Kill App When Tile Closed

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Occasional Visitor

Hi MR Devs,

I'm looking for a way to kill the application when the 2D Tile/Panel/Slate is closed in the MR home. I'm using Unity to create a Win32 app for HP Reverb G2. When I start the app from the 3D launcher with windowed mode, a 2D view is created, however closing the view allows the app to survive and a user would need to switch back to desktop to close the application. Is there a WMR event of some sort my application can listen for to kill the application when its WMR 2D view is closed?

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