%3CLINGO-SUB%20id%3D%22lingo-sub-1732715%22%20slang%3D%22en-US%22%3EMRTK%202.5.0%20is%20now%20available%20on%20GitHub%20and%20Unity%20Package%20Manager!%3C%2FLINGO-SUB%3E%3CLINGO-BODY%20id%3D%22lingo-body-1732715%22%20slang%3D%22en-US%22%3E%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22MRTK%202.5%20Release%20Email%20Status%20Header.png%22%20style%3D%22width%3A%20999px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223389iF17B8CB65D178732%2Fimage-size%2Flarge%3Fv%3D1.0%26amp%3Bpx%3D999%22%20title%3D%22MRTK%202.5%20Release%20Email%20Status%20Header.png%22%20alt%3D%22MRTK%202.5%20Release%20Email%20Status%20Header.png%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22MRTK_For_Unity_Banner_Regular.png%22%20style%3D%22width%3A%20999px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223390i1E8E7DAD5EA50792%2Fimage-size%2Flarge%3Fv%3D1.0%26amp%3Bpx%3D999%22%20title%3D%22MRTK_For_Unity_Banner_Regular.png%22%20alt%3D%22MRTK_For_Unity_Banner_Regular.png%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3EMRTK%202.5.0%20is%20now%20available%20on%20GitHub%20and%20Unity%20Package%20Manager%3C%2FSTRONG%3E%3CSTRONG%3E!%20%3C%2FSTRONG%3E%3C%2FP%3E%0A%3CP%3EThe%20Mixed%20Reality%20Toolkit%20is%20an%20open%20source%20project%20that%20provides%20components%20and%20features%20to%20accelerate%20cross-platform%20Mixed%20Reality%20app%20development%20in%20Unity.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3EThis%20morning%20we%20released%20%3CSTRONG%3E%3CA%20href%3D%22https%3A%2F%2Fgithub.com%2FMicrosoft%2FMixedRealityToolkit-Unity%2Freleases%22%20target%3D%22_blank%22%20rel%3D%22noopener%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3EMRTK%202.5.0%3C%2FA%3E%3C%2FSTRONG%3E!%20This%20release%20adds%20support%20for%20Unity%20Package%20Manager%2C%20support%20for%20Oculus%20Quest%2C%20and%20several%20other%20features%20and%20bug%20fixes.%20Unity%202019.4%20is%20recommended%20for%20this%20version%20of%20the%20MRTK%20while%20Unity%202018.4.13f1%20and%20later%20are%20still%20supported.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3EWondering%20what%E2%80%99s%20new%3F%20Check%20out%20the%20release%20highlights%20below.%20If%20you%20want%20to%20jump%20straight%20to%20the%20downloads%2C%20click%20%3CA%20href%3D%22https%3A%2F%2Fgithub.com%2FMicrosoft%2FMixedRealityToolkit-Unity%2Freleases%22%20target%3D%22_blank%22%20rel%3D%22noopener%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3Ehere%3C%2FSTRONG%3E%3C%2FA%3E.%20If%20you%E2%80%99re%20like%20me%20and%20you%20love%20details%2C%20you%20can%20also%20check%20out%20the%20%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2Fversion%2Freleases%2F2.5.0%2FDocumentation%2FReleaseNotes.html%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3Efull%20release%20notes%3C%2FSTRONG%3E%3C%2FA%3E.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3ERelease%20Highlights%3C%2FSTRONG%3E%3C%2FP%3E%0A%3CP%3EMRTK%202.5.0%20is%20full%20of%20great%20new%20features%2C%20bug%20fixes%20and%20updates.