Sep 28 2020 10:59 AM - edited Sep 28 2020 11:00 AM
Sep 28 2020 11:29 AM
@Ekplixi I don't know the reasons for these, but I'd love to know a bit more about your use-cases!
For MRC, the first paragraph in the docs says "Mixed reality capture (MRC) lets you capture that experience as a photo or video, or share what you see with others in real-time". Transparent holograms should give a more representative simulation of what the user is seeing vs. solid ones, so I imagine this is primarily to "share what you see". Does your project require an opaque MRC rather than a representative one?
If you're working with OpenXR, you do have access to the blend mode that's used to combine the video feed with the render, check out XrSecondaryViewConfigurationLayerInfoMSFT::environmentBlendMode. I haven't tried this out, but I imagine that, or something nearby might do the trick!
And while I can imagine some reasons why you might want more than 5 minutes of record time, I'd love to know your reasons for it too 🙂
Sep 28 2020 12:37 PM
@koujaku
Right now I'm doing research to see the limitations of the hardware and to what extents its features can be taken.
Having Opaque hologram at least in MRC seems to me right off the bat to be possible but so far I haven't been able to see/do that.