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Bytewolf
Copper Contributor
Dec 15, 2022

MRTK2 Bounds Control Constraint Manager for Move Axis constraint not working in Unity

I was advised by Unity to post here instead of Unity's forums. In a hololens2 device I want for the user to be able to point and touch a bounding box but not scale/translate/rotate it. I'm working on Unity 2022.1.24 with MRTK 2.8.3.0

I add a Bounds Control component to the object that holds the following components: a collider and the Constrain Manager component that has a RotationAxisContraint for all=XYZ. I've also constrained scale to 1. However picking the bounding box from the corners allows the user to move the bounding box. How can I stop this translation of bounding box from happening?

 

 

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