%20These%20changes%20include%3A%3C%2FP%3E%0A%3CUL%3E%0A%3CLI%3EUnity%20Package%20Manager%20(UPM)%3C%2FLI%3E%0A%3CLI%3EOculus%20Quest%20Support%3C%2FLI%3E%0A%3CLI%3EBounds%20Control%20graduated%20to%20full%20feature%3C%2FLI%3E%0A%3CLI%3EScrolling%20Object%20Collection%20graduated%20to%20full%20feature%3C%2FLI%3E%0A%3CLI%3EInput%20simulation%20updates%3C%2FLI%3E%0A%3CLI%3EElastic%20Systems%20(Experimental)%3C%2FLI%3E%0A%3CLI%3EJoystick%20(Experimental)%3C%2FLI%3E%0A%3CLI%3EColor%20Picker%20(Experimental)%3C%2FLI%3E%0A%3CLI%3Eand%20more!%3C%2FLI%3E%0A%3C%2FUL%3E%0A%3CP%3E%3CSTRONG%3EUnity%20Package%20Manager%20(UPM)-%20%3C%2FSTRONG%3EThe%20Mixed%20Reality%20Toolkit%20can%20now%20be%20managed%20through%20Unity%20Package%20Manager.%20Note%2C%20there%20are%20some%20manual%20steps%20required%20to%20import%20the%20MRTK%20UPM%20packages.%20Please%20review%26nbsp%3B%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2FDocumentation%2Fusingupm.html%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3EMixed%20Reality%20Toolkit%20and%20Unity%20Package%20Manager%3C%2FSTRONG%3E%3C%2FA%3E%26nbsp%3Bfor%20more%20information.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22UPM.png%22%20style%3D%22width%3A%20982px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223385i655EF4768A11CEC2%2Fimage-size%2Flarge%3Fv%3D1.0%26amp%3Bpx%3D999%22%20title%3D%22UPM.png%22%20alt%3D%22UPM.png%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3EOculus%20Quest%20Support-%20%3C%2FSTRONG%3EMRTK%20now%20supports%20running%20Oculus%20Quest%20Headsets%20and%20Controllers%20using%20the%20native%20XR%20SDK%20pipeline.%20Hand%20tracking%20is%20also%20supported%20with%20the%20%3CA%20href%3D%22https%3A%2F%2Fassetstore.unity.com%2Fpackages%2Ftools%2Fintegration%2Foculus-integration-82022%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3EOculus%20Integration%20Unity%20package%3C%2FSTRONG%3E%3C%2FA%3E%20thanks%20to%20community%20member%2C%20%3CA%20href%3D%22https%3A%2F%2Ftwitter.com%2Fprvncher%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3EEric%20Provencher%3C%2FSTRONG%3E%3C%2FA%3E's%20work%20on%20MRTK-Quest!%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22ksemple_2-1601506336991.png%22%20style%3D%22width%3A%20400px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223176i2E4AA215B2A1FD78%2Fimage-size%2Fmedium%3Fv%3D1.0%26amp%3Bpx%3D400%22%20title%3D%22ksemple_2-1601506336991.png%22%20alt%3D%22ksemple_2-1601506336991.png%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3E%26nbsp%3B%3C%2FSTRONG%3E%3CSTRONG%3E%26nbsp%3B%3C%2FSTRONG%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3EBounds%20Control%20%3C%2FSTRONG%3Ehas%20graduated%20out%20of%20the%20experimental%20state.%20With%20this%20graduation%20comes%20a%20bunch%20of%20new%20features%20and%20tons%20of%20bug%20fixes.%20The%20old%20bounding%20box%20is%20now%20deprecated%20and%20existing%20game%20objects%20using%20bounding%20box%20can%20be%26nbsp%3B%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2FDocumentation%2FREADME_BoundsControl.html%23migrating-from-bounding-box%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3Eupgraded%20using%20the%20migration%20tool%3C%2FSTRONG%3E%3C%2FA%3E%26nbsp%3Bor%20the%26nbsp%3B%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2FDocumentation%2FREADME_BoundsControl.html%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3Ebounding%20box%20inspector%3C%2FSTRONG%3E%3C%2FA%3E.