Forum Discussion
senthilvelGS
Jul 12, 2021Copper Contributor
HELP: Hololens2 apply camera capture texture for Spatial Mesh
I successfully saved and displayed the spatial mesh after scene understanding room scanning process. Now I am struggling about how to apply hololens camera live texture to mesh. Any Solution?
Epic-Max
Aug 14, 2021Copper Contributor
I'm looking into the same topic. Is there a way to work together on this subject?
As far as I know by now, it's seams to be a very tricky subject. Some have solved it but I cannot find out how they did it
As far as I know by now, it's seams to be a very tricky subject. Some have solved it but I cannot find out how they did it
- senthilvelGSAug 16, 2021Copper ContributorHi,
I searched the holo texture functions in github. Someone developer has successfully completed.
check the link:
https://github.com/tarukosu/HoloCameraTextureMapping
It is a unity 5.6.7 version project and you can take the build without any error. It is properly working in hololens 1. But currently I am working with Hololens2 device. So I tried this project open with latest version(2019.4.4). But lot of errors coming, I could not solve the errors.
Can you help me for the solution?- daniel_camaraAug 17, 2021Copper Contributor
A person that worked with me diged up on that code and managed to "convert" it to a newer version, supposedly compatible with Hololens 2. You can find a version over https://github.com/danielcamara/Holo2CameraTextureMapping.
Unfortunately it does not work, it gives no compilation errors, but does not work. It can be a better starting point for someone that want to adapt it to Hololens 2. My skils are shalow, I am not able to fix it... but maybe someone else is 🙂
- senthilvelGSAug 18, 2021Copper ContributorDefinitely it doesn't work. Because it is a Unity 5.6.1(very older version) project. So we cannot fix the errors.