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Have you thought about offering your Driller platform on Azure as a service offering to other game developers? I'm sure that many people could save time in going through the ideation and evolution to get to where you're at now.

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Even though we did develop the Driller engine to be generic and usable by any game that implements the needed interfaces we are not currently planning to open it for othe... Read More

Thank you for joining us and voicing your questions and feedback during this fun hour.  

 

We will put together a summary document of what was covered during and share it in this group. See you next time!

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I know that Next Games and Walking Dead No Man's Land was born in the cloud, but am curious if anyone on the team came from the legacy model of packaged/disconnected games and how it was for them moving to a model that is serviceable and dynamic. I'm sure

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Quite a few of our developers have a long history in game development and they have surely been part of the old packaged game delivery model. Of course moving from such m... Read More
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Let's shift to biz apps, data, and AI: What aspects do you predict will become challenges to the success of piloting Azure in South Africa?

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Which IDEs does team use for developing the game code?

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There is quite a variety IDEs in use in our company but I think Visual Studio is slowly but surely taking over most of our developers hearts as the number one pick. These... Read More
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As a huge fan of the Walking Dead, I know that many of the core characters each season need to "leave" the show. With your game having a pretty big dependency on Darrell, would it be easy to swap him out in the event that anything did happen to him?

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For sure Darrell is quite prominent in our game but he is not the only playable character in our game from the show. Of course if something would happen to Darrell in the

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10 minutes left in the hour! Get those questions in!

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How do you prevent cheating from players in the game? Do you use any cloud technologies to prevent this?

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Cheating prevention was one of our main priorities when we designed our backend solution. The number one rule there is never to trust the client. So all the computing and... Read More
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Dynamic content delivery is made possible by publishing video game trailers to Azure Media Services. How Azure Media Services can use DRM to protect streaming media content ?
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Thanks for the question Francesco! In our games we don't actually use DRM to protect the content showed in the games. This is mainly because the nature of the content tha... Read More
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Are there any logical uses for Azure Functions or serverless compute with the gaming platform? Maybe some of the lesser-called functions or services where you don't need infrastructure running 24/7?

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Surely there can be such tasks that could benefit from Azure Functions or any other great serverless solution Azure has to offer. And if Azure Functions ever introduces s... Read More
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Welcome to the Next Games: How We Built It In Azure AMA! This live hour gives you the opportunity to ask questions and provide feedback directly to the Next Games team on their implementation of Azure.  

  

Please post your question in a new thread. You c

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Hello all! David from Azure/Xbox gaming here. Looking forward to hearing from Kalle on his experience with Azure.
Hello everyone! I'm the Community Lead of the Italian User Group of System Center and Operations Management Suite.
Hello everyone, Jeremy Chapman from Microsoft Mechanics here. Ready to ask and answer questions.

Happy to be here! Ready to answer all your questions.

 

I'm the CTO of Next Games. My responsibilities in the company are our overall techology decisions and roadmap. I hav

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Hello everyone! Daniel from the Azure Community team here. Looking forward for your questions!

Have you looked at bringing the app to run as a web app or packaged web app for Windows devices?

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Currently we are just focusing providing our games to iOS and Android devices.

I loved the how we built it on Next Games, and it`s very exciting to see such a cool game being built on top of Azure.

 

@Kalle Hiitola, can you share with us why did you choose Azure instead of any other provider?

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That is a great question which I do get asked quite often. I think all the cloud providers have great offerings, but Azure was definetely the one with best suited technol

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Here's a question from the Azure blog post:

 

Microservices run on top of worker role???

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Microservices run on top of a number of different technologies in Azure. If you are interested in building a microservices architecture application I'd recommend looking ... Read More

Is there anything now in Cosmos DB that you want to use with your Driller platform that wasn't part of Document DB?

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There is tons of great features in Cosmos DB and we are looking forward to implement some of those. We see great potential in the graphing capabilities of Cosmos DB and p

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Today on Microsoft Mechanics, we are joined by the Chief Technology Officer and co-founder of Finnish mobile gaming company Next Games, Kalle Hiitola, for the next episode of “How we built it.”

