Before jumping into this chapter’s topic on generating graphics using the Render operator, I want to first thank everyone for making this series such a success. I recognized that something like this was needed, but I had no clue how much of an immediate impact it would be. The positive notes I’ve received about this series from customers, partners, and my own colleagues has been overwhelming, so that lends me to believe we’re on the right track and that this needs even wider distribution. We only get smarter by sharing what we know or what we learn. This series needs to reach far and wide. If you love this series, please share it with someone. And, again, thanks so much for being here!