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22bounds_control.png%22%20style%3D%22width%3A%20999px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223386iB6FCAAC66079EA84%2Fimage-size%2Flarge%3Fv%3D1.0%26amp%3Bpx%3D999%22%20title%3D%22bounds_control.png%22%20alt%3D%22bounds_control.png%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3E%26nbsp%3B%3C%2FSTRONG%3E%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3EScrolling%20Object%20Collection%20%3C%2FSTRONG%3E%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2FDocumentation%2FREADME_ScrollingObjectCollection.html%22%20target%3D%22_self%22%20rel%3D%22nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3Egraduated%20to%20full%20feature%3C%2FA%3E.%20There%20is%20now%20more%20freedom%20for%20laying%20out%203D%20content%20of%20different%20sizes%20with%20added%20support%20for%20objects%20that%20have%20no%20colliders%20attached.%20A%20new%20option%20for%20disabling%20content%20masking%20was%20also%20added%2C%20making%20prototyping%20easier.%3C%2FP%3E%0A%3CDIV%20id%3D%22tinyMceEditorksemple_19%22%20class%3D%22mceNonEditable%20lia-copypaste-placeholder%22%3E%26nbsp%3B%3C%2FDIV%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22scrollableObjectCollection.gif%22%20style%3D%22width%3A%20999px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223384i6271FF4F56E9FA3E%2Fimage-size%2Flarge%3Fv%3D1.0%26amp%3Bpx%3D999%22%20title%3D%22scrollableObjectCollection.gif%22%20alt%3D%22scrollableObjectCollection.gif%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3EInput%20Simulation%20Improvements%20%E2%80%93%20%3C%2FSTRONG%3EYou%20can%20now%20simulate%20eye%20gaze%20with%20the%20mouse.%20You%20can%20also%20simulate%20motion%20controllers%20just%20like%20hands%20in%20the%20Unity%20editor%20play%20mode.%3C%2FP%3E%0A%3CDIV%20id%3D%22tinyMceEditorksemple_20%22%20class%3D%22mceNonEditable%20lia-copypaste-placeholder%22%3E%26nbsp%3B%3C%2FDIV%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22input_simulation.gif%22%20style%3D%22width%3A%20999px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223387i87B3540A87593C7C%2Fimage-size%2Flarge%3Fv%3D1.0%26amp%3Bpx%3D999%22%20title%3D%22input_simulation.gif%22%20alt%3D%22input_simulation.gif%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3EElastic%20System%20(Experimental)%20-%20%3C%2FSTRONG%3EMRTK%20now%20comes%20with%20an%26nbsp%3B%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2FDocumentation%2FElastics%2FElasticSystem.html%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3Eelastic%20simulation%20system%3C%2FSTRONG%3E%3C%2FA%3E%26nbsp%3Bthat%20includes%20a%20wide%20variety%20of%20extensible%20and%20flexible%20subclasses.%20This%20experimental%20feature%20is%20currently%20supported%20by%20Bounds%20Control%20and%20Object%20Manipulator.