 

Next Games has built a successful global connected gaming p

... Read More
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Today on Microsoft Mechanics, we are joined by the Chief Technology Officer and co-founder of Finnish mobile gaming company Next Games, Kalle Hiitola, for the next episode of “How we built it.”

 

Next Games has built a successful global connected gaming p

... Read More
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Update: The AMA Summary is posted! View in the Word document.

 

Thank you for joining us and voicing your questions and feedback during this fun and informative hour.  

 

We will put together a summary document of what was covered during and share it in t

... Read More
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Thanks for the AMA and to everyone involved! Really interesting subject matter.

How difficult was it to move to a micrososervice approach with app development and provisioning? Did it take your developers some time to readjust and for retooling to get the most from this? How big of a leap was it?

 

How about operations, how did they ma

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It was a bit of a journey it's fair to say.

 

For the developers I think the transition to Cloud Services was actually fairly smooth for dev experience - they feel much dif

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Are you making much more use of automation than before the transition to Azure with your development pipeline, provisioning, scaling, upgrades etc? In other words, are you doing less manual tasks than before and being able to be more agile. 

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The short answer is yes one of our key drives is to automate as much as possible. For example we use ARM for provisioning and have a mature CI/CD pipeline using TeamCity ... Read More

What are the Azure features that really stood out and made the transition that much easier? How do you stay ahead of all the Azure changes and new features with all the items on the roadmap for example? Is that someone's role in managing change in the Azu

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For me things like Traffic Manager and how it can failover traffic simply makes life so much easier.

 

Cloud Services provide a great level of isolation and a really simple

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Has the team considered implementing cryptocurrencies like Bitcoin? How difficult would something like that be to do given the new system architecture?

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Its not really our customer's currency of choice at the moment, but who knows what the future holds! But yes, while it may be we would wait for a major Payment Service Pr... Read More

How hard was it to use microservices to implement the processing of the incoming transactions?

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It is very simple to process transactions using Microservices, as long as you have you boundaries clearly defined between the different services. You also need to conside... Read More

 You mentioned that designing for failover was different in the cloud versus on-prem, can you give a few more details?

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So in your typical on premise data centre, you usually have a fairly consistent environment. Performance tends to occur within known boundaries. When you're on the cloud ... Read More

Welcome to the ASOS: How We Built It In Azure Ask Microsoft Anything! This live hour gives you the opportunity to ask questions and provide feedback directly to ASOS and Microsoft.

  

Please post your question in a new thread. You can view the AMA Guideli

... Read More
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Hi everyone - I'm Mikkel from the Azure product team, listening in and hopefully learning a lot from your questions and concerns :-)

Hi everyone, this is Cian from London, looking out for how companies like yourselves made the transition to the cloud with any best practices or lessons learned.

Hello all!

Here`s Daniel from the Microsoft Azure Community team. I`m eager to see your questions!

 

Hi Guys,

 

I'm Dave Green, one of the architects at ASOS. I've got Owain Wragg here with me who is one of our Principal Engineers and will keep me honest. Looking forward t

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Hi everyone - Jeremy Chapman from the Microsoft Mechanics and IT pro teams at Microsoft. We're here to answer your tough questions.

First question was actually submitted to the Azure Blog from Rukhsar Ahmad:

as you mentioned user request send to local region microservice using traffic manager. let some user add item to bag at London , data saved in London bag service . lets assume user

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Bag is a bit of an odd example in ASOS as for various business reasons, unlike a lot of other retailers we consider bag data to be transient and only really lasts for abo

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The AMA is now over! You can check the questions for the ASOS team at the Azure AMA Space in the Azure community.

 

Today we are kicking off a new series on Microsoft Mechanics called “How we built it” to share the real-world architectural back stories

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We are kicking off a new series on Microsoft Mechanics called “How we built it” to share the real-world architectural back stories and best practices as told by the technology architects in our customer organizations.

 

We kick off the series with lead

... Read More
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