpler solution. As I told you, I don't need it to be just in time, for me a post processing, that I can do in another tool, would be OK for me.
What I am doing now is to try to get images during the scan, and try to see if I manage to use the data from the camera to world and projection matrix to have the information I need to project the parts of the collected images over the mesh. But as I never did work with this before, and I am doing this in my "free time" it is taking a while ๐
- senthilvelGSAug 20, 2021Copper ContributorOk. Let me know if you completed. I am also trying projection matrix and shader method. Once I completed I will share to you.
- astaikosOct 15, 2021Copper ContributorI have also been looking at that repo to try and get this type of functionality working for an application framework I am working on. Any progress you make would be greatly appreciated. I havenโt been able to figure out why it will not run correctly yet.
- astaikosNov 26, 2021Copper Contributor
daniel_camara Have you made any progress in this area? I have been trying to get this working for a while now and have not been able to succeed.
- daniel_camaraFeb 04, 2022Copper Contributor
astaikos Hi I am sorry for the delay in answering!
I got involved with other projects, and I kind of needed to put this on hold! So, nop, I didn't advance... not because it is not possible, too hard, or something like that, just that it kind of decreaed in priority. I will return to it, I don't really know when, for sure not in the next month... but I will and if I manage to do it, I sware to post the code here ๐