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22ksemple_6-1601507492800.png%22%20style%3D%22width%3A%20400px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223181iD9FBF7FEA2C387A6%2Fimage-size%2Fmedium%3Fv%3D1.0%26amp%3Bpx%3D400%22%20title%3D%22ksemple_6-1601507492800.png%22%20alt%3D%22ksemple_6-1601507492800.png%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3EColor%20Picker%20(Experimental)%20%E2%80%93%20%3C%2FSTRONG%3EAn%20experimental%20control%20that%20makes%20it%20easy%20to%20change%20material%20colors%20on%20any%20object%20at%20runtime.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22ksemple_7-1601507502625.png%22%20style%3D%22width%3A%20721px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223182iC78AD55A0E7A3CCE%2Fimage-dimensions%2F721x168%3Fv%3D1.0%22%20width%3D%22721%22%20height%3D%22168%22%20title%3D%22ksemple_7-1601507502625.png%22%20alt%3D%22ksemple_7-1601507502625.png%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3EJoystick%20(Experimental)%20%E2%80%93%20%3C%2FSTRONG%3EControl%20large%20objects%20with%20holographic%20joysticks.%3C%2FP%3E%0A%3CDIV%20id%3D%22tinyMceEditorksemple_23%22%20class%3D%22mceNonEditable%20lia-copypaste-placeholder%22%3E%26nbsp%3B%3C%2FDIV%3E%0A%3CP%3E%3CSPAN%20class%3D%22lia-inline-image-display-wrapper%20lia-image-align-inline%22%20image-alt%3D%22joystick.png%22%20style%3D%22width%3A%20999px%3B%22%3E%3CIMG%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fimage%2Fserverpage%2Fimage-id%2F223388i4CA523FB5CC9CF05%2Fimage-size%2Flarge%3Fv%3D1.0%26amp%3Bpx%3D999%22%20title%3D%22joystick.png%22%20alt%3D%22joystick.png%22%20%2F%3E%3C%2FSPAN%3E%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3ELooking%20for%20the%20full%20release%20notes%3F%20Click%20%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2FDocumentation%2FReleaseNotes.html%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3Ehere%3C%2FSTRONG%3E%3C%2FA%3E.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%3CSTRONG%3ETry%20it%20out!%20%3C%2FSTRONG%3E%3C%2FP%3E%0A%3CP%3EVisit%20the%26nbsp%3B%3CA%20href%3D%22https%3A%2F%2Fgithub.com%2Fmicrosoft%2FMixedRealityToolkit-Unity%2Freleases%2Ftag%2Fv2.5.0%22%20target%3D%22_self%22%20rel%3D%22noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3Erelease%20page%3C%2FA%3E%20to%20learn%20how%20to%20get%20started%20with%20MRTK%20and%20the%20%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2Fversion%2Freleases%2F2.5.0%2FDocumentation%2Fusingupm.html%22%20target%3D%22_blank%22%20rel%3D%22noopener%20nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3E%3CSTRONG%3EUnity%20Package%20Manager%3C%2FSTRONG%3E%3C%2FA%3E.%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3EThanks%2C%3C%2FP%3E%0A%3CP%3EThe%20MRTK%20Team%3C%2FP%3E%0A%3CDIV%20id%3D%22tinyMceEditorksemple_15%22%20class%3D%22mceNonEditable%20lia-copypaste-placeholder%22%3E%26nbsp%3B%3C%2FDIV%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CDIV%20id%3D%22tinyMceEditorksemple_13%22%20class%3D%22mceNonEditable%20lia-copypaste-placeholder%22%3E%26nbsp%3B%3C%2FDIV%3E%0A%3CP%3E%26nbsp%3B%3C%2FP%3E%3C%2FLINGO-BODY%3E%3CLINGO-TEASER%20id%3D%22lingo-teaser-1732715%22%20slang%3D%22en-US%22%3E%3CP%3E%26nbsp%3B%3C%2FP%3E%0A%3CP%3EWondering%20what%E2%80%99s%20new%20in%20the%20Mixed%20Reality%20Toolkit%3F%20Check%20out%20the%20release%20highlights%20below.