Forum Discussion
UpendhraDogi
Apr 01, 2021Copper Contributor
How to implement QR code scanning on a unity hololens2 app
Can any one please let me know about the procedure of QR code scanning on a unity hololens2 app . EX: I'm looking for when the user see from the HL through a QR code i want to show case a short v...
UpendhraDogi
Apr 07, 2021Copper Contributor
Hi Koujaku,
I tried downloading the unity package from the GitHub and successfully the unity package called sample qr codes while i running it from the unity some default codes that have built in on the scene was not working atm and it was showing some issues on the code which they have provided to me.
so atm i'm still working with the code to test how to works to scan the qr code and i'm wondering i have installed all nuget packages along with the github package file and with mixed reality setup on unity scene file .
Do you have any tutorial on how this process goes that would be very helpful and btw i tried to source on youtube too but un-fortunately i am getting a lot of other things .
Thank you for your reply.
I tried downloading the unity package from the GitHub and successfully the unity package called sample qr codes while i running it from the unity some default codes that have built in on the scene was not working atm and it was showing some issues on the code which they have provided to me.
so atm i'm still working with the code to test how to works to scan the qr code and i'm wondering i have installed all nuget packages along with the github package file and with mixed reality setup on unity scene file .
Do you have any tutorial on how this process goes that would be very helpful and btw i tried to source on youtube too but un-fortunately i am getting a lot of other things .
Thank you for your reply.
koujaku
Apr 07, 2021Former Employee
I'm afraid I don't know too much about the Unity side of things these days! I know that a lot has changed recently related to XR plugins, so you might have better luck with that Unity project if you make sure you're matching Unity versions exactly, and then branching off later.
You could also try asking the technical team over on the Q&A site hololens tag, they're likely way more up-to-date on Unity stuff than I am!
https://docs.microsoft.com/en-us/answers/questions/topics/single/334091.html