Apr 29 2021 01:21 AM
Hello, I'm trying to chance scenes in Unity with Windows Mixed Reality but i have one problem.
I used code to not destroy the toolkit when getting loaded into another scene and it sort of worked. But the visuals of the controllers spawn in one position and stay there, it seems that they are stuck to the main camera because they move with it but not when i move the actual controllers. The raycasting and triggers still work fine, it's just the visuals that bother me.
May 03 2021 10:15 AM