%20If%20you%20want%20to%20jump%20straight%20to%20the%20downloads%2C%20click%20%3CA%20href%3D%22https%3A%2F%2Fgithub.com%2FMicrosoft%2FMixedRealityToolkit-Unity%2Freleases%22%20rel%3D%22noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%20target%3D%22_blank%22%3E%3CSTRONG%3Ehere%3C%2FSTRONG%3E%3C%2FA%3E.%20If%20you%E2%80%99re%20like%20me%20and%20you%20love%20details%2C%20you%20can%20also%20check%20out%20the%20%3CA%20href%3D%22https%3A%2F%2Fmicrosoft.github.io%2FMixedRealityToolkit-Unity%2Fversion%2Freleases%2F2.5.0%2FDocumentation%2FReleaseNotes.html%22%20rel%3D%22nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%20target%3D%22_blank%22%3E%3CSTRONG%3Efull%20release%20notes%3C%2FSTRONG%3E%3C%2FA%3E.%3C%2FP%3E%3C%2FLINGO-TEASER%3E%3CLINGO-LABS%20id%3D%22lingo-labs-1732715%22%20slang%3D%22en-US%22%3E%3CLINGO-LABEL%3EAnnouncements%3C%2FLINGO-LABEL%3E%3CLINGO-LABEL%3EHoloLens%3C%2FLINGO-LABEL%3E%3CLINGO-LABEL%3EMRTK%20Unity%3C%2FLINGO-LABEL%3E%3CLINGO-LABEL%3EVR%3C%2FLINGO-LABEL%3E%3C%2FLINGO-LABS%3E%3CLINGO-SUB%20id%3D%22lingo-sub-1737994%22%20slang%3D%22en-US%22%3ERe%3A%20MRTK%202.5.0%20is%20now%20available%20on%20GitHub%20and%20Unity%20Package%20Manager!%3C%2FLINGO-SUB%3E%3CLINGO-BODY%20id%3D%22lingo-body-1737994%22%20slang%3D%22en-US%22%3E%3CP%3EThis%20is%20interesting%20%3CIMG%20class%3D%22lia-deferred-image%20lia-image-emoji%22%20src%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Fhtml%2Fimages%2Femoticons%2Fstareyes_40x40.gif%22%20alt%3D%22%3Astareyes%3A%22%20title%3D%22%3Astareyes%3A%22%20%2F%3E%3C%2FP%3E%3CUL%3E%3CLI%3EElastic%20Systems%20(Experimental)%3C%2FLI%3E%3CLI%3EJoystick%20(Experimental)%3C%2FLI%3E%3C%2FUL%3E%3CP%3E%26nbsp%3B%3C%2FP%3E%3C%2FLINGO-BODY%3E%3CLINGO-SUB%20id%3D%22lingo-sub-1738033%22%20slang%3D%22en-US%22%3ERE%3A%20MRTK%202.5.0%20is%20now%20available%20on%20GitHub%20and%20Unity%20Package%20Manager!%3C%2FLINGO-SUB%3E%3CLINGO-BODY%20id%3D%22lingo-body-1738033%22%20slang%3D%22en-US%22%3E%3CA%20href%3D%22https%3A%2F%2Ftechcommunity.microsoft.com%2Ft5%2Fuser%2Fviewprofilepage%2Fuser-id%2F802538%22%20target%3D%22_blank%22%3E%40aka_anoop%3C%2FA%3E%20The%20elastic%20stuff%20is%20really%20cool%2C%20Finn%20Sinclair%20who%20worked%20on%20it%20is%20also%20pretty%20awesome!%20He%20wrote%20up%20some%20nice%20notes%20about%20it%20over%20on%20his%20blog%2C%20totally%20worth%20a%20read%20as%20well%20%3A)%3C%2Fimg%3E%20%3CA%20href%3D%22https%3A%2F%2Fzee2.github.io%2F2020%2F08%2F03%2Fmrtk-elastic%2F%22%20target%3D%22_blank%22%20rel%3D%22nofollow%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%20noopener%20noreferrer%22%3Ehttps%3A%2F%2Fzee2.github.io%2F2020%2F08%2F03%2Fmrtk-elastic%2F%3C%2FA%3E%3C%2FLINGO-BODY%3E%3CLINGO-SUB%20id%3D%22lingo-sub-1741500%22%20slang%3D%22en-US%22%3ERe%3A%20MRTK%202.5.0%20is%20now%20available%20on%20GitHub%20and%20Unity%20Package%20Manager!%3C%2FLINGO-SUB%3E%3CLINGO-BODY%20id%3D%22lingo-body-1741500%22%20slang%3D%22en-US%22%3E%3CP%3ECool.%20Will%20check%20it%20out!%3C%2FP%3E%3C%2FLINGO-BODY%3E
Microsoft

