Feb 10 2021
09:35 AM
- last edited on
Feb 10 2021
01:35 PM
by
TechCommunityAP
Feb 10 2021
09:35 AM
- last edited on
Feb 10 2021
01:35 PM
by
TechCommunityAP
We are building an app (iOS, Android, WebGL) using Unity3D. It would be interesting to find out if there is a roadmap that allows us to use speech recognition and speech rendering without using too many resources in the evaluation phase.
Feb 10 2021 09:47 AM
SolutionFeb 09 2022 05:37 AM
Feb 10 2021 09:47 AM
Solution