 

MRTK 2.5 Release Email Status Header.png

 

MRTK_For_Unity_Banner_Regular.png

MRTK 2.5.0 is now available on GitHub and Unity Package Manager!

The Mixed Reality Toolkit is an open source project that provides components and features to accelerate cross-platform Mixed Reality app development in Unity.

 

This morning we released MRTK 2.5.0! This release adds support for Unity Package Manager, support for Oculus Quest, and several other features and bug fixes. Unity 2019.4 is recommended for this version of the MRTK while Unity 2018.4.13f1 and later are still supported.

 

Wondering what’s new? Check out the release highlights below. If you want to jump straight to the downloads, click here. If you’re like me and you love details, you can also check out the full release notes.

 

Release Highlights

MRTK 2.5.0 is full of great new features, bug fixes and updates. These changes include:

  • Unity Package Manager (UPM)
  • Oculus Quest Support
  • Bounds Control graduated to full feature
  • Scrolling Object Collection graduated to full feature
  • Input simulation updates
  • Elastic Systems (Experimental)
  • Joystick (Experimental)
  • Color Picker (Experimental)
  • and more!

Unity Package Manager (UPM)- The Mixed Reality Toolkit can now be managed through Unity Package Manager. Note, there are some manual steps required to import the MRTK UPM packages. Please review Mixed Reality Toolkit and Unity Package Manager for more information.

 

UPM.png

 

 

Oculus Quest Support- MRTK now supports running Oculus Quest Headsets and Controllers using the native XR SDK pipeline. Hand tracking is also supported with the Oculus Integration Unity package thanks to community member, Eric Provencher's work on MRTK-Quest!

 

ksemple_2-1601506336991.png

  

 

Bounds Control has graduated out of the experimental state. With this graduation comes a bunch of new features and tons of bug fixes. The old bounding box is now deprecated and existing game objects using bounding box can be upgraded using the migration tool or the bounding box inspector.

 

bounds_control.png

 

 

Scrolling Object Collection graduated to full feature. There is now more freedom for laying out 3D content of different sizes with added support for objects that have no colliders attached. A new option for disabling content masking was also added, making prototyping easier.

 

scrollableObjectCollection.gif

 

 

Input Simulation Improvements – You can now simulate eye gaze with the mouse. You can also simulate motion controllers just like hands in the Unity editor play mode.

 

input_simulation.gif

 

 

Elastic System (Experimental) - MRTK now comes with an elastic simulation system that includes a wide variety of extensible and flexible subclasses. This experimental feature is currently supported by Bounds Control and Object Manipulator.

 

ksemple_6-1601507492800.png

 

 

Color Picker (Experimental) – An experimental control that makes it easy to change material colors on any object at runtime.

 

ksemple_7-1601507502625.png

 

 

Joystick (Experimental) – Control large objects with holographic joysticks.

 

joystick.png

 

 

Looking for the full release notes? Click here.

 

Try it out!

Visit the release page to learn how to get started with MRTK and the Unity Package Manager.

 

Thanks,

The MRTK Team

 

 

 

 

 

3 Comments
Occasional Contributor

This is interesting :stareyes:

  • Elastic Systems (Experimental)
  • Joystick (Experimental)

 

Microsoft
@aka_anoop The elastic stuff is really cool, Finn Sinclair who worked on it is also pretty awesome! He wrote up some nice notes about it over on his blog, totally worth a read as well :) https://zee2.github.io/2020/08/03/mrtk-elastic/
Occasional Contributor

Cool. Will check it out!